Peppermonkey said:it was ATI that designed the Flipper (the graphics chip)
IBM designed the CPU (whatever its name)
and a couple other companies for the RAM and other stuff
but who designed the gamecube ?
Peppermonkey said:it was ATI that designed the Flipper (the graphics chip)
IBM designed the CPU (whatever its name)
and a couple other companies for the RAM and other stuff
Magnum PI said:Peppermonkey said:it was ATI that designed the Flipper (the graphics chip)
IBM designed the CPU (whatever its name)
and a couple other companies for the RAM and other stuff
but who designed the gamecube ?
Magnum PI said:Legion said:Magnum PI said:who designed the gamecube ?
wasn't it ATI/ARTX?
no
try again...
Peppermonkey said:Dude, it WAS ATI for part of it
ARTX I believe was bought by ATI...
RaolinDarksbane said:I think it's really hard to connect GC via P2P, but how about using a satellite(or more specifically several satellites)? It work much like a cellphone, but with GC.
Anyone ever heard of a worldphone?
Alien's working for Nintendo
Tagrineth said:Moving forward to SNES, the sound chip was made by SONY and the central processor was a 65816 - evolution of the 6502. So once again the 6502's designers designed SNES? Or better yet, SONY did it! It's really a SONY console!
RaolinDarksbane said:I think it's really hard to connect GC via P2P, but how about using a satellite(or more specifically several satellites)? It work much like a cellphone, but with GC.
BenSkywalker said:SHF(3GHZ-30GHZ) is capable of ranges of ~40Miles with transfer rates in the 250Kbps(that is devices already built in a reasonably sized/powered device). EHF(30GHZ-300GHZ) ups it even further allowing a 100Mbps transfer rate.
Ben, see the problem is that even if we grossly overestimate the range attainable and say it's 1mile
So, with a rangle (radius) of 1mile, this would yeilding a rough coverage area 2 miles across. The continential United States is what, I keep thinking 2000 miles, so, correct me if I'm wrong, but I'll use it for now.
Thus, for someone to do something which is routine in XBox Live! - play a friend on the other coast - this system would need 1,000 hops between gamecube in the fabric.
The RT routing and associated network maintenence would seem to quite an obsticle thats only dwarfed by the early "Grid/Cell" speculation here thanks to me mis-understanding a few things..