3D acceleration will never be mature until it has reached the stage where it is indistinguishable from reality -- e.g. visual quality of the matrix
There will be times when it slows down, bumps up against tech limits, and we get diminishing returns for improvements, but in the long run, human beings demand visual simulations that match the real and hyperreal. And we will pursue that to the very end, whether in silicon or nanomolecular computers.
Thus, there's still a long road ahead of us. And of course, in the computing industry itself, there's much much more room to grow as well. We are not even capable of simulating even the relatively straightforward physics of protein folding yet (maybe ten years from it), but after we pass that hurdle, there is the problem of simulating the entire human cell (virtual cell project) which is orders of magnitude more difficult then the protein folding problem. Then we have the whole AI can of worms.
There will be times when it slows down, bumps up against tech limits, and we get diminishing returns for improvements, but in the long run, human beings demand visual simulations that match the real and hyperreal. And we will pursue that to the very end, whether in silicon or nanomolecular computers.
Thus, there's still a long road ahead of us. And of course, in the computing industry itself, there's much much more room to grow as well. We are not even capable of simulating even the relatively straightforward physics of protein folding yet (maybe ten years from it), but after we pass that hurdle, there is the problem of simulating the entire human cell (virtual cell project) which is orders of magnitude more difficult then the protein folding problem. Then we have the whole AI can of worms.