NPD December 2007

There are no "good" numbers for Europe. We get bits and pieces but it's not enough to make any claims about which console is selling better.

http://xbox-mag.net/la-ps3-bientot-devant-la-xbox-360-en-france__14742.html

france gfk numbers

ps3 563k ~9months
xb360 589k ~2years

which equates to the ps3 outselling the xb360 by ~2.5 x, (its prolly overtaken the xb360 by the time u read this)

i wouldnt be surprised if this is repeating itself all over the non english speaking world.
that is the xb360's major problem, why does it only sell in english speaking countries?
NA makes up ~2/3 of its sales. with the ps3 NA is ~40%
unless microsoft address this issue they will get overtaken by the ps3 if not in 2008 certainly in 2009
 
I agree, let's not give more credence to that arbitrary $400 figure than due.



On that you're mistaken; the "factual" numbers will be had very shortly when Sony and MS report their quarterly results.

Isn't that a silly thing to say? "There IS factual evidence.... in the FUTURE!!!! nahaha". Ridiculous IMO.
 
Isn't that a silly thing to say? "There IS factual evidence.... in the FUTURE!!!! nahaha". Ridiculous IMO.

Well, in your opinion then. But nevertheless every three months we get apples-to-apples updates from both of these companies. Now, since the premise of your original post was basically, "PS3 outselling 360 in Europe - Prove it!!!," I'm simply informing you that proof pointing to one or the other will be here shortly.
 
I remember the stages of grief with Gamecube:

1. Denial - "Nintendo's just waiting to unveil its online plan. It'll bounce back when RE0 hits. The drop to $99 will surely bring back Square! Etc."
2. Anger - "#*@! 3rd parties! Release a #*@! decent game, and maybe it will sell! $#*@ Nintendo! Why did you wait so long to release the Platinum model and kill off the Network Adapter?"
3. Bargaining - "Guys, let's start an online petition to bring MGS3 to Cube!"
4. Depression - "I wish I'd never bought a Gamecube. I wasted so much money on this thing when I should have bought a PS2 all along."
5. Acceptance - "Well, it pretty much bombed, but we had some good times."

Playstation fans will get there eventually.
I honestly doubt it, sony's not nintendo releasing 2-5 AAA games throught the whole generation(zelda wind waker was rushed shorter and with repetititve bothersome elements-triforce-, mario was shorter too.). They also have access to decent third party support like gta, ubi games, that the gamecube lacked.

In europe and japan, it should be selling better than the gamecube did in the past, though I've not checked.


Sony needs worldwide sales of X360 + 200K units per month just to catch up with MS in 3 years. Anything less than that and they're stuck in 3rd place.

At this time they may or may not sell about 25-50K more, and we're probably gonna get a price cut for the Xbox in april-may, along with GTA4.

My assessment of the situation is that Sony's just above the level where they should give up competing and concentrate on the next generation...

I think it depends on how much of a jump next-gen brings. If the difference between first-gen next-gen and late-gen playstation 3 titles is not big enough. They could probably keep pushing playstation 3 well until the so-called next-gen.

Yeah, the best thing Sony can hope for is that MS keeps missing its shots. X360 needs a price cut ASAP, it's evident after these relatively low december sales. But it's very likely that they'll stick with the existing SKUs and aim for keeping profitability in each quarter, instead of their long term goals.

Another interesting case could be if Wii's market saturates and sales suddenly start to drop, but it's unlikely to happen this year...

I don't think any real gamer can keep being wii only. Shovel-ware with a few sprinkles of third-party and nintendo support is just not good enough. Crippled online features, along with lack of vital third party titles like GTA, AC, resident evil, devil may cry, etc is going to force many into getting a second console.
 
I don't think any real gamer can keep being wii only.

But are "real" gamers the ones keeping Wii in a sold out condition in the first place? So long as the Wii has the winds of popular trend at its back, the ship will sail at full clip. 'Real' gamers as you describe them probably already have or are planning on acquiring one of the other two as it is, if by real we mean the traditional male gaming demographic.
 
I think it depends on how much of a jump next-gen brings.

That's a very interesting point; as GH3 is selling pretty well on PS2, we could see this repeated across Xbox3 and PS3 as well, but for other titles too. I don't think they could port COD4 or AC on PS2 or Xbox in any way, but the upcoming consoloes just can't improve that much, neither CPU nor GPU technology has that much left to go forward in the next 3 years. Who would care for the difference between the two versions of COD... 7?

