Prediction: The road to victory is Europe.

They still hold our Enlightening Empire against us :( It's tough at the top :p That's why we can empathise with Sony :mrgreen:

The real reason is that the whole world views Europe as Europe, whereas (just over half) the Brits view Europe as Teh Continent.
 
Your whole proposition was based on ignoring Japan altogether. Your last words basically re-iterate my point that you still need those Japanese games on your console to win in Europe, those games alone won't do it but they count for a heck of a lot. You won't do it without them.

While Japan was once the Mecca of gaming, nowadays there isn't anything special about it; ditto for its software development.

You do not need Japanese involvement to be successful.

Microsoft's efforts in Japan maybe failing but the fact they are still going at it sends out a clear message to Japanese developers that they are serious and they have a presence.

Microsoft is appealing to Japanese consumers, who like most of us, enjoy watching a monopolist fail. But persistence without complaint makes them appear humble, a quality that should pay dividends in the Windows arena. :devilish:
 
You can live in denial all you want, the sales figures speak for themselves.

*sigh* I ... I guess you're right. :sly: A stack of sequels -- err, a popular franchise -- will sell. It's just that they do not have to be Made in Japan to do it.

According to the NPD Group, 2005 was a banner year for US gaming. Out of the ten best sellers, only two were Japanese. The others were fashioned in the West. I suspect game sales in the EU and UK are similar.

My point? It's all about content, not authorship. ;)
 
*sigh* I ... I guess you're right. :sly: A stack of sequels -- err, a popular franchise -- will sell. It's just that they do not have to be Made in Japan to do it.

According to the NPD Group, 2005 was a banner year for US gaming. Out of the ten best sellers, only two were Japanese. The others were fashioned in the West. I suspect game sales in the EU and UK are similar.

My point? It's all about content, not authorship. ;)

What are you trying to say any game is the same no matter where it comes from? People still want the IPs made developers in Japan, you are still hung up on the fact they are made in Japan. If the 6 major developers all up rooted and moved to the west then you'd have a point.

Taking US sales data to estimate European tastes totally invalidates the point you are trying to make. Expanding that point to try and insinuate that UK consumption patterns are the same as the rest of the EU further invalidates it. The UK is just under 1/3 of the whole EU market, with tastes at times wildly divergent with the rest of the EU. There are many instances where the EU market is more similar to Japan than the US, but most of the time it is a uniquely different market altogether.

You can't win without major Japanese support, just like you can't win without major western support. Goes both ways. One is not superior to the other.
 
one thing about japan who americans/brittons maybe dont get:

- Japanese is a language. Japan if full of non-english speakers. All know THAT, but it also affect gaming.

Simply put: gamers PREFER games in their OWN LANGUAGE. What is more, japanese games take into concideration japanese culture, too, while it barely even is made german games for europe. English is the language used, and most of the countries dont speak it natively, we learn it at chool. For US, it dont matter if games is made in japan or usa, and translated. For JAPANESE, they can choose between games made by native japanese, or games with foregin languages.
 
I say the road to victory is the United States of America :) Just to be different. Actually, this is clearly the opinion of many of the Japanese companies (Sony and Nintendo both allocate the majority of launch to U.S.). I have heard other Japanese game figures claim that America is much more important market than Japan now (cant remember who, just the statement).

Microsoft can only sell so many places, a lot of Europe doesn't like them, but it's not near as bad as Japan, on the other hand 360 dominates the UK charts. Microsoft can sell to USA, Canada, Britain, Australia (xbox very popular there). The rest of the world is tough sledding.. but that is over 400 million people and I think you can support a business from that..
________
VICIOUSDELICIOUS
 
Last edited by a moderator:
Has there ever been a generation where 3 competitors split the market with each having victories in one of the 3 main markets??

This may be what we see this gen.
 
