Panzer Dragoon Orta not possible with GC?

yipchunyu

Newcomer
We get the JP version in Hong Kong and some xbox fans claims that Panzer Dragoon Orta is not possible on GC.

Personally, I just watched some demo in the retailers and can't make up the conclusion. However, just an impression, it's major achievement (graphically) is make use of lots and lots of polycons but with no specail lighting effects.
I guess RL for GC is still better than this one. Any comment?

Do u think GC can't handle this one?
 
There's no way to tell until it gets a full port with every useful hardware feature on GCN put to use.

From what I've seen of it, I'd say that it's possible.. albeit at a 30fps framerate. Smilebit claims that it'll be one of the (if not the) most demanding games on the Xbox hardware.. and Xbox > GCN for the most part in that area.. so..
 
I have'nt seen a title on ANY system that could'nt be done on another. IMO Halo could be done on GCN. And Metroid Prime could be done on XB. Panzar looks real nice but I'm just not seeing the big leaps and bounds over anything else. What framerate is is running at on XB? Is it stable? GCN could do it if ported right but it might have a chug here and there. Moreover I still think Rogue Leader would choke the Xbox up a little bit. No particular reason..maybe all of the geometry, bumpmapping and effects mixed with some serious action everywhere. That's just my 2 cents. Me not a dev..just a playa :LOL:
 
After playing the OXM demo, I think it could be done on GC. It was pretty, but certainly didnt floor me.

Perhaps if the levels are uber-long and stream from HD or something it could be a leg up over the GC (and its RAM limitation).
 
thx for your input :p

yes, i think it's impossible to tell whether it's possible or not to port one game to other system (until the developer really try hard to do so).

But luckily, we know what will be ported to other system.

so, as a Nintendo fans, we not only get an amazing MP, we will also get Splinter Cell soon which XBOX will never get the MP.
 
Undoubtedly.

There are better looking games on both platforms than PDO. After playing the E3 demo, which garnered unbelievable praise for the graphics, in the form of the OXM demo disc, to say I came away unimpressed would be an understatement.

The animation is nice and the dragons have a nice effect on them, but the textures are blurry and the draw distance is less than amazing. I can only laugh at the people who claimed those AA-ed, 1600x1200 pics were representative of what the game looks like. Hey, it might end up that way. But I've played what everyone else has and its not even close.

Like Metroid Prime I think its a case of art style making people see more than whats there. Of course this is an Xbox-centric tech forum so I'll probably get torn apart now, but I can only base what I say off of what I see.
 
you did play a demo, not the final version...

anyway who cares what taiwanese xbox fanboys can say ?

topics like 'xxx not possible on xxx ?" are pure waste of time and energy.
 
Hmmm. Panzer uses the hard drive to stream the levels, so in its current form, I'd doubt it'd be possible on Gamecube.
 
So what if it uses harddrive to stream levels? You guys think it's impossible to stream things off the GOD while playing a game or sumthin?

What a silly argument.


*G*
 
Fafalada said:
What would be so hard about putting a semi interactive cutscene on GC? :p
*hides*


:LOL: :LOL: :LOL:


now u know whats gonna happen (i'm taking into account everyone understood the *sarcasm*)... (took me a while to figure it out :LOL: )
 
Grall: Apharm's right. The GCN has less RAM than Xbox, and no HDD to stream from.. which might be problematic.

'Course, GCN also seems to load games faster.. and has a lot of memory for streaming from the disc.. so..

We're back to square one. :)
 
CaptainHowdy said:
kind of like Metroid Prime streams them without the harddrive.

Like Blade says, the Gamecube has less RAM and that combined with no hard drive seems to be to be a liability when running a game designed from the ground up for Xbox.

I also would be suprised to see the Gamecube run the game at the smooth 60fps that I saw from the demo.
 
Mmhmm. The Xbox has proven to be faster than the GCN.. and if this game is putting the Xbox hardware to the test like Smilebit says.. you can bet that you won't see identical performance even if the GCN can match up graphically.
 
BoddoZerg said:
Anything that can be put on Xbox can be put on GCN... they just might have to reduce the detail a little...


then it wouldn't be *anything u put on the XBOX* now would it if u have to lower the detail....... :rolleyes:

it's like saying:

*anything that can be put on a GeforceFX can be put on the PS2 as long as u cut down on the shaders*.............

it's just stupid............. :LOL:
 
Ozymandis said:
CaptainHowdy said:
kind of like Metroid Prime streams them without the harddrive.

Like Blade says, the Gamecube has less RAM and that combined with no hard drive seems to be to be a liability when running a game designed from the ground up for Xbox.

I also would be suprised to see the Gamecube run the game at the smooth 60fps that I saw from the demo.

I think they are talking about if the game was designed for GC though..not simply porting it over.
 
CaptainHowdy said:
I think they are talking about if the game was designed for GC though..not simply porting it over.

Ah. Well I'm sure that if the game was designed for Gamecube, the textures were scaled back, the poly counts lowered or framerate halved, the Dolby Digital removed, that it'd run beautifully 8)
 
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