I am a bit confused here and I'd like the pros here to clarify this for me.
The creator of the GT series of games mentioned in several interviews the following:
And then in a more recent interview it was said that:
Considering the fact that the PS3 was much more powerful than the PS2 and the PS4 is far more powerful than the PS3, how does this whole fillrate issue factor in here? This whole "ready-modify-write" part of the equation can't be done on a PS3 or even a PS4?
Doesn't the PS3 play PS2 games and is able to display the same effects supposedly unachievable on it?
The creator of the GT series of games mentioned in several interviews the following:
“When the [PlayStation 2] came out, one unique characteristic of that system was that the screen fill rate was very fast. Even looking back now, it’s very fast. In some cases, it’s faster than the PS3. There, we were able to use a lot of textures. It was able to do that read-modify-write, where it reads the screen, you take the screenshot, and you modify it and send it back. It could do that very quickly.
“I don’t know if anybody remembers, but when the PS2 first came out, the first thing I did on that was a demo for the announcement. I showed a demo of GT3 that showed the Seattle course at sunset with the heat rising off the ground and shimmering. You can’t re-create that heat haze effect on the PS3 because the read-modify-write just isn’t as fast as when we were using the PS2. There are things like that. Another reason is because of the transition to full HD.”
And then in a more recent interview it was said that:
Yamauchi has a soft spot for the PS2 iterations of GT - with its exceptionally fast fill-rate, they were able to achieve feats not possible on the PS3 or even, he claims, the PS4.
Considering the fact that the PS3 was much more powerful than the PS2 and the PS4 is far more powerful than the PS3, how does this whole fillrate issue factor in here? This whole "ready-modify-write" part of the equation can't be done on a PS3 or even a PS4?
Doesn't the PS3 play PS2 games and is able to display the same effects supposedly unachievable on it?