But it wouldn't really benefit Sony in the long term, because it'd make the PS4's launch even more difficult, it'd have to compete with it's elder brother even more then the current one does. Fighting the Xbox3 will be enough of a challenge. But the question of when Sony should actually launch theor next console is beyond the scope of this thread, I guess.

I don't think any real gamer can keep being wii only.

Most of the Wii owners aren't the kind of people you seem to believe. "Real" gamers are buying Xboxes as it seems.
 

And the 360 had about a million units lead in the UK, so what does that mean?

We can not comply a reliably accurate representation from the European market. The closest guess is that worldwide, PS3 and X360 sales are neck-to-neck, which is good for Sony in general, but not enough to catch up to MS. That'd require a huge lead in Europe, and you can trust Sony's marketing to make some noise about that.
 
The problem with the whole, "Being behind in the US is OK as long as WW numbers are comparable (or even better)" argument is that it fails to take into account how that will impact smaller developer/publishers and how they decide which platform to target.

Firstly, the notion of a European market is misleading. What you really have is a collection of smaller markets that can differ quite markedly even between neighboring countries.

Not every publisher has the resources to support multiplatform development and not every publisher has the resources to do the loacalization required to release a title for the EU market. For those that do, they may not choose to allocate those resources to support every project from every developer that they agree to publish.

Now if you are a small Western developer - and you have to choose a platform to develop your title for - that large, uniform, US market has got to be a lot more realistic target than several smaller diverse markets even if when added together they are larger, simply because it's an easier sell. You're much more likely to be able to get the level of publisher support required to make your project a reality.

So if the 360 continues to increase its lead in the US alone the result will be more and more of these niche and unproven concepts getting green-lighted on that platform for that market. These titles are the ones that create the diversity of software that was the hallmark of the PS2 last generation. Some of these titles will do well enough to get localization and an EU release. Some fewer of these will be allocated the resources to be ported to PS3. End result: more games get released for 360 than PS3.
 
The problem with the whole, "Being behind in the US is OK as long as WW numbers are comparable (or even better)" argument is that it fails to take into account how that will impact smaller developer/publishers and how they decide which platform to target.

What you're saying is definitely true, but it's worth mentioning that the software connection is not a part of the argument at all. I don't think anyone here is claiming that 360 is at risk of losing its sizable software sales advantage against PS3 anytime in the near future.
 
Let me play this game then.
I'm certain that it's not.
Mass Effect released on a console, owners of which seem to eat RPGs and shooters for breakfast, and as one of the strongest GOTY candidates, more universally acclaimed, with longer single player and much more replay value, not to mention all those goodies that "superior" live community brings (such as word-of-live advertising).

Hardly, before Mass Effect, there has been exactly one rpg that has done well on the 360. Oblivion.

Uncharted on the other hand, managed to become at least second fastest selling PS3 exclusive title to a userbase that is not much different than 360's in terms of gaming preferences.

2nd fastest selling exclusive? Is that like the 2nd fastest turtle? Outselling Lair and Eye of Judgement is hardly worthy of any praise.

So again, I'm certain Mass Effect is a bigger "flop" of the two, in terms of expectations. :)

I'm sure when the guys at Bioware count their profits they would disagree. Because that's what makes a product successful in the eyes of developers and publishers.

I keep hearing this "attach rate with respect to user base" theory over an over as if it means anything without context.

Yes, in most cases, tie ratios and attach rate go down for a particular console as the install base grows. Does that mean you can compare games on different consoles by this theory alone? Hell no.
PS3 software library should be at least half of 360's now, with roughly a third user base.
The abundance of software on PS3 actually should shrink individual tie ratios more than the effect of 360 having bigger userbase even if attach rates are same (which aren't). So people should stop bringing this shit up at some point, at least regarding Mass Effect and Uncharted, or come up with an appropriate formula for each console.

Um the 360 has much more software than the ps3, I'm not sure what you're trying to say here. 360 exclusives have mostly sold very well, ps3 exclusives have mostly sold poorly. You don't need much of a formula to know that uncharted isn't profitable yet, and that mass effect is well into the black.


