Ooh-videogames,
Microsoft isn't doing that much better either, for every Xbox or GC thats sold, 5 PS2 are sold.
We're talking about Nintendo here, not MS. MS is actually hitting their revised sales targets, where as Nintendo isn't on the cube. Also, retailers, publishers, and developers aren't removing support from the Xbox. PS2 will always garner more support this generation. But in the case of GC and xbox that's what's wrong with this stituation.
One day your saying don't trust the numbers that Nintendo, MS, and Sony release when it comes to sales numbers. But when Nintendo release's some numbers that doesn't look to good, then you get the response " these numbers came from Nintendo they got to be right I just can't believe its a typo".
1. So you now don't beleive numbers nintendo is saying? when you believed those numbers where nintendo said they were outselling xbox in North ameirca and europe? well what a suprise...
2. The number is either 80,000 or 800,000, it doesn't matter to me. It actually IS supported by various independant sales tracking. Have a look on the GA forums and find a post where someone compiled this earlier this week.
We need to just say what their truly thinking, I want Nintendo to fail.
How about you just say what you're thinking, I don't think Nintendo can fail.
Like I said, nintendo says they are stopping prodution for a few months to clear inventory. Can you tell me just how they are going to move 5 -6 million untis of inventory in such a short time? If you can explain to me how this is going to unfold, and the outlook will turn around for them, then I'll agree with you. let me list the following events that have already occured....
1. Slow GC console sales
2. Lack of any title that has significantly moved systems. lack of popular exclusives other than nintendo's own titles. Lack of appealing to the older demographic.
3. Retailers stocking less gamecube product and sometimes clearing inventory out at a reduced price. Shrinking GC sections in some stores.
5. Publishers dropping gamecube support or only providing ported titles on it. Publishers having a hard time selling large numbers of units to retailers, always selling less units of any given multiplatform title.
6. developers concentrating on Xbox and PS2 more often than all three systems.
7. Nintendo saying sales are slow, admitting they made mistakes with gamecube, by not having enough software. Having a huge inventory of unsold systems and stopping production for a few months leading up towards the end of the year. Also starting to give hints about their next products and promises of the future to shareholders.
This all leads up to something, and not something good. Will they drop gamecube support? no, of course not. They don't have to for other publishers, developers, and retailers to begin to abandon it. Just them annoucing they are stopping production is enough to create a bad vibe with the anyone in the game biz.
Sonic is the only one in here that looks at things with a open mind. The videogame industry is the most unpredictable of all industries.
Sonic is saying the exact same things I've been saying was nintendo's problem, even before the gamecube came out. Of course you didn't think I had an open mind back then. Specifically when I said nintendo didn't have an online plan, which has become extremly clear.