huh?
I still remember years ago when Rambus were damned to file for patents while discussing DDR creation in Jedec?
Being juridically right is not as morally right.
Nvidia’s main customers for discrete GPUs and integrated GPUs are PC makers like Dell, Toshiba and HP that incorporate them as components within new PCs sold. In comparison to the professional graphics card business which, we estimate constitutes 35% of Nvidia’s stock, the discrete and integrated GPU businesses constitute only about 18% and 12% of Nvidia’s stock respectively.
We estimate that Nvidia’s profit margin for professional graphics cards was close to 51% in 2009 compared to 19% for discrete graphics.
We expect Nvidia’s professional graphics card margins to increase over the forecast driven by
(i) sales of newer products like Tesla which deliver superior performance over earlier products
(ii) lower unit costs that Nvidia expects to achieve by introducing products on the more advanced and efficient 40 nm manufacturing process
Remember that the memory interconnect is a much more controlled environment than an ethernet cable, inches instead of meters and a nice PCB.
One of the reasons PCB's aren't "nice" is because of the short trace lengths. If you're talking about frequencies in the 500-1200 mhz range, you're talking about wavelengths in the ~100-250 millimeter range. Basically, all of your PCB traces turn into 1/4-wave antennae for your signal to broadcast itself all over the board and the insides of your computer.
Ethernet cables work on twisted pairs to help counterbalance all the RF being emitted by the wires.
gddr5 only use differential clocks.Hypertransport, XDR and if I'm not mistaken gddr5 use differential signaling
Mystery solved. Sure it's $90M in hard cold cash, but it doesn't have any impact on actual R&D resources spent, so adjusted R&D spending for that quarter was $213M. I guess the 10% decline in R&D spending from an all-time high of $218M to $197M in the last quarter wasn't sensational enough for the investigative journalists of People Magazine...Our condensed consolidated statement of operations for the three months ended April 26, 2009 includes stock-based compensation charges related to the stock option purchase (in thousands):
...
Research and development 90,456
...
A marketing director for Santa Clara-based Nvidia is facing a misdemeanor charge after he told a flight attendant at San Francisco International Airport that he had a bomb in his jacket. Yushing Lui, 47, pleaded not guilty in San Mateo Superior Court to a false bomb threat charge on a Cathay Pacific Airways plane before takeoff Thursday.
Been busy lately and I haven't followed these forums for a while, but I continue reading SemiAccurate: lower volume and much more of a guilty pleasure.
And so my eye fell onto this doom and gloom article: "Nvidia's R&D spending examined", in which the case is made that Nvidia has cut R&D spending by 33% because it has given up on the upcoming GPU generation, from $300M in Q109 back to $197M last quarter.
That is a huge decline indeed, which warrants a somewhat closer inspection. Turns out the R&D spending has been pretty constant for the last 7 quarters, with that one exception of course:
4/29/2007 158
7/29/07 158
10/26/07 179
1/27/08 134 <<<< Don't know what happened here. Number based on 10K - 3 previous 10Q's, as is the case for the 1/25/09 number.
4/27/08 218
7/27/08 213
10/26/08 212
1/25/09 212
4/27/09 302 <<<<< WTF?
7/26/09 193
10/25/09 198
There's just no way a company will increase its R&D spending by $90M in one quarter and then reduce it back by $90M the quarter after that without some kind of explanation to Wall Street.
And, indeed, a quick perusal of the Q109 10Q turns up this bit of information:
Mystery solved. Sure it's $90M in hard cold cash, but it doesn't have any impact on actual R&D resources spent, so adjusted R&D spending for that quarter was $213M. I guess the 10% decline in R&D spending from an all-time high of $218M to $197M in the last quarter wasn't sensational enough for the investigative journalists of People Magazine...
Mystery solved. Sure it's $90M in hard cold cash, but it doesn't have any impact on actual R&D resources spent, so adjusted R&D spending for that quarter was $213M. I guess the 10% decline in R&D spending from an all-time high of $218M to $197M in the last quarter wasn't sensational enough for the investigative journalists of People Magazine...
While I'm not exactly an expert on things like GAP, I'm sure things like this don't get filed into R&D expenses.
Think they shit bricks or fell over laughing? I'm always curious about those things.So, April is when NVIDIA employees learned about Evergreen