Tkumpathenurple
Veteran
Really? How much? Questioning. Wondering. Asking.
No, in standby (without downloading stuff but internet connected), Pro and PS4/Slim have always used less power than XBX ( respectively XB1/slim).Not for lower power, but for the sake of freeing up a large amount of more expensive memory without having to burden developers and users with a couple of GB swapping in and out of main memory. Maybe lower power would come as a result of this, but doesn't the X1X use less power in standby than the PS4Pro?
In reference to engineering work, would there be that much, considering the PS4 already operates like this to some extent? I know it's a gross oversimplification, but would it be much effort to take the existing PS4 design, replace the 1GB of DDR3 with 4GB of DDR4, attach some video decoding blocks and whatever else is needed to run 4K menus?
GDDR6 or HBM3 will be relatively expensive and reserving 2 or 3 GB of it in case someone wants to watch an episode of Rick and Morty seems like pissing away money.
I don't anticipate that there will be a Pro version of next consoles and even less likely any console maker will release a pro version at the same time as a normal. There's a point in which it becomes choice overload. PS5 no Pro 10 TF machine should be able to handle 4K fine in most cases. These mid gen consoles came out because we were in a transition from 1080p to 4K as the PS4/XBO was released and the companies wanted to sell a machine to those who were buying 4K TVs. 8K mainstream is a long way out.
I'm also not optimistic about anything north of 16GB RAM in the next 3 years. Not only is it expensive and big, I think RAM/HDD throughput speed is the bigger bottleneck at this point. We are a long ways away from trying to fit Skyrim in 256 MB.
I think there will be pro consoles, strictly for money. They can sell it as a premium experience for a higher margin. It doesn't have to sell in huge volume. It just taps max dollars out of the people that are willing to pay.
Maybe PS5 will be the native 4k HDR machine from the get go, so PS5 PRO will be the 60fps one.
Then those titles that already were at 60fps can go 120 fps or whatever.
In that case, there will have to be a more significant boost to cpu speed too.
I’d be interested to see what this would look like if we explored this option out in discussion, but pretty sure this wouldn’t work out.Game companies could always charge more for a "Pro" version of the game. The pro version runs on the pro console and costs more but looks better and runs better. Then they don't need to actually make the base version look or run all that well and they can spend their dev time on the pro version.
That would be an excellent way to accelerate whatever videogame crash that might be coming.Game companies could always charge more for a "Pro" version of the game.
That would be an excellent way to accelerate whatever videogame crash that might be coming.
PC gaming rejected that a long time ago.Game companies could always charge more for a "Pro" version of the game. The pro version runs on the pro console and costs more but looks better and runs better. Then they don't need to actually make the base version look or run all that well and they can spend their dev time on the pro version.