NPD January 2003

9 XBX DOA: BEACH VOLLEYBALL Tecmo

:rolleyes:

By the way, I brought my GCN over to a friend's house Friday, and now he's definitely going to buy one for himself :) He already owns a PS2, BTW...
 
Blade said:
Wazoo: I don't mind threads that point out how badly the GameCube is doing outside of Japan.

That is, as long as the Xbox "enthusiasts" don't complain about when Nintendo "enthusiasts" post the same type of stuff.

Hypocrisy is the biggest trait of Xbox fanboys, as far as I'm concerned. Their s**t apparently doesn't stink. I can't say that the hardcore Nintendo and Sony-lovin' War Room Warriors are any different, though. Extremism is always bad, as is stupidity.

I do not care about such info coming in. I'm sure the Gc will be good 3rd at the end of this gen considering the lead Sony has and the money MS is ready to lose. I'm just tired of some infos messengers. Same post, same hypocrisy every time.
 
quincy, you must be aware that statements like:

"Jeez, I didn't even notice, but there was only a single GC title up there."

sounds a lot like feigned innocence and its real purpose could either to hurt gamecube fans feelings, or, as you are a fan yourself, to celebrate defeat of enemy plateform.

but of course you're the only one who knows what you were thinking when writing that..
 
Ummm...I didn´t noticed that. Too bad, I was hoping for 2 million units in the U.S. alone, but now it´ll be lucky to achieve that worldwide. It´s also astonishing the number of EA games up there, as is the lack of any GCN software in the top 20.

BTW, Blade, are you the same one that posts in that other forum (xg)?
 
I'll explain it again, and again, for you and the others that are ALWAYS looking too deep into ANYTHIGN I say.

We were asked if there were any suprises in the intial post, and I basically replied "Nope". then I had a closer look at the information and noticed that there was only one GC game in the top 20. To me, that is a suprise and I was too quick to say "Nope".

Now, you can take that an spin it however you like. I no longer care!! I'm fedup with cube fanboys crawling over every one of my words like I'm trying to hurt thier feelings or something. If I really wanted to get under your skin I could easily do so, but I have no reason to do that since I too OWN A CUBE.

This has been going on for almost two years now. Cube fanboys jumped all over me when I said nintendo didn't have any solid online plans. BOOM an argument started! Cube fanboys would jump all over me when i first started saying that nintendo targets the younger demographic. BOOM! another argument starts, even though Nintendo readily admits that in both print (while also saying the opposite at times) and their actions. meanwhile just about eveyone in the game industry knew that to be a fact, yet i'm the bad guy bad mouting nintendo.

Meanwhile there's nothing wrong with that with of my points above, I could care less. I was only stating something as i saw a fact. All I really care about are getting games I like to play. I publish games on all platforms and deal with Nintendo, SONY and MS. However the cube fanboy's have to blow it out of proportion and act like I'm ALWAYS insulting them.
 
Almasy: XenGamers? Yeah. I also post on GameTrigger and PSX2Central, as well as th' occasional post at PGC.
 
No need to defend yourself Quincy. It's not that big of a deal to the people who generally post on this board. Just because you have a Cube doesn't mean diddly squat. It's how you show certian bias towards a company over another. It's not a big deal if you are more of a fan of the Xbox than another system. Most people don't care. Your defenses go up when someone accuses you of being a fanboy, big deal. It's not that big of a deal because you're not showing ignorance in your posts unlike other members on this board such as the one who likes to tease.

I'm a fan of all consoles, and it's a shame to see the GCN selling so poorly in the US and Europe. But that's not to say its doing badly, because if Nintendo is making a profit from being in 3rd then it's not too big of a deal. If it hinders other 3rd parties from making money from the GCN then they shall simply discontinue support for it, which will have lasting effects on Nintendo in the next generation. But so far, I don't see too many 3rd parties complaining about it too much. Just don't develop for it specifically without some nestegg from Nintendo.

Sony keeps impressing me with how well it is doing with the PS2, let's hope they continue the tradition going into the next generation with the PS3. Microsoft is gong to bring it on with the Xbox2 and that's going to be a console war of all console wars.

