No DX12 Software is Suitable for Benchmarking *spawn*

Discussion in 'Architecture and Products' started by trinibwoy, Jun 3, 2016.

  1. Svensk Viking

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    What are those 35 titles that they are locked out from playing? If the majority of PC gamers cared about not being able to play the 23 old Quake 2 with DXR, you'd probably see more topics about it.
     
  2. Putas

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    Very debatable indeed :)
    Do not downplay averages as easy consumption, they can efficiently show overall trends and be enough for people playing many games.
    Who would be the authority on quantifying image quality? I am afraid this would be even more passionately contested no matter how implemented.
    I am glad there are more approaches, we get more information from reviewers going their own way.

    If it was the same kind of video it would be highly dubious inconsistency and I would agree. Don't know what was it in.

    Now you are just lying, they did point out the high adoption of DLSS.

    Very strange how you cannot get over it.

    I have doubts. Do you have any data to back that up?
     
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  3. Davros

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    I bought a rtx card because I wanted rt ....
     
  4. CarstenS

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    I am not! :) I explicitly said geomeans - because that's what basically can take all the meaning out of an average compared to a median or normalized averages. I'm sure I don't need to spell it out here in detail why that is.

    WRT to IQ - yeah, that's the hard part. If people would settle for example an PSNR analysis like done in real film, maybe that could help. But as it is... pretty much no chance.

    I will be buying either a 3070 or a 6800, because i want RT as an option too. Just depends on which one I'd get for or very near MSRP first.
     
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  5. HLJ

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    I got my last 2 SKU's because I wanted DXR...
     
  6. troyan

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    Not having options is not a disadvantage for you?
    DXR is a pure compute solution. AMD can provide a DXR1.0 driver so that reviewers can compare a 5700XT and 2060 Super with every graphical options. Isnt this the situation viewers/readers should demand?

    But these extreme examples are relevant. Using Valhalla is okay but not using Metro Exodus EE is okay, too? That doesnt make any sense. Either we care about extreme examples or not.
     
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  7. techuse

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    Why do you keep bringing up Metro Enhanced? 5700xt owners would just play the regular version. Why are you acting likes its a game 5700xt owners can’t play?
     
  8. HLJ

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    5700XT owners can play the enhanced version?

    Already there is a divide, relegating the 5700XT to "Basic".
    Enhanced is a bridge to far for that SKU.

    And if I.Q. doesn't matter, console is the way to go.
     
  9. troyan

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    Metro Exodus EE is a remaster. Its a new game. You can play the old one but for benchmarking reviewers should always use the lastest game version and this is the EE.
     
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  10. techuse

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    Remaster? What was changed besides adding more RT? There were no gameplay changes/improvements/fixes. Its no different than lowering visual settings in any game. It’s intellectually dishonest to use it as an example of a game 5700xt cant play.
     
  11. Dampf

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    Yeah. It's a fantastic experience that looks leagues ahead of the original one and it can be enjoyed to a great extent with every RTX or RDNA2 GPU.

    It's an experience RDNA1 owners can't have.

    Actually:

    [​IMG]

    It definately is an remaster. And RDNA1 can't play it, simple as that.
     
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  12. HLJ

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    Cart before horse...the visual got improved, not downgraded.
     
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  13. DegustatoR

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    MEEE is worth mentioning simply because it runs better than the original with RT and have a good DLSS2 implementation. It is thus a version of the game which 2060S owners would likely prefer to play over the original and also deals with the argument of "RT kills performance and DLSS sucks lol".
     
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  14. CarstenS

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    So, it's the same game (missions, gameplay, story) but with a lot of new graphical effects and polishing.
    I am not sure, if that's qualifying as a new game in my books. Is it really that different from not being able to select highest texture details a 4-GiByte-card in a game? You play the same game, it just does not look as good. I think, if missions, gameplay and story stayed the same, I am more on the "Quality settings"-side of the argument.


    That would be an interesting comparison: ME on RX 5700 XT and MEE on RTX 2060S.
     
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  15. troyan

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    Definition of "remaster":
    https://dictionary.cambridge.org/de/worterbuch/englisch/remaster
     
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  16. Dampf

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    Faster than the original with RT on. Since a Rdna1 gpu can't run RT anyway, it would of course be faster.
    It would be interesting to compare both versions though maybe at High settings on both and with DLSS on the 2060S. RDNA1 GPU running the original game without RT, while 2060S running the Enhanced Edition with DLSS, then compare performance and visual quality. Should get quite interesting indeed.
     
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  17. techuse

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  18. troyan

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    https://www.4a-games.com.mt/4a-dna/...-for-playstation-5-and-xbox-series-xs-upgrade

    It is not the same game. It is a new game using the latest DX12 features. The content (without lightning) is the same because it is not a remake.

    I mean your logic dictates that we would have never needed DX12 because there doesnt exist any content difference between both API.
     
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  19. techuse

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    How does my claim that it’s not accurate to consider it a game 5700xt can’t play dictate that we never needed any API beyond DX11? What is going on in these threads with Nvidia fans?
     
  20. HLJ

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    With the whine already from "next-gen" consoles owners...imagine the whine when the next generation SKU's come out...DXR performance is the new battleground and the consoles came woefully under-equipped to the battle, making this generation an oddball.

    Like I keep saying, the "next-gen" consoles are last-gen midtier perfomance.
     
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