FYI - Aniso settings are a completely different kettle of fish. And we'll look at the separately, for this comparison leave Aniso out of the equation.
Brent said:kyleb said:but i am refering to aniso here were i would perfer to see aplication and not balanced, i haven't cared about plain triliniar sence i got my gefoce3 nearly two years ago.
the way i understand it right now balanced is better in AF
but i could be wrong, i need to look at it myself this weekend...
I see what Russ and Hyp-x are saying about the ground, but I'm not convinced there's any real difference. Note that the left wall is a very high frequency texture and the R300 and GeForce FX application setting are giving pretty much identical results there. I wonder if the difference in the ground is just a result of the jpeg compression, especially considering that the mipmap transitions are happening at the same location.RussSchultz said:Hrm. I did what you suggested and I'd say that the balanced FX one looks better than the R300. (Shows more detail).
I'd have to see it in motion to know how well its working, though.
John Reynolds said:I think the Balanced shots bands shows very little color blending between each one. That definitely stood right out to me.
I voted Application.
OpenGL guy said:I see what Russ and Hyp-x are saying about the ground, but I'm not convinced there's any real difference. Note that the left wall is a very high frequency texture and the R300 and GeForce FX application setting are giving pretty much identical results there. I wonder if the difference in the ground is just a result of the jpeg compression, especially considering that the mipmap transitions are happening at the same location.