Of course us gamers will benefit the most. Hooray.
 
January 2003 NPD Video Game Sales Data
NOTE: NPD reports U.S. retail sales data, based upon reporting from 60% of U.S. retailers. Our analysis compares “projected” unit sales and “projected” retail sales in order to determine which publishers are meeting, exceeding, or falling short of our own internal estimates. The revenue and earnings estimates in our models are based upon worldwide wholesale sales, and each company’s retail performance will vary from the wholesale projections in our models.

OVERVIEW
This morning, NPD released its January 2003 sales data for U.S. video game software sales. Total sales were $321 million, down 79% sequentially from December’s $1,513 million sales figure, and up 1% compared to January 2002. The sequential decrease is attributable to the post holiday sales slowdown and the lack of any ‘mega hit’ titles released in January. Total 2002 sales were $5.5 billion compared with 2001 of $4.6 billion (a year-over-year increase of 20.7%). Total U.S. Video Game Software Sales (Retail Sales $)
Source: NPD.

We had anticipated software sales of $350 million, with overall sales coming in below our expectations. Notwithstanding the relatively low increase in year-over-year monthly sales, we remain confident that sales will continue to be strong into 2003 and
expect to end the year up over 20% from 2002.
January sales were driven by continuing strong sales of PS2 games, including Take-Two’s Grand Theft Auto: Vice City (PS2), Electronic Arts’ Madden NFL 2003 (on multiple platforms), Lord of the Rings: The Two Towers (on multiple platforms), Midway’s Mortal Kombat Deadly Alliance (on multiple platforms), Infogrames’ Dragon Ball Z: Budokai (PS2), and Sony’s The Getaway (PS2) and SOCOM U.S. Navy Seals (PS2). Strong sales from January releases include EA’s The Sims (PS2) and Capcom’s Devil May Cry 2 (PS2).

The trend to big titles continued, with 8 games selling more than 100,000 units apiece in January (this compares to our expectation of 10 and 95 last month). Over 3,000 games were sold in January. The top 200 games (out of over 1,400 selling 1,000 or more units) captured 65% of unit sales and 73% of dollar sales, compared with 67% of unit sales and 74% of dollar sales in December. The “80-20” rule was in full force, with the top 250 of games capturing over 77% of dollar sales. Just 61 games captured over 50% of dollar revenues, and the top 10 captured 23% of dollar sales. We expect to see these trends continue through 2003.
We were somewhat disappointed with the relatively low year-over-year percentage sales increase. We believe that this year’s relative weakness is attributable to more than just the overall U.S. economic malaise, and think that the relatively small number of new releases this year contributed to the underwhelming growth figure. As a greater number of new titles is expected over the next few months, we expect to see demand normalize in the 20%+ range going forward, and continue to expect NPD TRSTS data to reflect substantial demand growth for the next two years.

Top 10 Selling Games for PS2 for January 2003 (Retail Sales $)
T itle Pub lisher Pro jected $ 's Pro jected Units
1 THE SIMS Electronic A rts 13,138,460 $ 266,852
2 GRAND THEFT AUTO:VICE Take-Two Interactive 11,163,550 $ 225,383
3 THE GETAWAY Sony 10,353,790 $ 262,024
4 DEVIL MAY CRY 2 Capcom 8,113,732 $ 164,615
5 SOCOM:U .S. NAVY SEALS Sony 8,021,911 $ 134,383
6 DRAGON BALL Z :BUDOKAI In fogrames 5,968,300 $ 121,808
7 MADDEN NFL 2003 Electronic A rts 5,452,802 $ 112,165
8 ATV OFF ROAD FURY 2 Sony 4,054,593 $ 101,999
9 MORTAL KOMBAT: DEADLY Midway 3,850,223 $ 79,307
10 T.CLANCYS GHOST RECON Ub i Soft 3,603,979 $ 73,989
Source: NPD.

