Shifty Geezer said:
That's logical, but defeats the logic of Developers should develop assuming HDD is there. That means as a developer, I can write a game assuming there's an HDD present so I'll create a huge living world saved on HDD, only to find PS3 launches without HDD and my game doesn't run. If the HDD isn't going to be there, you need to say 'don't assume there's an HDD', same as MS did.
Well, they never said to 'assume a HDD is there', simply that they are asking developers to code as if the system has a HDD, I see that as a big distinction. To assume it's there, would mean you could make your game dependant on the HDD, if you're simply asked to code as if the HDD is present then you may dedicate some extra resources to utilizing the HDD (which you normally wouldn't do until the install base is larger)
Also this wasn't directed at developers, it was directed at the general public and investors.
I see this as a public statement, that they inted to require HDD support, but I'm pretty sure that Developers are not making their decisions based on a slide that reads "HDD Required",
They must already have directions as to whether or not they can assume a HDD in 100% of all PS3's, and since Sony is not dumb, and won't risk being unable to cost-reduce, we know it's not going to be standard, take that one step further and we know that Dev MUST have been told that it wil not be on 100% of the systems.
Of course anything's possible, but why would sony do such a risk? They don't need to, it would be extremely stupid to bundle a HDD, or require it as a peripheral, and Sony's not stupid.