Proof that the Xbox 360 is the Xbox 1.5 is false!
Ok, I have not proven anything yet either way--but I got you to read As a survivor of the E3 threads and the 360 launch (ok, I cheated on the later because I was not here) I would like to bring up an interesting idea: Comparing launch titles from the PS2/Xbox with Xbox 360 launch titles. Why? Because I believe they give the best indicator of how much the hardware has progressed--especially if we compare the first next gen console in each gen where possible (the reason being that a console shipped a year later has the benefit of developers already spending a year on next-gen quality development).
Below I have tried to compare some representative games and game shots -- I right now confess failure at such, but I did the best I could. I tried to narrow each down as much as possible: Launch titles, Genre, Developer, Franchise/Series. Sometimes I had to just go by genre, and in some cases some of the games are 2 or 3 years after the launch (and sometimes on the Xbox1 and not PS2 when comparing some Xbox franchises) but overall I think I got some decent comparisons. **Note that some of the best PS2 launch games are not mentioned because there is nothing really comparable/representative in the Xbox library.** Anyhow, knowing that this is not scientific, I think it does show how graphically the 360 is more than a meager upgrade (whether KK ment it that way or in terms of the platform and growth/features I will leave to others to debate) and that developer to developer and genre to genre we are seeing a pretty big jump--bigger than I personally expected. So far devs, imo, have made launch software that is comparable to the N64=>PS2/Xbox jump.
And on to the examples...
Boxing (KotR 2001 vs FNR3
Old:
Front shot =>
Punch =>
New:
Front Shot =>
Punch =>
(Uh yeah, not gonna even do any more of these because it is a first round TKO)
Ghost Recon
Old:
Aiming from behind =>
Firing =>
Behind vehicle =>
Jungle =>
New:
Aiming from behind =>
Firing (MP) =>
Behind vehicle =>
Junkle (MP) =>
Ridge Racer
Old:
Side =>
Behind car =>
New:
Side =>
Behind car =>
NBA Live
Old:
Dunk =>
Face =>
New:
Dunk =>
Face =>
Madden
Old:
Ray Lewis =>
Snow =>
Close Up =>
Stadium =>
Taunt =>
New:
Ray Lewis =>
Snow =>
Close Up =>
Stadium =>
Taunt =>
PGR3
Old:
Cars from Front angle =>
Oncoming Cars =>
Rear Car =>
Tires & Background =>
New:
Cars from Front angle =>
Oncoming Cars =>
Rear Car =>
Tires & Background =>
CoD (CoD2 and CoD: Finest Hour (PS2 2004) and MoH: Frontline (PS2 2002))
Old CoD:
Guy, Tank, Smoke =>
Guys =>
Big Gun =>
Old MoH:
Smoke =>
Guys =>
Bunker =>
New:
Guy, Tank, Smoke =>
Guys =>
Big Gun =>
DoA (Ignore motion blur)
Old:
Cage/Ring => Juggle =>
New:
Cage/Ring => Cage/Ring2 =>
Juggle =>
Kameo & Crash
Old:
Monster =>
Narrow Pass =>
Fight =>
Big Enemy =>
New:
Monster =>
Narrow Pass =>
Fight =>
Big Enemy 1 =>
Big Enemy 2 =>
My Conclusion: Definately Xbox 1.5 The Xbox 360 launch software is a really huge step above and beyond the PS2/Xbox launch titles. Just looking at Fight Night Round 3 compared to King of the Fighters 2001 really just stands out how much the new hardware has advanced and what it has ment to games.
On a sober tone, I think this bodes well for all of us. It is pretty clear that in regards to launch titles the 360 software is showing significant advancement over the last gen launch titles. Even a very dissappointing title like Madden 360 is way and above the PS2 Madden--which was IMO the PS2 killer app and everyone I know was bragging on how lifelike it looked. As developers begin learning the ins and outs of next gen development & begin catering engines to the new consoles (and then building art assets for these specific engine specs and features) I think we should be in for a treat.
Just my opinion of course. If you don't like it I wont be around long enough to argue it (Ps- no, I don't have a 360, still waiting on the PS3 and seeing if they have better monitor support [no letterbox 720p for 1280x1024 PC monitors!] and KB/MS support in game... and of course the games. Live rocks though.)