Top 10 Selling Games for Xbox for January 2003 (Retail Sales $)
Title Publisher Projected $ 's Projected Units
1 DOA: BEACH VOLLEYBALL Tecmo 4,043,148 $ 81,180
2 T.CLANCY'S SPLINTER Ubi Soft 3,795,435 $ 77,733
3 T.CLANCYS GHOST RECON Ubi Soft 3,501,969 $ 70,807
4 LORD OF R ING S: TOW ERS Electronic Arts 2,962,997 $ 60,049
5 PANZER DRAGOON ORTA Sega 2,918,116 $ 59,076
6 HALO Microsoft 2,745 ,478 $ 56,294
7 MECH ASSAULT Microsoft 1,742,920 $ 35,251
8 MORTAL KOMBAT: DEADLY Midway 1,488,872 $ 30,097
9 MADDEN NFL 2003 Elec tronic A rts 1,299,810 $ 33,051
10 MEDAL HONOR FRONTLINE Electronic Arts 1,280,646 $ 25,896
Source: NPD.

Top 10 Selling Games for GameCube for January 2003 (Retail Sales $)
T itle Pub lisher Pro jected $ 's P rojected Units
1 LORD OF RINGS: TOWERS Electronic Arts 2 ,183 ,596 $ 43,909
2 METROID PRIME Nintendo 1,74 2 ,978 $ 36,009
3 MARIO PARTY 4 Nintendo 1,63 9 ,901 $ 32,580
4 ANIMAL CROSSING Nin tendo 1,61 2 ,051 $ 32,299
5 SUPER SMASH BRO MELEE Nintendo 1,50 0 ,647 $ 30,263
6 SUPER MARIO SUNSHINE Nin tendo 1,12 6 ,626 $ 22,680
7 SKIES OF ARCADIA LGND Sega 1 ,02 4 ,810 $ 19,693
8 SONIC MEGA COLLECTION Sega 95 9 ,693 $ 24,292
9 BOND 007 : N IGHTFIRE Electronic Arts 83 2,832 $ 16,779
10 GODZILLAESTRY MELEE Infogrames 82 3,724 $ 18,584
Source: NPD.

Top 10 Selling Games for GBA for January 2003 (Retail Sales $)
1 YU-GI-OH! ETERNAL Konami 2,620,842 $ 87,839
2 ZELDA: LINK TO PAST Nintendo 2,151,788 $ 70,371
3 METROID FUSION Nintendo 1,230,130 $ 41,283
4 YU-GI-OH! DARK DUEL Konami 1,174,937 $ 39,259
5 KIRBY: NIGHTMARE Nintendo 1,088,577 $ 36,219
6 YOSHI'S ISLAND:MARIO3 Nintendo 1,083,151 $ 36,064
7 SUPER MARIO ADVANCE 2 Nintendo 962,963 $ 31,250
8 SONIC ADVANCE THQ 937,633 $ 31,351
9 LORD OF RINGS: TOWERS Electronic A rts 933,797 $ 31,606
10 GAME & WATCH GALLERY4 Nintendo 733,259 $ 24,637
Source: NPD.


ANALYSIS
In our preview note of NPD data dated February 12, we projected retail sales figures for the companies we cover. Our models typically assume sell-through of approximately 50% of the units shipped within the first four weeks of release. As expected, we saw a significant deceleration of sales following the holidays in January. Take-Two’s Grand Theft Auto: Vice City on the PS2 continues to sell well with 225,000 units, bringing cumulative U.S. sales to 4.7 million units. Electronic Arts’ Madden NFL 2003 continues to sell well, with another 181,000 units sold across all platforms. The following is an analysis of each company’s results.

Top 10 Selling Games for Covered Companies for January 2003 (Retail Sales $)
T itle Publisher P latform Proje c ted $ 's Proje c ted U nits
1 THE SIMS Electronic Arts PS2 13,138,460 $ 266,852
2 GRAND THEFT AUTO:VICE Take-Two Interactive PS2 11,163,550 $ 225 ,383
3 MADDEN NFL 2003 Electronic A rts PS2 5,452,802 $ 112,165
4 MORTAL KOMBAT: DEADLY Midway PS2 3,850,223 $ 79,307
5 LORD OF RINGS: TOWERS Electronic Arts PS2 3,256,332 $ 65,862
6 LORD OF RINGS: TOWERS Electronic Arts XBX 2,962,997 $ 60,049
7 NBA LIVE 2 003 Electronic A rts PS2 2,671,941 $ 53 ,827
8 WWE: SHUT YOUR MOUTH THQ PS2 2 ,518,000 $ 52 ,189
9 BOND 007 : NIGHTFIRE Electronic Arts PS2 2,366,751 $ 49,837
10 TIGER WOODS PGA 2003 Elec tronic A ts PS2 2,352,274 $ 47,676
Source: NPD.

