Wow, quick reply Patsu - Thanks! That's very encouraging. Looks like a slim is just around the corner then with that issue solved.
What I still fear though is that some of the game-save problems will still be present on the new machine. Surely, all this network-copying really solves is the copying of "copy protected data". What about the game-saves that can be copied but then don't work on the new machine because the file was created on another PS3? Any info on that?
An example of a game that does this is Soul Calibur 4. I'm not sure, but I think FF13 might have a similar issue - at least with that one, you can't even copy a save to a different local user and use it. While copying works, the game will realize it's from another user and you will not be able to save (even to a new file) at all. What are some devs thinking?