Ok, I have not proven anything yet either way--but I got you to read As a survivor of the E3 threads and the 360 launch (ok, I cheated on the later because I was not here) I would like to bring up an interesting idea: Comparing launch titles from the PS2/Xbox with Xbox 360 launch titles. Why? Because I believe they give the best indicator of how much the hardware has progressed--especially if we compare the first next gen console in each gen where possible (the reason being that a console shipped a year later has the benefit of developers already spending a year on next-gen quality development).
Below I have tried to compare some representative games and game shots -- I right now confess failure at such, but I did the best I could. I tried to narrow each down as much as possible: Launch titles, Genre, Developer, Franchise/Series. Sometimes I had to just go by genre, and in some cases some of the games are 2 or 3 years after the launch (and sometimes on the Xbox1 and not PS2 when comparing some Xbox franchises) but overall I think I got some decent comparisons. **Note that some of the best PS2 launch games are not mentioned because there is nothing really comparable/representative in the Xbox library.** Anyhow, knowing that this is not scientific, I think it does show how graphically the 360 is more than a meager upgrade (whether KK ment it that way or in terms of the platform and growth/features I will leave to others to debate) and that developer to developer and genre to genre we are seeing a pretty big jump--bigger than I personally expected. So far devs, imo, have made launch software that is comparable to the N64=>PS2/Xbox jump.
And on to the examples...
Boxing (KotR 2001 vs FNR3
Old:
Front shot =>
Punch =>
New:
Front Shot =>
Punch =>
(Uh yeah, not gonna even do any more of these because it is a first round TKO)
Ghost Recon
Old:
Aiming from behind =>
Firing =>
Behind vehicle =>
Jungle =>
New:
Aiming from behind =>
Firing (MP) =>
Behind vehicle =>
Junkle (MP) =>
Ridge Racer
Old:
Side =>
Behind car =>
New:
Side =>
Behind car =>
NBA Live
Old:
Dunk =>
Face =>
New:
Dunk =>
Face =>
Madden
Old:
Ray Lewis =>
Snow =>
Close Up =>
Stadium =>
Taunt =>
New:
Ray Lewis =>
Snow =>
Close Up =>
Stadium =>
Taunt =>
PGR3
Old:
Cars from Front angle =>
Oncoming Cars =>
Rear Car =>
Tires & Background =>
New:
Cars from Front angle =>
Oncoming Cars =>
Rear Car =>
Tires & Background =>
CoD (CoD2 and CoD: Finest Hour (PS2 2004) and MoH: Frontline (PS2 2002))
Old CoD:
Guy, Tank, Smoke =>
Guys =>
Big Gun =>
Old MoH:
Smoke =>
Guys =>
Bunker =>
New:
Guy, Tank, Smoke =>
Guys =>
Big Gun =>
DoA (Ignore motion blur)
Old:
Cage/Ring => Juggle =>
New:
Cage/Ring => Cage/Ring2 =>
Juggle =>
Kameo & Crash
Old:
Monster =>
Narrow Pass =>
Fight =>
Big Enemy =>
New:
Monster =>
Narrow Pass =>
Fight =>
Big Enemy 1 =>
Big Enemy 2 =>
My Conclusion: Definately Xbox 1.5 The Xbox 360 launch software is a really huge step above and beyond the PS2/Xbox launch titles. Just looking at Fight Night Round 3 compared to King of the Fighters 2001 really just stands out how much the new hardware has advanced and what it has ment to games.
On a sober tone, I think this bodes well for all of us. It is pretty clear that in regards to launch titles the 360 software is showing significant advancement over the last gen launch titles. Even a very dissappointing title like Madden 360 is way and above the PS2 Madden--which was IMO the PS2 killer app and everyone I know was bragging on how lifelike it looked. As developers begin learning the ins and outs of next gen development & begin catering engines to the new consoles (and then building art assets for these specific engine specs and features) I think we should be in for a treat.
Just my opinion of course. If you don't like it I wont be around long enough to argue it (Ps- no, I don't have a 360, still waiting on the PS3 and seeing if they have better monitor support [no letterbox 720p for 1280x1024 PC monitors!] and KB/MS support in game... and of course the games. Live rocks though.)