Acclaim Entertainment (AKLM—Hold)
Releases during January: 1/14 ATV Quad Power Racing 2 (PS2, GC, Xbox).
January Retail Sales--$5 million
WMS Estimate--$8 million
Acclaim’s market share increased sequentially from 1.5% last month to 1.6% as its retail sales decreased from $22 million to $5 million (compared with $8 million last January). The company’s BMX XXX continues to sell poorly with sales of only 6,000
units across all platforms. We think that the poor sell-through of such a key title indicates that Acclaim must drastically change its strategy and must dramatically improve game quality. ATV Quad Power Racing 2 (PS2, GC, Xbox) sold 24,000 units combined in its first month of release. Catalog sales of the company’s Turok, Legends of Wrestling, Dave Mirra, and Mary Kate & Ashley games continue to generate incremental sales.

Activision (ATVI—Hold)
Releases during January: None.
January Retail Sales--$14 million
WMS Estimate--$20 million
Activision’s market share declined sequentially from 6.4% last month to 4.4%, while its retail sales decreased from $96 million to $14 million (compared with $18 million last January). Tony Hawk’s Pro Skater 4 sold well with 75,000 units across all platforms (PS2, Xbox, GC, PSX, GBA), but its other action sports games continue to disappoint. Activision’s results were about
inline with its tempered expectations following its disappointing Q3:03 results and FY:04 outlook.

Electronic Arts (ERTS—Buy and Focus List)
Releases during January: 1/15 The Sims (PS2).
January Retail Sales--$67 million
WMS Estimate--$65 million
Electronic Arts had another superb month. Its market share decreased sequentially from 20.9% last month to 20.8% (21.2% including its 30% share of Square/EA sales), while its retail sales decreased from $316 million to $67 million (compared with $51 million last January or up xx% year-over-year). Madden again sold through very well at retail, selling over 181,000 units across all platforms. Harry Potter and the Chamber of Secrets, James Bond 007: NightFire, and Lord of the Rings also sold
very well. We believe that the company will continue to generate sales well in excess of last year’s levels, and expect to see it to maintain its market share in 2003. We note that several Electronic Arts titles sell extremely well in Europe. In particular, we think that
the company generated strong European sales of its Bond, FIFA Soccer, Lord of the Rings, and Harry Potter titles, and we expect to see Electronic Arts benefit from the effects of currency translation during the fiscal year.

Midway Games (MWY—Buy)
Releases during January: None.
January Retail Sales--$11 million
WMS Estimate--$10 million
Midway’s market share decreased sequentially from 3.8% last month to 3.3% and retail sales from $57 million to $11 million (compared with $6 million last January). The company’s best-selling title was Mortal Kombat, which sold 127,000 units across all platforms. Midway’s overall sales were slightly higher than our expected $10 million, with upside from Mortal Kombat offsetting continued disappointing results from Defender (15,000 units), Dr. Muto (9,000 units) and Haven (3,000 units).

Take-Two Interactive (TTWO—Buy and Focus List)
Releases during January: None.
January Retail Sales--$17 million
WMS Estimate--$35 million
Take-Two Interactive’s market share decreased sequentially from 6.9% last month to 5.4% and retail sales from $104 million to $17 million (compared with $40 million last January). Grand Theft Auto: Vice City continued its record breaking sales record by selling another 225,000 units. We had expected the game to sell over 500,000 units for the month, and are surprised at the decline in unit sales. We can only surmise that shipments into the channel were lower than we expected, as the company attempts to keep demand high for its products. The company also showed continued sales strength from its Grand Theft Auto III, Max Payne, Midnight Club, and Conflict: Desert Storm games.

