40 and 28nm.
Though to be fair, 28nm bickering was probably due to their reluctance to sign a long term contract with TSMC.
...and this time? (yes it's a completely honest question).
40 and 28nm.
Though to be fair, 28nm bickering was probably due to their reluctance to sign a long term contract with TSMC.
http://techreport.com/news/26210/directx-12-will-also-add-new-features-for-next-gen-gpus So far, Microsoft has mentioned only two DX12 features that will need new hardware: new blend modes and something called conservative rasterization, which can apparently help with object culling and hit detection. Neither of those additions sounds hugely groundbreaking, but as Tamasi hinted, they may just be the tip of the iceberg.
New in GeForce 337.50 Beta drivers
Performance - Introduces key DirectX optimizations which result in reduced game-loading times and significant performance increases across a wide variety of games. Results will vary depending on your GPU and system configuration. Here are some examples of measured gains versus the previous 335.23 WHQL driver:
GeForce GTX 700 Series (Single GPU):
Up to 64% in Total War: Rome II
Up to 25% in The Elder Scrolls V: Skyrim
Up to 23% in Sleeping Dogs
Up to 21% in Star Swarm
Up to 15% in Batman: Arkham Origins
Up to 10% in Metro: Last Light
Up to 8% in Hitman Absolution
Up to 7% in Sniper Elite V2
Up to 6% in Tomb Raider
Up to 6% in F1 2013
Then where is the Thief numbers?Yeah, it's related to the DX11 efficiency & performance improvements.
Is this image meant to be a joke?
Skyrim??! WTH. You'd think that a 3yo popular game would have been optimized like crazy by now. Related to their earlier claimed DX11 efficiency improvements?
(Where's that announcement?)
http://www.guru3d.com/news_story/nvidia_geforce_337_50_beta_released_on_monday.htmlNow this will be a DirectX optimized driver, well CPU overhead lowering driver so to say. So make no mistake and do not confuse it with the DX12 release versus low-level API access.
Nvidia listed a bunch of games in the driver release, all CPU limited titles. The driver should help out SLI users though,where CPU limitation is a more common thing...
In Multi GPU mode the performance increases as such should be more substantial. Here's an overview of what you may expect tomorrow with the driver release:
What’s New in Version 337.50
Performance
Introduces key DirectX optimizations which result in reduced game-loading times and significant performance increases across a wide variety of games. Results will vary depending on your GPU and system configuration. Here are some examples of measured gains versus the previous 335.23 WHQL driver:
GeForce GTX 700 Series (Single GPU):
GeForce GTX 700 Series (SLI):
- Up to 64% in Total War: Rome II
- Up to 25% in The Elder Scrolls V: Skyrim
- Up to 23% in Sleeping Dogs
- Up to 21% in Star Swarm
- Up to 15% in Batman: Arkham Origins
- Up to 10% in Metro: Last Light
- Up to 8% in Hitman Absolution
- Up to 7% in Sniper Elite V2
- Up to 6% in Tomb Raider
- Up to 6% in F1 2013
Additional Details:
- Up to 71% in Total War: Rome II
- Up to 53% in Sniper Elite V2
- Up to 45% in Aliens vs. Predator
- Up to 31% in Sleeping Dogs
- Up to 20% in CoD: Black Ops 2
- Up to 10% in Hitman Absolution
- Up to 9% in F1 2013
- Up to 7% in Far Cry 3
- Up to 6% in Metro: Last Light
- Up to 6% in Batman: Arkham Origin
Installs new PhysX System Software
Installs HD Audio
Installs GeForce Experience
DriverVer:
- Driver 337.50 is
- Driver 335.23 is r334_89-21, DriverVer = 03/04/2014, 9.18.13.3523
- Driver 334.95 is r334_89-2, DriverVer = 02/13/2014, 9.18.13.3495
- Driver 334.89 is r334_00-150, DriverVer = 02/08/2014, 9.18.13.3489
- Driver 334.67 is r334_00-113, DriverVer = 01/15/2014, 9.18.13.3467
- Driver 332.21 is r331_82-6, DriverVer = 12/19/2013, 9.18.13.3221
Basically this driver is GOLDEN for high-end SLI setups like the GeForce GTX 780 Ti. And it will be exactly that card setup that media will use in their benchmarks against that 295x2. The driver really works well, and hats off to Nvidia for tackling this problem so fast.
Interestingly enough, this optimization could also really work well with some slower AMD processors versus powerful graphics cards.
http://www.geforce.com/whats-new/articles/nvidia-geforce-337-50-beta-performance-driverAs with 337.50 Beta’s single-GPU DirectX 11 optimizations, CPU overhead reductions apply globally, benefitting the majority of DirectX 9, DirectX 10, and DirectX 11 games the instant they go on sale. Per-game optimizations will continue to be developed before and after a game’s release, but now every game can potentially see an immediate boost.