The next generation of graphics cards -- Volcanic Islands -- is coming this year and shaping up nicely.
http://www.rage3d.com/articles/hardware/amd_worldcast/
In add of the "infos" about Volcanic, interesting article.
The next generation of graphics cards -- Volcanic Islands -- is coming this year and shaping up nicely.
http://www.rage3d.com/articles/hardware/amd_worldcast/
I see different, I don't see better
The next generation of graphics cards -- Volcanic Islands -- is coming this year and shaping up nicely.
http://www.rage3d.com/articles/hardware/amd_worldcast/
It is very simple- Tahiti is bigger, more power hungry and offers much lower margins overall compared to GK104.
It is very simple- Tahiti is bigger, more power hungry and offers much lower margins overall compared to GK104. Tahiti does the same as what the R600 did compared to 8800 GT (GTX 680). While Titan is the new damage aka 8800 Ultra
History repeats itself.
And yeah, architectures obviously have their weaknesses and strengths but AMD arranged the things in such a way that Nvidia with the smaller chip can achieve the same performance and gain noticeably higher margins...
You should narrow down your argument to gaming, and even then you should narrow it down to 2012/13 and older titles, because heavy compute driven game engines are favouring Tahiti and let's not even mention compute outside of gaming.
Really?
I see different, I don't see better. There are legitimate arguments to indicate that the tradeoffs made for Keplar are a blind alley and they will need to bias back for future gen.
Would you care to elaborate? Or point me to some discussion of said arguments somewhere else.
I suspect you're referring to registers/caches, but I'd be interested to have your/AMD's perspective on this.
You managed to put quite a lot of BS into such a short post there SB.
Dave drops some good hints every so often and it's worthwhile paying attention to them and reading between the lines.
AMD is driving the industry towards compute driven games. This will also help them immensely with APU's as it helps to lessen the bandwidth penalty. They have the consoles, they have the games devs and they have the cards. Basically speaking, everything is already in place and Nvidia will have to do a 180 under these conditions.
Really?
Pitcairn is 212 mm^2.
GK106 is 221 mm^2
GK106 is unable to match Pitcairn in either performance or power consumption under load. Now the difference isn't huge, but it is notable. If AMD had made a GK104 sized chip based on a similar design philosphy as Pitcairn it likely would outperform GK104 as well. Not by much, but still noteable.
Regards,
SB
If AMD had made a GK104 sized chip based on a similar design philosphy as Pitcairn it likely would outperform GK104 as well. Not by much, but still noteable.
It's a little bigger because it has compute features, not because of a fundamental architecture flaw.It is very simple- Tahiti is bigger, more power hungry and offers much lower margins overall compared to GK104.
You're comparing Tahiti to R600? The chip that was 9 months late and didn't even come close to its competitor? Seriously?Tahiti does the same as what the R600 did compared to 8800 GT (GTX 680). While Titan is the new damage aka 8800 Ultra
History repeats itself.
Dave mentioned some time ago that AMD finally starts to see some traction in the professional work. If this is due to GCN-DP supports (not a bad guess, IMO) then the slightly lower margin on 7970 is a price well worth paying.And yeah, architectures obviously have their weaknesses and strengths but AMD arranged the things in such a way that Nvidia with the smaller chip can achieve the same performance and gain noticeably higher margins...
How do people see Tahiti's compute capabilities stacking up against Titan?