The 3DO Company (THDO—Hold)
Releases during January: None.
January Retail Sales--$0.4 million
WMS Estimate--$1 million
3DO market share stayed at 0.1%, with sales decreasing from $2 million to $0.4 million (compared with $2 million last January). 3DO’s results were as expected, given the company’s limited release schedule. 3DO’s catalog sales have been remarkably consistent over the last few months, with its Army Men games generating the bulk of revenue.

THQ, Inc. (THQI—Buy)
Releases during January: None.
January Retail Sales--$17 million
WMS Estimate--$17 million
THQ’s market share declined sequentially from 7.2% to 5.3%, while retail sales declined from $110 million to $17 million (compared with $14 million last January). The company’s GBA, WWE, and other mass market licensed products performed well. THQ’s best seller was WWE Smackdown: Shut Your Mouth for the PS2 which sold 52,000 units. THQ again had sales that were broad-based, with 17 titles (6 Game Boy games) selling 10,000 or more units, compared with 63 last month. Games based upon the ***************eBob SquarePants license continued to sell well representing 3 of the top 6 games sold by THQ.
5

January 2003 Market Share of Covered Companies (Retail Sales $)
D e c -0 2 J a n -0 3
E L E C T R O N IC A R T S 2 0 .9 % 2 0 .8 %
T H Q 7.2 % 5 .3 %
T A K E 2 IN T E R A C T IV E 6 .9% 5 .4%
A C T IV IS IO N 6.4 % 4 .4 %
M ID W A Y 3.8 % 3 .3 %
A C C L A IM E N T E R T A IN M E N T 1 .5% 1 .6%
T H E 3 D O C O M P A N Y 0 .1 % 0 .1 %
4 6 .8 % 4 0 .9 %
Source: NPD.

CONCLUSION
January overall retail sales results were lower than we expected, coming in at $321 million compared to our estimate of $350 million. We expect overall industry growth to continue at a 20%+ rate into 2003 and through 2004. The outstanding performer for the month was Electronic Arts. Electronic Arts has a deep lineup of superb content, and we believe that it will maintain the #1 position next month. We expect investors to regain confidence in consumer spending on video games over the next several months. We continue to believe that overall hardware sales will be strong through the year, accompanied by a strong lineup of new software titles and the release of the front-lit GBA SP in March. February big releases include Acclaim’s All-Star Baseball 2004, 3DO’s High Heat Baseball 2004, and Konami’s Yu-Gi-Oh! Duelists of the Roses (PS2).

January 2003 Market Share Rankings (Top 30 Companies)
Source: NPD.
Total 321,480,234 $
Company Projected $'s Market Share
1 ELECTRONIC ARTS 67,009,590 $ 20.8%
2 SONY 38,587,830 $ 12.0%
3 NINTENDO OF AMERICA 20,250,170 $ 6.3%
4 TAKE 2 INTERACTIVE 17,379,440 $ 5.4%
5 THQ 17,018,630 $ 5.3%
6 UBISOFT 15,428,550 $ 4.8%
7 INFOGRAMES 14,783,910 $ 4.6%
8 SEGA OF AMERICA 14,192,930 $ 4.4%
9 ACTIVISION 14,158,890 $ 4.4%
10 CAPCOM USA 14,068,460 $ 4.4%
11 KONAMI OF AMERICA 11,209,750 $ 3.5%
12 MIDWAY 10,649,140 $ 3.3%
13 NAMCO 8,502,420 $ 2.6%
14 MICROSOFT 8,269,078 $ 2.6%
15 VIVENDI UNIVERSAL 6,945,939 $ 2.2%
16 TECMO 5,651,541 $ 1.8%
17 ACCLAIM ENTERTAINMENT 5,282,557 $ 1.6%
18 EIDOS INTERACTIVE 4,647,695 $ 1.4%
19 LUCASARTS ENTERTAINMENT 4,247,694 $ 1.3%
20 SQUARE EA 4,035,154 $ 1.3%
21 MULTIPLE VIDEO GAME MANUFACTUR 2,566,279 $ 0.8%
22 TDK MEDIACTIVE 2,077,240 $ 0.6%
23 KOEI 1,965,681 $ 0.6%
24 BAM! ENTERTAINMENT 1,740,433 $ 0.5%
25 MAJESCO 1,541,329 $ 0.5%
26 INTERPLAY PRODUCTIONS 1,046,313 $ 0.3%
27 AGETEC 985,155 $ 0.3%
28 BANDAI AMERICA 878,470 $ 0.3%
29 BETHESDA SOFTWORKS 769,601 $ 0.2%
30 NEWKIDCO 544,095 $ 0.2%
 
Poor SEGA.

