Actually I'm not sure most site (even the biggest) would think about the difference between the various R7xx products. As I get this rumours is the "core of the GPU is the same as the HD4xxx family", nothing more.By what means would the various components be identified? How certain could you be of the specifications if you were working on a NES 6 game right now? Maybe they call it a R700 because certain parts of the architecture haven't been exposed yet? Im not sure, maybe someone call enlighten me here...
If there is some truth to this rumours I expect the shader core, the RBE, the command processor, etc to be akin to the HD4xxx products line.
That let room for speculation various details (as SIMD width, number of SIMD arrys, number of RBEs, clock speed, etc.) but I can't see N pushing improvment on any of these parts.
the only think I could think that would have make sense for N to implement (especially if they ship a APU) is some power management features. Like they set a peak for power consumption and CPU and GPU frequency vary accordingly.
I don't like the idea of N passing on GDDR5, that would be really troublesome and the chip would be strongly bandwidth constrained. I would actually favor 1GB of GDDR5 to 2GB of DDR3. GDDR5 is power hungry but in case of a single chip you pay the price only "once". I don't remember HD4670 number but I'm confident that part of the increase in power consumption is due memory controler and not the 25 extra MHz vs the 4670. If case the of a single chip the power price is shared between the CPU and the GPU.