Okay, i gotta admit, the pics look great.. the tech sounds awesome.
I am totally prepared to be blown away by the visuals, and will probably need a slew of upgrades before i can enjoy this game to its fullest.. VISUALLY.
But from what i have read. After the Oooh's and Aaaah's of the eyecandy, i have a sinking feeling that the game otherwise, is going to totally be unfulfilling. In fact from the article, this game sounds about as drab as every game that has come along on the coattails of the orig. Doom.
My gripes:
1. No Alternate Fire on any weapons.. how inspiring.
2. The same set of weapons featured in the orig. Doom. How nice, we are on a planet in a future setting, and we will be running around with chainsaws, pistols, shotgun, and mini-gun while trying to conserve ammo for the Pulse rifle and BFG... yet again..
3. Totally static environment. so other than the buttons that open doors.. Carmack believes that if we have more things to monkey around with in the game it can only take away from our gaming experience.
4. Oh what an "original" intro they have planned, getting to walk around the facility, talking to scientists and guards. Before the sci's do something nutty to open that 4th demension gate and bring fourth the spawn of hell.
Lets just hope they don't include the levels that take us into the aliens world this time @ the end of the game.. wait.. they did include that.. great..
Okay i will quit there.
Don't get me wrong, i see what they are after here.. total visual ecstacy.. and that i think we will get. But even in the interview they are already being apologetic about the gameplay (mediocre AI and Multi, they mention), while continually hyping the graphics. I mean for them to bring something this good to the table visually, why couldn't they do it all the way with a kick-ass gaming experience. For now its coming across as being a 3-D extravaganzza with a half-assed game attached. As far as it goes, this game seems like it is going to lie somewhere in a mix of Half-Life (game progression) System Shock (fear factor), and orig. Doom (weapons and monsters).