Peter Moore tried to remind people during the E3 press conference last year.
Most people probably fell asleep before he did. It's not a big loss because I'm sure much of the mainstream doesn't give a crap about the E3 press conferences.
Peter Moore tried to remind people during the E3 press conference last year.
There are no "good" numbers for Europe. We get bits and pieces but it's not enough to make any claims about which console is selling better.
I agree, let's not give more credence to that arbitrary $400 figure than due.
On that you're mistaken; the "factual" numbers will be had very shortly when Sony and MS report their quarterly results.
Isn't that a silly thing to say? "There IS factual evidence.... in the FUTURE!!!! nahaha". Ridiculous IMO.
I honestly doubt it, sony's not nintendo releasing 2-5 AAA games throught the whole generation(zelda wind waker was rushed shorter and with repetititve bothersome elements-triforce-, mario was shorter too.). They also have access to decent third party support like gta, ubi games, that the gamecube lacked.I remember the stages of grief with Gamecube:
1. Denial - "Nintendo's just waiting to unveil its online plan. It'll bounce back when RE0 hits. The drop to $99 will surely bring back Square! Etc."
2. Anger - "#*@! 3rd parties! Release a #*@! decent game, and maybe it will sell! $#*@ Nintendo! Why did you wait so long to release the Platinum model and kill off the Network Adapter?"
3. Bargaining - "Guys, let's start an online petition to bring MGS3 to Cube!"
4. Depression - "I wish I'd never bought a Gamecube. I wasted so much money on this thing when I should have bought a PS2 all along."
5. Acceptance - "Well, it pretty much bombed, but we had some good times."
Playstation fans will get there eventually.
Sony needs worldwide sales of X360 + 200K units per month just to catch up with MS in 3 years. Anything less than that and they're stuck in 3rd place.
At this time they may or may not sell about 25-50K more, and we're probably gonna get a price cut for the Xbox in april-may, along with GTA4.
My assessment of the situation is that Sony's just above the level where they should give up competing and concentrate on the next generation...
Yeah, the best thing Sony can hope for is that MS keeps missing its shots. X360 needs a price cut ASAP, it's evident after these relatively low december sales. But it's very likely that they'll stick with the existing SKUs and aim for keeping profitability in each quarter, instead of their long term goals.
Another interesting case could be if Wii's market saturates and sales suddenly start to drop, but it's unlikely to happen this year...
I don't think any real gamer can keep being wii only.
I think it depends on how much of a jump next-gen brings.
I don't think any real gamer can keep being wii only.
http://xbox-mag.net/la-ps3-bientot-devant-la-xbox-360-en-france__14742.html
france gfk numbers
ps3 563k ~9months
xb360 589k ~2years
The problem with the whole, "Being behind in the US is OK as long as WW numbers are comparable (or even better)" argument is that it fails to take into account how that will impact smaller developer/publishers and how they decide which platform to target.
Let me play this game then.
I'm certain that it's not.
Mass Effect released on a console, owners of which seem to eat RPGs and shooters for breakfast, and as one of the strongest GOTY candidates, more universally acclaimed, with longer single player and much more replay value, not to mention all those goodies that "superior" live community brings (such as word-of-live advertising).
Uncharted on the other hand, managed to become at least second fastest selling PS3 exclusive title to a userbase that is not much different than 360's in terms of gaming preferences.
So again, I'm certain Mass Effect is a bigger "flop" of the two, in terms of expectations.
I keep hearing this "attach rate with respect to user base" theory over an over as if it means anything without context.
Yes, in most cases, tie ratios and attach rate go down for a particular console as the install base grows. Does that mean you can compare games on different consoles by this theory alone? Hell no.
PS3 software library should be at least half of 360's now, with roughly a third user base.
The abundance of software on PS3 actually should shrink individual tie ratios more than the effect of 360 having bigger userbase even if attach rates are same (which aren't). So people should stop bringing this shit up at some point, at least regarding Mass Effect and Uncharted, or come up with an appropriate formula for each console.
It's down to advertising, originality, coolness, some weak PS3 owners being insulted about game library by 360 owning friends who happen to be playing this game, and whatever.
It's certainly not because of KZ2 or MGS4 advertising Sony is doing, or a secret PS3-exclusive title hatred of PS3 owners, as being implied here and there.
Most of the Wii owners aren't the kind of people you seem to believe. "Real" gamers are buying Xboxes as it seems.
i donno heresEverything is pretty much the same we've been seeing for the past year. These NPD threads are getting kind of boring.
The problem with the whole, "Being behind in the US is OK as long as WW numbers are comparable (or even better)" argument is that it fails to take into account how that will impact smaller developer/publishers and how they decide which platform to target.
Firstly, the notion of a European market is misleading. What you really have is a collection of smaller markets that can differ quite markedly even between neighboring countries.
Not every publisher has the resources to support multiplatform development and not every publisher has the resources to do the loacalization required to release a title for the EU market. For those that do, they may not choose to allocate those resources to support every project from every developer that they agree to publish.
Now if you are a small Western developer - and you have to choose a platform to develop your title for - that large, uniform, US market has got to be a lot more realistic target than several smaller diverse markets even if when added together they are larger, simply because it's an easier sell. You're much more likely to be able to get the level of publisher support required to make your project a reality.
So if the 360 continues to increase its lead in the US alone the result will be more and more of these niche and unproven concepts getting green-lighted on that platform for that market. These titles are the ones that create the diversity of software that was the hallmark of the PS2 last generation. Some of these titles will do well enough to get localization and an EU release. Some fewer of these will be allocated the resources to be ported to PS3. End result: more games get released for 360 than PS3.
small Blu-ray teams like Ninja Theory
NT was almost a hundred people near the end as I've heard... They've been recruiting from the entire Liverpool Sony studio...
i donno heres
wii's recent numbers
425000
403600
501000
519000
981000
1350000 = average ~700k
now since nintenod doesnt have to stockpile, i wonder how close janurarys figures will be to that 700k
btw i dont agree with matt from ign, the dec numbers werent 'massive' in dec2002 the ps2 sold 2.7million
I'm sure the number will drop down significantly and ramp up towards Christmas next year. The same will apply to Xbox360 and PS3.