It does now. Don't remember when it was put in spec though. I think it was at the same time when antialiasing for render target textures came in so 9.0a or 9.0b?nutball said:Does DX9 even support blending into FP render targets?
From what I heard "future hwardware" should have significantly higher float performance, but half still remains faster. Even on NV3x you will see that half is a bit faster even when registers are not a problem.