Call me crazy, but I think the road to victory are new markets never before taken advantage of. Markets such as India, China, Czech, etc. MS is very smart and taking full advantage of this, they are now in over 32 countries and counting. They understand this is a global product and pushing it as such. They may not be successful in all market such as Japan but this will surely attract developers as it will allow for possible bigger sales.
 
Emerging markets will indeed be important in the future, but I don't see them being a determining factor for this generation.
 
What may be cool and beneficial about emerging markets is drumming interest in the coding base there. Maybe South Africa, India or Australasia may hold the next Ninja Theory or Remedy... There may be a generation of kids/college studies who are gettin gthier first glimpse of next gen in 2006 as opposed to 2008... and that along with MS' software toolbase, and international platform reach (talking windows development tools here) may be what eventually leads to the entire market's expansion... in MS' favor.

I think they are gearing up not for this generation but really for the xbox 4... when you have masses of people grow up around your codebase and development environment, folks will continue to code for what they know and are comfortable with. Its a thought at least.

Europe though because ofits size and potential future expansion and ex-territorialty to either the US (MS' homebase) or Japan (Sony's) may be the real key to console dominance over the next ten years... plus its already the home to extraordinary yet underfunded and overlooked talent as well as vast cultural fodder for interesting yet different games...
 
People still want the IPs made developers in Japan, you are still hung up on the fact they are made in Japan.

I am "hung up" on it because someone ;) continues to make this assertion: To win Europe you will need those Japanese games.

Granted, that may have been true a decade ago when the video game market orbited The Land of the Rising Sun. But today the industry's hotspots are out West -- the US and EU.

Taking US sales data to estimate European tastes totally invalidates the point you are trying to make. Expanding that point to try and insinuate that UK consumption patterns are the same as the rest of the EU further invalidates it. The UK is just under 1/3 of the whole EU market, with tastes at times wildly divergent with the rest of the EU. There are many instances where the EU market is more similar to Japan than the US, but most of the time it is a uniquely different market altogether.

[size=-2]
UK Sales - August 2006
  1. LEGO Star Wars
  2. Just Cause
  3. Tiger Woods PGA Tour '07
  4. LMA Manager 2007
  5. Cars
  6. Brain Training
  7. Dead Rising
  8. Saints Row
  9. The Godfather
  10. The New Super Mario Bros.
Source: Euro Gamer
[/size]

[size=-2]
US Sales - August 2006
  1. Madden NFL '07
  2. Dead Rising
  3. Madden NFL '07: Hall of Fame Edition
  4. Final Fantasy VII: Dirge of Cerberus
  5. New Super Mario Bros.
  6. NCAA Football '07
  7. Gran Theft Auto: Liberty City Stories
  8. Ninety-Nine Nights
  9. Brain Age
Source: NPD Group​
[/size]

Like the US, Nippon did not overwhelm UK charts -- not that it's bad or anything. It's just that Western developers seem to have a better handle on Western tastes. ;) And THAT was my point.
 
Last edited by a moderator:
The playstation has become a household name and moreover it is a Sony product. Also, Sony products, apart from the consoles have always been pricey, so I'm assuming Sony will lose some sales on that respect.

I expect sales from all three parties will be closer, but Sony to still take the edge...
 
Europe has ALWAYS been a liability. Different TV system (in the PAL/NTSC days, which is still valid today!), different electrical voltage or whatever it is, loads of different languages, loads of different laws and tax systems (VERY important!!), distribution issues due to there being so many different countries involved...
It's always been a mess.

That's why Europe has always come last in everything manufactured outside Europe. For Americans and especially Japanese manufacturers, it's a pain to convert, sell and distribute stuff here.

That's the real reason.

Wasn't the sole purpose of EU to fix a lot of that (of course not the languages)?
________
Bong bowl
 
Last edited by a moderator:
Wasn't the sole purpose of EU to fix a lot of that (of course not the languages)?
No. There's a number of common policies to aid trade and certain uniform rights across Europe but on the whole they're independent countries with independent standards and ways of doing things. And no likelihood of that changing without the concept of a United States of Europe that seems...improbable
 
I am "hung up" on it because someone ;) continues to make this assertion: To win Europe you will need those Japanese games.

