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I've just measured our first partner sample besides the GTX 680 and the differences are negligible, very well within normal variance of 1-2 watts at different load states. TT might not have a driver that correctly enabled the power management stuff.
EVGA will solve this problem:LN2 overclockability seems fine: http://vr-zone.com/articles/evga-geforce-gtx-680-hits-1842-mhz-under-ln2/15323.html
(I just wonder - sure it's a GK104, but is that frankenstein card really a "nvidia gtx 680" SKU anymore?![]()
http://www.evga.com/articles/00669/#GTX680Classified8+8+6 Power Design
14 Phase PWM Design
OC BIOS Mode
EVGA Backplate
It's not an NV SKU. It was modified. It's loosing clock for clock comparison as well.LN2 overclockability seems fine: http://vr-zone.com/articles/evga-geforce-gtx-680-hits-1842-mhz-under-ln2/15323.html
(I just wonder - sure it's a GK104, but is that frankenstein card really a "nvidia gtx 680" SKU anymore?![]()
According to AT Folding@H is broken at the moment.
According to PCGH, Nvidia said the weak LuxMark performance (GTX 680 ~25% of HD 7970) is by design: http://www.pcgameshardware.de/aid,873907/Test-Geforce-GTX-680-Kepler-GK104/Grafikkarte/Test/?page=17
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At least according to the Anand review, the memory bandwidth is the same:Not bad , but I guess I expected to see a bigger performance lead , the situation is just like 580/6970 , and a tie is even formed at triple screen resolutions .
this is a big yawn from me !
Any idea how could a 256-bit chip is able to match a 384-bit ship in memory intensive scenarios like high AA+ high resolutions ?
The same what a ~$229 GTX 460 did with a GTX 285.I'm a little confused why everybody is calling this the 'mid range' part, considering its got ~20% more transistors and the same bandwidth as the 580, and generally beats the pants off of it in anything that isn't memory bandwidth limited.
http://en.wikipedia.org/wiki/AverageNvidia themselves state the average 680 boost is to 1056 mhz, yet the sample they gave Ananadtech boosts up to 1110 mhz.
Are you implying that power management is also part of the game profile?
Accordingly, the boost clock is intended to convey what kind of clockspeeds buyers can expect to see with the average GTX 680. Specifically, the boost clock is based on the average clockspeed of the average GTX 680 that NVIDIA has seen in their labs.
Not bad , but I guess I expected to see a bigger performance lead , the situation is just like 580/6970