nVidia Application mode slow because of "debugging&quot

just a little note about the 43.51 drivers and AF with a fx5800

opengl:
balanced setting is broken(balanced=performance). Only performance and quality/application works
 
DaveBaumann said:
Bjorn/Uttar,

Bjorn makes the important link with NV31and that is key IMO. Sorry, I’m not sure I buy the idea that they would hobble NV31 reviews for the sake of making NV35 look better. NV30/NV35 are there to capture the mindshare, NV31/34 are there to capture the marketshare – an artificial poor showing (as we’ve seen so far) to make NV35 look better is just not at all sensible as they need NV31 to look favourable in the face of 9600 (which so far it seems that NV31 has gone down like a lead balloon in comparison).

I never said nVidia had those fixes ready for years either :rolleyes:
What I meant is that if they'd, for example, have it ready tommorow, it would be ridiculous to release it tommorow. Heck, many NV31 / NV34 reviews are already finished anyway...

Of course, if they had the Det 50 ready two months ago, then it'd make no sense to wait. But I doubt they finished it so early... So, assuming they didn't, it does make sense for them to wait for the NV35 launch.


Uttar
 
Does anyone else see the absurdity of this? nVidia, whose reputation has been built on great heardware and some of the best support, has produced a whole series of graphics cards with, at the least, questionable hardware and absolutely terrible drivers, to the extent they are claiming all (well, almost all?) will be corrected in the next update. Just how many times will this boy cry "wolf"!
 
PSarge said:
I doubt it's "debugging", but more like expensive corner case checking.
Er, yeah whatever.
Catching these error conditions can take quite a bit of time, and I suspect
that they don't do it in their "performance" modes. The really annoying side
effect is that there's a lot of apps out there that aren't written properly
becuase the developers don't realise their code has a problem.

grrrrrr.
"Catching these error" codes should not influence hardware limited cases.
 
Well, it seems like it is either a BS smoke screen to hide behind while they work on drivers to more successfully hide performance/image quality tradeoff issues from users, at the least as far benchmarks and colored mip level screenshots...or it is a delaying tactic for dealing with some real issue with a real solution.

Whether the real issue and solution is due to "debugging", some work around they are trying to see if they can avoid or will not have to use with subsequent hardware, or User Perception Engineering, I don't know. I can offer my guess as to which it is without further information, but if there really isn't going to be a delay in releasing the drivers in question, that doesn't seem productive or necessary.

I'll just get my "pester Wavey to test and find out for me" typing muscles limbered up. :p

"pester" :arrow: Wavey <-Warming up.
 
Uttar said:
I never said nVidia had those fixes ready for years either :rolleyes:
What I meant is that if they'd, for example, have it ready tommorow, it would be ridiculous to release it tommorow. Heck, many NV31 / NV34 reviews are already finished anyway...

Of course, if they had the Det 50 ready two months ago, then it'd make no sense to wait. But I doubt they finished it so early... So, assuming they didn't, it does make sense for them to wait for the NV35 launch.


Uttar

it doesnt make sense to give good driver to CUSTOMER rigth now because review are finish ???? I think the goal of a compagny is to make happy their customer ... no ?
 
Well, it seems like it is either a BS smoke screen to hide behind while they work on drivers to more successfully hide performance/image quality tradeoff issues from users, at the least as far benchmarks and colored mip level screenshots...or it is a delaying tactic for dealing with some real issue with a real solution
Exactly. I dont believe for one second that there is some mysterious *debugging* going on for their only True Tri based AF. I personally think its a complete Fabrication, likely by Nvidia themselves. Or perhaps it is slightly True in some non-related *we can stretch this one* type CYA action.

Or do you guys all really think that they would shoot themselves in the foot for 3 Nv3x driver releases since the first tests started.
 
Almost everything out of nV's marketing mouth since the FX's "launch" has been marketing spin, so forgive me if I doubt their truthfulness regarding their latest excuse. If nV has increased App speed, I'd like to see at what IQ cost it came, if any.

Moving to Q/B/P from A/Q/P is a step in the right direction, though.
 
Usually, d3d debug runtime is doing all the checking. I think what's happening is that the slider influences mipmapping quality. Instead of you getting bilinear img filter for each mipmap + interpolation between two closest mip levels you get no bilinear fiter but interpolation or bilinear filter but no interpolation or some unique not avail. to dev. setting nvidia is tight lipped about.
 
OpenGL guy said:
"Catching these error" codes should not influence hardware limited cases.

Agreed, I wasn't really saying that's why they're getting bad performance, but more that I expect that's what this guy was meaning (I think it's BS anyway).

Put yourself in NV's shoes. You have to come up with some way to explain why your performance sucks in "Application" mode. Which sounds better "It's because we switch off all our dodgy shortcut code" or "It's because there's extra debug code run in that mode"?
 
olivier said:
it doesnt make sense to give good driver to CUSTOMER rigth now because review are finish ???? I think the goal of a compagny is to make happy their customer ... no ?

No. The goal of a company is to make money. While making customers happy is a way to do it, that's very rarely used because hyping and other methods generally works a lot better to sell your products.

Welcome back to the real world! :devilish:


Uttar
 
Uttar said:
No. The goal of a company is to make money. While making customers happy is a way to do it, that's very rarely used because hyping and other methods generally works a lot better to sell your products.

This may work in the short term, but is not generally accepted as a sustainable strategy in the long term.
 
Livecoma said:
That strategy works great for Comcast. (Sorry had to vent. :) )

Hmmmm... in our area, we went from MediaOne (terrible service) to AT&T (even worse service - was being sued by city!) to Comcast ( these guys really suck!)..... needless to say, I've got DirecTv....... ;)
 
martrox said:
Livecoma said:
That strategy works great for Comcast. (Sorry had to vent. :) )

Hmmmm... in our area, we went from MediaOne (terrible service) to AT&T (even worse service - was being sued by city!) to Comcast ( these guys really suck!)..... needless to say, I've got DirecTv....... ;)


Well two of the greatest prime evils (AT&T Broadband & Comcast) have just merged. Next thing ya know Verizon will hook up with MCI and Enron will hook up with PSE&G... NVIDIA and MS to stay on topic... :LOL:
 
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