They can't even outsell Ghost Recon with Panzer Dragoon Orta. I guess PDO will end up being one of the games in the next X-Box bundle.
 
Sonic

Heh, that was suttle stuff there dude, well done :)

Maybe it'd be better for you to go to the appropriate thread and tell me exactly how I'm being ignorant? Rather then posting a 'subtle' comment like that in a totally different thread.. which is sort of pointless and silly.

As for the topic, I don't see why this thread has gotten so voletile. Its sort of like the last thread I was in. One comment and its jumped on, BOOM there goes the thread.

P.S. In case you didn't know, my username actually has nothing what so ever to do with teasing, and its not something I do unless I'm provoked anyway. Now you really want to know what my username means don't you? Don't pretend you don't.. oops I'm teasing now :)
 
You mean Sk8er Boi.. get it right damn you! :)

BTW.. I wish I was Sk8er Boi.. all be it not fictional. Mmmm Avril... drool *faints* :LOL:

P.S. What are you talking about iscariot? No seriously you've lost me man, who's Sk8ter Boy? Your boyfriend maybe? :)

WOOO..WOOO.. warning.. warning, danger Will Robinson :) That WAS infact a joke. Do not, I repeat DO NOT take it seriously and overeact :LOL:
 
Wow, Metroid fell off the charts pretty quickly.

hey, I didn't notice that... that is, before noticing it and making a post about it.

Wow things are pretty bad.

Yay!... I mean, booo! How sad... :LOL:
 
Several things I noticed from the charts. First of all EA is king of the world right now. They can do nothing wrong. It seems everything they touch turns to gold. They are kicking major ass on the PS2. Sony needs to thank God everynight for EA's support. Also EA is doing well on the other platforms too.

Secondly I predicted the sales of DOAX and PDO dead on. 80,000/60,000 is what I said.

Third, Nintendo is getting thier money's worth. If you advertise and promote the least of the three companies than that's where you'll end up..third. Metroid Prime dropped off mainly cause the advertising stopped the day it arrived basically. NOA needs to learn to promote post date the release of games.

I agree with Qroach. There's nothing new here. Except GBA games sold better than all of the XB and GCN games. Now is the slow time of year for sales. I really do think NOA will see the fruits of thier labor for Feburary with the new 'Free game' promotion and Zelda hype just starting. I'm not gonna predict they'll post sales better than XB for Feb but I'll bet you'll see the GCN do about 200,000 units for Feb. Xbox around that many and PS2 around tha same as Jan numbers.
 
Qroach said:
..bunch of lines deleted...

talking someone blowing things out of proportion :/

don't take it bad if i qualified you as a fan. it means having personnal preferences and having a little bias. i didn't mean to hurt you or to be pejorative as i don't think there is something wrong being a fan..

most of us are fan, i recognize myself as a nintendo fan, despite some ppl (nintendo fan boys ?) recognized me as a "xbot" ...

in an other hand, arguing for pages with guys like teasy, seems unreasonable to me.. do you feel obliged to react to each one of his posts ? can't you just ignore them ? if i was thinking what you seem to think of teasy and his posts i wouldn't care about it at all.

you seem not bothered at all by chap, why are you bothered so much by teasy ?
 
Sony needs to thank God everynight for EA's support
Heh, if anyone should be thanking God for EA support it's MS and Nintendo. EA would do just fine (almost as good as they are doing now might I say) on PS2 alone, and we've all seen how major factor they can be in a console's success. Their support on PS2 is a given, and I really don't see why sould Sony be thanking anyone for that. Who are they going to support if not the obvious market leader?
 
Xbox is looking good.
GC Nintendo better not let their fans down again.
 
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