Granted, that may have been true a decade ago when the video game market orbited The Land of the Rising Sun. But today the industry's hotspots are out West -- the US and EU.



[size=-2]
UK Sales - August 2006
  1. LEGO Star Wars
  2. Just Cause
  3. Tiger Woods PGA Tour '07
  4. LMA Manager 2007
  5. Cars
  6. Brain Training
  7. Dead Rising
  8. Saints Row
  9. The Godfather
  10. The New Super Mario Bros.
Source: Euro Gamer
[/size]

[size=-2]
US Sales - August 2006
  1. Madden NFL '07
  2. Dead Rising
  3. Madden NFL '07: Hall of Fame Edition
  4. Final Fantasy VII: Dirge of Cerberus
  5. New Super Mario Bros.
  6. NCAA Football '07
  7. Gran Theft Auto: Liberty City Stories
  8. Ninety-Nine Nights
  9. Brain Age
Source: NPD Group​
[/size]

Like the US, Nippon did not overwhelm UK charts -- not that it's bad or anything. It's just that Western developers seem to have a better handle on Western tastes. ;) And THAT was my point.

You might want to try and get hold of data for all of Europe, the UK is very different. You will see DS leads it by a streak on the software front. In any case, I have no doubt western developers may have a better handle on European tastes but the fact remains without a wide selection of games you will not win Europe. If that was indeed the case the original Xbox would have faired much better than the PS2 once it came down in price. It didn't. The network effects in the market much more complicated than any one chart for one given period will show you.

The games that PS2 was hyped for in Europe were GT, GTA, PES, FFX, MGS2, SH series and DMC series. These were prominent from the beginning, they lead the charge. As price points change the type of consumer purchasing the console changes. A lot of PS2 sales these days are based off SingStar, Buzz and EyeToy.

To win you will need SE, Konami, Namco and Capcom's games no matter how you cut it. Look at the top-sellers of this generation for PS2. GT is the highest selling, followed by 3 GTA's, the Final Fantasy series also comes in heavy, as does MGS2, Kingdom Hearts, PES, Tekken etc.

It's pretty extraordinary in this day and ages to suggest that you can win any region by completely ignoring the content by leading studios not based in that region. The 360's performance in Europe to this day lends credence to that argument. It is priced very competitively in Europe, much cheaper than PS2's debut price yet it continues to sell quite poorly outside of the UK.
 
You might want to try and get hold of data for all of Europe, the UK is very different. You will see DS leads it by a streak on the software front.
Interesting comment. I presume you know DS leads it by a streak across the EU because you have the data for all of Europe, right? In which case, how's about you link to that data, rather than just say 'go get it'? ;)

As far as I knew, there wasn't any reasonable chart or sales data for Europe.
 
As far as I knew, there wasn't any reasonable chart or sales data for Europe.

Actually, the hw sales number from Nintendo are very reliable. But since the discussion at hand is about software titles, their sales and different taste in different regions, hw sales numbers don't really matter.
 
To win you will need SE, Konami, Namco and Capcom's games no matter how you cut it. Look at the top-sellers of this generation for PS2. GT is the highest selling, followed by 3 GTA's, the Final Fantasy series also comes in heavy, as does MGS2, Kingdom Hearts, PES, Tekken etc.

Japanese titles aren't the only items on the menu. ;) Once in a while diners may have a taste for something exotic, but for the most part, local cuisine is what quells hunger pangs.

The industry's largest markets -- NTSC and PAL territories -- have more in common with each other than either has with NTSC-J. This is why Western titles tend to fair better in the West than in the East ... and vice versa. As a result, Western consumption is becoming less and less dependant upon Eastern production.
 
Back
Top