Disappointed for the gpgpu performances
http://www.tomshardware.com/reviews/geforce-gtx-titan-performance-review,3442-10.html
NVIDIA pays little attention to OpenCL, there's no reason Titan should change that.
CUDA is the target.
Disappointed for the gpgpu performances
http://www.tomshardware.com/reviews/geforce-gtx-titan-performance-review,3442-10.html
How about reading the entire page before you post:Disappointed for the gpgpu performances
http://www.tomshardware.com/reviews/geforce-gtx-titan-performance-review,3442-10.html
We did bring these issues up with Nvidia, and were told that they all stem from its driver. Fortunately, that means we should see fixes soon.
Really expensive!
No backplate
Voltage control very limited
Power limit can only be adjusted by +6%
Boost 2.0 adds more complexity to overclocking
http://www.techpowerup.com/reviews/NVIDIA/GeForce_GTX_Titan/35.html
NVIDIA pays little attention to OpenCL, there's no reason Titan should change that.
CUDA is the target.
NVIDIA pays little attention to OpenCL, there's no reason Titan should change that.
CUDA is the target.
How about reading the entire page before you post:
Single GPU, no multi-GPU issues
Very fast
Quiet during gaming
Low power consumption
Good overclocking potential
Sexy high-quality design
Extremely quiet in idle
Boost clock 2.0 adds new overclocking features
6 GB memory
Support for voltage control
Up to four active outputs
Native full-size HDMI & DisplayPort
Adds support for Display Overclocking
Support for CUDA and PhysX
OpenCL and CUDA are very very similar and they perform similar in almost all scenarios.
Look at our review then. Link's some postings further up.
BTW - wrt to GPGPU. I haven't seen 2 TFLOPS of DP-Performance out of a single processor yet - do you?
http://www.pcgameshardware.de/Gefor...orce-GTX-Titan-mit-ueber-2-TFLOPS-DP-1056533/
Possible? The specs say 1,3-1,5 TFLOPS DP
The problem with Kepler is that it doesn't have a lot of register space and cache vs. its computing resources, so it tends to choke on somewhat complex workloads.
CUDA lets you tap into the TMU memory to alleviate this problem, but as far as I'm aware, OpenCL doesn't. Even so, it requires a bit of extra effort, and typical CUDA applications don't necessarily do it.
Did you hear of something called Overclocking?
Did you hear of something called Overclocking?
I guess there are driver issues in a few games still but I think it goes both ways. I notice AMD still lags badly in Shogun II for some reason. But yeah ~30% seems about right, or at least it'll be that once the drivers are sorted.
Very concerned about this boost shenanigans though. Cold cards adding 10% or so performance is just not on, because they won't be cold while gaming. I really believe this needs looking at HARD by the tech press.
Boost 2.0 probably is somewhat bugged now as it works based off temperature and less power consumption as GTX 680 boost 1.0 was. As you said wait till this is sorted via drivers. There maybe no deliberate shenanigans as you seem to be implying....