In this mini-review, we test Resident Evil 3 across a wide selection of graphics cards from all price segments; we test both the DirectX 11 and DirectX 12 modes and present comparisons between both.
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Resident Evil 3 supports both the DirectX 11 and DirectX 12 API. Just like in previous RE Engine games the DirectX 12 render path is actually a little bit slower than DirectX 11. Even on older cards, like NVIDIA Pascal and AMD Polaris. The only difference is the GTX 1060 3 GB, which seems to take a smaller performance hit on DX12 when it runs out of VRAM at 1440p and 4K—still not the right card for those resolutions. In a reversal of that result, the Radeon RX 5500 XT with its 4 GB VRAM and PCIe x8 interface does a lot worse in DX12 than DX11 when it runs out of memory. My recommendation is to switch to DirectX 11 for your playthrough and never look back.