Pixel Shader 2.0 gaming roundup

Discussion in 'Architecture and Products' started by nidopal, Apr 22, 2004.

  1. tb

    tb
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    Call of Duty - DX9 ?

    ;)
     
  2. dan2097

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    Homeworld 2 is opengl :wink:
     
  3. Geeforcer

    Geeforcer Harmlessly Evil
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    T&L Xmas? (The infamous slide included among others Diablo 2)
     
  4. ANova

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    Like I said, NFSU uses PS2.0 for it's water effects and street reflections. This is fact. Maybe even the blurring as well though I'm not sure on that.

    Painkiller's recommended system specs are a DirectX9 capable 128 MB graphics card which seems to support the fact that it uses PS2.0 for something. Then again maybe they just listed that since the fastest cards available are DX9 cards? I don't know.
     
  5. Ante P

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    They're propably just referring to DX9 supporting drivers like most other games.
     
  6. Diplo

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    I'd imagine Deus Ex 2 and Pandora Tomorrow are both DX8.1 since they are based on the current (shipping) version of the Unreal engine.
     
  7. max-pain

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    Star Wars Galaxies
     
  8. tEd

    tEd Casual Member
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    fact provided by whom? nfsu doesn't give me any ps2.0 shader using 3danalyzer the same goes for painkiller
     
  9. jolle

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    where lies the definition of PS2.0 games?
    is it enough if there is only minor usage of ps2.0 shadercode as a "highest quality" sort of thing.. or does it need anything else to qualify?

    Ive heard comments on how DX9 classed games "barly use any of it at all" so to speak, just curious on how its defined, when it is a PS2.0 game..
     
  10. Scarlet

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    Screw the DX9 conversation!

    I wanna go be a pirate captain in that Pirates of the Burning Seas MMORPG!!! :twisted:
     
  11. Scarlet

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    Really? Where? I have played a lot of SWG and don't notice that the quality is that good.

    Seriously - where is PS2 used in SWG?
     
  12. TheAlSpark

    TheAlSpark Moderator
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    The same goes for Splinter Cell: PT, right? I thought this game was strictly d3d 8.1 since it was made for the xbox primarily.
     
  13. Big Bertha EA

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    Correct.
     
  14. ANova

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    I had recently experienced an odd problem with my Radeon 9500 Pro (which has since been corrected) that would cause weird stuttering in games and benchmarks that used PS2.0 shaders. I came to this conclusion because none of the older games I tried running on it experienced this problem. 3dmark01 ran fine for instance; 3dmark03 did not after the first test. NFSU would run fine most of the time as well except when I got to sections of the racetrack that had water. The HL2 leak and Far Cry had the stuttering as well.
     
  15. Tahir2

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    Whilst your problem was odd and perhaps indicative when certain shader effects were used your graphics card had a problem (that has now been corrected as you state), it does not prove that the water effect was a PS2.0 problem or in fact your stuttering was caused by PS2.0 shaders.

    If this is all you have as your 'fact' then its not a fact at all, merely speculation and postulation from a very limited and extremely odd way of diagnosing what shader effect version is used for the water in NFS:Underground.

    However this does not rule out that in fact the game does use PS2.0 shaders it just means you haven't proven a thing. :)

    Best to ask the developers of the game methinks...
     
  16. max-pain

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    Look at the LaunchPad External Options.
    You can set the Vertex/Pixel Shader Version.
    http://launchpad.station.sony.com/
    But maybe i was wrong and that settings doesn't do anything.
     
  17. Tim Murray

    Tim Murray the Windom Earle of mobile SOCs
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    The water. Uttar and I checked this out back when we were both Total Galaxies Whores, and the water used PS2.0 if you have a PS2.0-enabled card. When the option for forcing PS versions came out, both of us did a few tests to see what it did exactly--that was it.
     
  18. ANova

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    Yes yes, fine. IMO the game has effects that look like the result of PS2.0. I don't really care either way. :p
     
  19. Unknown Soldier

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    Does Prince of Persia:Sands of time use DX9???

    US
     
  20. Kaotik

    Kaotik Drunk Member
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    3DMark03 not after the first test? It clearly shows that it wasn't "PS 2.0" which was f#cked, it was PS 1.4, in 3DMark03 only Mother Nature, test 4, uses PS 2.0, not the second and third.
     
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