Agredd, it seems like NVIDIA really is doing everything (and then some) this launch...I SO look forward to the 27th when we can talk about facts, not FUD/misinformation...
TDP for the 512CC part is 295W.
Agredd, it seems like NVIDIA really is doing everything (and then some) this launch...I SO look forward to the 27th when we can talk about facts, not FUD/misinformation...
It's conceivable that DP and 32-bit integer are useful for non-graphics processing, such as PhysX.
TDP for the 512CC part is 295W.
Byte-wise addressing, a feature of UAVs, doesn't go very far with 24-bit addresses. Bit-shift doesn't work when the row pitch isn't a power of 2, without writing your own multiplier based upon bit-shifts etc.
Jawed
Is it really a big investment? What percentage of the die is used for integer ALUs? Like DP, it may be pretty minor transistor expense to add the wider int multipliers. (This doesn't address your actual question about the use of int32 in graphics, though...)
TDP is actually one thing I couldn't care less about.
Inbetween my i7(at 3.5Ghz), 12GB RAM, 2 x 21" CRT's, 7.1 soundsetup ect....I couldn't care less about TDP, "performance/watt" ect...it's high end....like talking about miles per gallon in F1 racing: meh!
TDP is actually one thing I couldn't care less about.
Also, even if the address needs 32b mul for address generation, it sure as hell doesn't need it @full speed. Synthesized 32b mul, as in g80/gt200 or a 1/5th ratio as in evergreen seems quite fine considering it's frequency of occurrence .Byte-wise addressing, a feature of UAVs, doesn't go very far with 24-bit addresses. Bit-shift doesn't work when the row pitch isn't a power of 2, without writing your own multiplier based upon bit-shifts etc.
Jawed
However, if 295w results in marginally better performance than a 5870 then it's still a problem in general. Those extra billion transistors need to count for something.
I'm afraid TDP values are as exaggerated as early price estimates for the 480.
TDP is actually one thing I couldn't care less about.
Inbetween my i7(at 3.5Ghz), 12GB RAM, 2 x 21" CRT's, 7.1 soundsetup ect....I couldn't care less about TDP, "performance/watt" ect...it's high end....like talking about miles per gallon in F1 racing: meh!
NVidia could have implemented 1/4 rate DP and foresaken full-speed MUL32 (lower order bits only) in the primary ALU, yes. I won't disagree.Also, even if the address needs 32b mul for address generation, it sure as hell doesn't need it @full speed. Synthesized 32b mul, as in g80/gt200 or a 1/5th ratio as in evergreen seems quite fine considering it's frequency of occurrence .
What do you mean by that? Exaggerated in what sence? The real ones (both TDP and price) are lower or higher?
If it was even 290W, they would have said <295W.
If it's < 300W, you can be sure that 295W<=GTX480 TDP<=300W.
Well, as long as you get enough performance, you could be right. But, as the supposed GTX480 MSRP price may suggest, there are some chances that you could get a good deal of additional performance @ the same TDP by buying an HD5970, which is something quite peculiar, given that we are talking about a dual versus a single card. I actually think that this could be the first time in which a dual has a better perf/watt ratio than a single card of the same generation...
Good question, I don't know what the maximum size of a UAV is.What is the upper limit of UAVs in terms of size? Textures in d3d are 16k x 16k, so my guess is somewhere in the region of 28 bits for addressing.
Well...I really don't care.
The bottomline performance is where I look.
Like I said...this is F1 racing class...not Toyota Prius class.
Just turning on my amplifier for my speakers cost me 50-60 Watt...but I don't care.
If it was a laptop I would care..but high end gaming....don't care about watt, TDP...or CO2
NVidia could have implemented 1/4 rate DP and foresaken full-speed MUL32 (lower order bits only) in the primary ALU, yes. I won't disagree.
The choice made by NVidia appears to be much like that made by Intel for Larrabee as the apparent throughput for SP MUL, DP MUL and MUL32 seems to be equivalent.
Jawed
If it was even 290W, they would have said <295W.
If it's < 300W, you can be sure that 295W<=GTX480 TDP<=300W.
Well, as long as you get enough performance, you could be right. But, as the supposed GTX480 MSRP price may suggest, there are some chances that you could get a good deal of additional performance @ the same TDP by buying an HD5970, which is something quite peculiar, given that we are talking about a dual versus a single card. I actually think that this could be the first time in which a dual has a better perf/watt ratio than a single card of the same generation...
Except in this case, Perf/W limits maximum perf....
Only thing that would make me wonder is if TPD goes up more than the performance.
My GTX285 1GB has a TDP of +200 watt...if GTX408 has a TDP of >400 Watt but ~2x the performance it is really: meh!
http://vr-zone.com/articles/nvidia-geforce-gtx-480-final-specs--pricing-revealed/8635.htmlNVIDIA GeForce GTX 480 Final Specs & Pricing Revealed
GeForce GTX 480 : 512 SP, 384-bit, 295W TDP, US$499GeForce GTX 470 : 448 SP, 320-bit, 225W TDP, US$349Internal benchmarks reveal that GeForce GTX 470 is some 5-10% faster than Radeon HD 5850 and similiar for GeForce GTX 480 over the Radeon HD 5870. Interestingly, the TDP of GeForce GTX 480 is almost similar to Radeon HD 5970 which is a dual GPU card. Interestingly, our sources revealed that there are indeed plans for dual Fermi cards and the TDP of the card is probably gonna be mind blowing.