Which basically backs up what I’ve said multiple times here beforeSeriously—again, I'm not trying to be shitty or to rub anyone's face in anything here, but HG consistently showed off public demos that exactly reflected the state of the game and what we were going to get when it released. The E3 demo I played in 2015 is damn near exactly likethe released product. With the possible exception of faking some big-ass dinosaurs and staging the nonplayable hype footage on life-rich worlds, what we saw was exactly what we got.
The failure was one of runaway imagination on the part of people anticipating some kind of ultra-game that would Be All Things To All People
I thought I'd give it another go with the last push of updates and the NEXT update. I guess it's made it prettier but it's still got the same fundamental issues it had the first time around, obtuse, boring, and frustrating. It's probably an alright game once you manage to fix your ship and get off the planet, but it's just the beginning that kills it for me. Instantly dying because your radiation shield fails, being told you can't do this and you can't build that. Then being told you need to build something with no explanation of how to do so, or what you need to collect etc. I just don't find playing a game through google at all engaging so I'm giving up for good this time. Game deleted. Which is quite sad because originally I was really looking forward to it.
BoardBonobo has been on B3D since 2002...It's not that difficult but I've noticed the younger gamer want everything delivered on a platter.
If people believed the game was going to be all things to all people and bought it based off that, then the marketing people will consider that an insane success.Posted on ars technica by their editor
Which basically backs up what I’ve said multiple times here before
BoardBonobo has been on B3D since 2002...
I suppose I inferred I was responding to him but it was more that his message just got me going on one of my pet peevesBoardBonobo has been on B3D since 2002...
Absolutely. As much as I hate it when a game is not intuitive/logic enough, so it seems there's no other choice but to look for help. However, if so many people were able to repair their ships and I haven't read many drastic complaints about this, I naturally thought that BoardBonobo's post was a bit exaggerated. :-SIt's not that difficult but I've noticed the younger gamer want everything delivered on a platter. If you don't like a game don't play it don't try and expect everything to adjust to your tastes. It's like when people bitch and moan about souls games not having a pause function.
I personally like games that make me think for myself. In fact the whole walkthrough or people googling how to get things done is totally against what I would do but that's why there are different types of games for different tastes.
Lol, you're such a troll!Maybe he was only 5 then...
I found my performance wasn't great either, haven't done much tweaking yet. We're not alone though:do have i to start a new game to make it run fine ? because i tested with my last save but the game is running really bad now.
You charge what people are willing to pay. Diablo 3 is £55 on PSN for the latest, greatest version, for a game that's 6 years old. Is the game worth $60 now, regardless what it's been priced before? Hello Games seem to think so based on their sales data.Looks good. Kind of weird it's still a 60 USD title though.
Not sure how it's similar to Warframe at all. There's no free version and there's no microtransactions. It's more the opposite of Warframe.It's nice to see they are following a kind of F2P/B2P model on the game with constant updates and upgrades similar to Warframe.