Actually playing it?...I so much want to like this game...but I'm struggling...I love Elite so why and I not getting this game...what am I missing!?
It certainly has all the right ingredients for me but how it plays will be key Equally I get where goonergaz is coming from, plenty of games have not clicked with me until I've picked up the controller. Just Cause 3 had zero appeal to me but a minute with the Xbox One pad and I was sold on that game.Actually playing it?...
I'm kind of in the same boat. And they've gonna round the press and everyone has released countless "So what do you do in NMS?" articles and videos trying to explain that there's lots to do, but I still don't know what that lot to do is or why it should interest me.
I'm kind of in the same boat. They've gone round the press and everyone has released countless "So what do you do in NMS?" articles and videos trying to explain that there's lots to do, but I'm still none the wiser, I still don't really know what that lot to do is or why it should interest me.
To generate/prove interest, which motivates the developers (working in isolation with no feedback is extremely demotivating) and convinces investors to pay for the thing to actually get made. To completion, and not pulling the plug after two years because they've decided the ongoing costs to finish the last six months aren't worth it because there's no public interest.If the game is about exploration/discovery, then why do we get it shoved in our face at every E3/Gamescom/tradeshow?
Ok, you guys are selling it to me...it's just odd that the footage shown doesn't interest me. I didn't realise you could trade...I thought it was just mining (or is that how you get stuff to trade?).
I suppose in Elite what I liked was the way there seemed more structure, you knew what you could do to begin with (or indeed what you had to do) but beyond that were free to do as you pleased - especially once you had good weapons and a fuel scoop!
DOn't worry, with 18 quintrillion planets, you can never have seen it all !A problem with this game, for me at least, is overexposure: It feels like this game has been shown for many years, taking away some of the magic. If the game is about exploration/discovery, then why do we get it shoved in our face at every E3/Gamescom/tradeshow?
I'm going on media blackout now (should have done this years ago )
Looking forward to seeing this game released but I do hope there are uhh meet ups, very known locales that people all visit.
Without that and never seeing anyone it's really hard to curate that experience for people. One guy sees amazing planets all different colours and monsters and stuff. One guys sees all the same styles of planets and creatures etc.
Just remember whenever you see screen shots of this game you won't see another one like it. It's a generated world and he landed on a generated area. As much as I love that concept, it's such an amazing feat :: except that all the screenshots look somewhat the same. So the worry point here is that there are a lot of planets that behave the same and a bad run could net you a lot of the same things.
Yeah. That've shown a bunch of very diverse worlds but I'd be surprised if their weren't hundreds of billions of ice worlds, lava worlds, lush green planets with blue skies, barren rock planets etc.Generated world, yes, but even the randomized stuff has to follow some kind of already defined meta structure.
Right, yea that's a better description of it. I'm just seeing all this cut grass in every picture/video and it's throwing me off. But yes, that would describe the feeling.Generated world, yes, but even the randomized stuff has to follow some kind of already defined meta structure.
What looks the same is that identical meta-definition.
Right, yea that's a better description of it. I'm just seeing all this cut grass in every picture/video and it's throwing me off. But yes, that would describe the feeling.
It may not even be a factor to be honest. I used to play a lot of Eve and there's no difference for each planet. Each wormhole looks the same etc.Each time Sean Murray does a round of demos (or most recently, letting journalists have a hands on) he's showing the same world in each case. Or at least starting off on the same world. Which is why I think we're seeing a lot of different accounts and pictures and videos of the exact same few planets. Time will tell how much diversity there but I'd be surprised if there were as many purple gloop sea and green sky planets as more recognisably 'conventional' planets.
They've touched on different environments - gas, radiation etc - so there are some laws governing the composition of the game's universe even if they do have a fictional periodic table of elements.