It's down to advertising, originality, coolness, some weak PS3 owners being insulted about game library by 360 owning friends who happen to be playing this game, and whatever.

It's certainly not because of KZ2 or MGS4 advertising Sony is doing, or a secret PS3-exclusive title hatred of PS3 owners, as being implied here and there.

Again its success vs expectations. Part of the success of the 360 is down to its userbase. They've successfully targeted people who buy a lot of games. Medium quality titles like lost planet, crackdown and saints row on the 360 have become million sellers. AAA highly budgeted PS3 titles not so much.
 
I have to say I'm surprised at the Super Mario Galaxy sales. I really thought Mario would get passed over, because of the way the brand has tarnished in the years since Mario64. It really is a good title, so I'm happy it did well.

The userbase on the PS3 doesn't seem to be big enough or willing to buy so many titles. With Call of Duty 4, Assassin's Creed, Uncharted, Guitar Hero, Rock Band etc etc, it seems the sales are split for any one title to be a runaway success.

Everything is pretty much the same we've been seeing for the past year. These NPD threads are getting kind of boring.
 
Everything is pretty much the same we've been seeing for the past year. These NPD threads are getting kind of boring.
i donno heres
wii's recent numbers
425000
403600
501000
519000
981000
1350000 = average ~700k

now since nintenod doesnt have to stockpile, i wonder how close janurarys figures will be to that 700k

btw i dont agree with matt from ign, the dec numbers werent 'massive' in dec2002 the ps2 sold 2.7million
 
Those people who get a console at $200 will buy less and less games IMHO.
One of the reasons for the Wii's success is that it's already selling to that market, eating away future X360/PS3 sales.
 
The problem with the whole, "Being behind in the US is OK as long as WW numbers are comparable (or even better)" argument is that it fails to take into account how that will impact smaller developer/publishers and how they decide which platform to target.

Firstly, the notion of a European market is misleading. What you really have is a collection of smaller markets that can differ quite markedly even between neighboring countries.

Not every publisher has the resources to support multiplatform development and not every publisher has the resources to do the loacalization required to release a title for the EU market. For those that do, they may not choose to allocate those resources to support every project from every developer that they agree to publish.

Now if you are a small Western developer - and you have to choose a platform to develop your title for - that large, uniform, US market has got to be a lot more realistic target than several smaller diverse markets even if when added together they are larger, simply because it's an easier sell. You're much more likely to be able to get the level of publisher support required to make your project a reality.

So if the 360 continues to increase its lead in the US alone the result will be more and more of these niche and unproven concepts getting green-lighted on that platform for that market. These titles are the ones that create the diversity of software that was the hallmark of the PS2 last generation. Some of these titles will do well enough to get localization and an EU release. Some fewer of these will be allocated the resources to be ported to PS3. End result: more games get released for 360 than PS3.

Perhaps this is why Sony has been aggressively funding small developers and experimenting with different game concepts. Look at the very creative PSN titles (flOw, Everyday Shooter, Echochrome, ...), small Blu-ray teams like Ninja Theory and Media Molecule, and even Sony's own PS Eye games.

I have stated this before, but am happy to say it again. The PS3 game library is surprisingly varied and is my most favorite aspect of PS3. I hope they continue the strategy despite risky sales.

EDIT: This year, I have my eyes set on Pata-Pata-Pata-Pon, LBP (better not delayed again), SingStar (better not delayed again), R2, KZ2 and GT5P. I am less attracted to DMC, MGS or GTA.
 
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small Blu-ray teams like Ninja Theory

NT was almost a hundred people near the end as I've heard... They've been recruiting from the entire Liverpool Sony studio...
 
i donno heres
wii's recent numbers
425000
403600
501000
519000
981000
1350000 = average ~700k

now since nintenod doesnt have to stockpile, i wonder how close janurarys figures will be to that 700k

btw i dont agree with matt from ign, the dec numbers werent 'massive' in dec2002 the ps2 sold 2.7million

I'm sure the number will drop down significantly and ramp up towards Christmas next year. The same will apply to Xbox360 and PS3.
 
I'm sure the number will drop down significantly and ramp up towards Christmas next year. The same will apply to Xbox360 and PS3.

Obviously. The Wii's average for sales in NA is actually 526k. It's only sold more than that amount 3 months out of 14 (dec06, nov07, dec07).
 
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