I'm assuming it's the basic model with no game. Regardless, this is a really aggressive price. Nintendo has a ton of great games with widespread appeal, keeping the cost of entry down is key to success. Ironically, if Switch can prove to be successful without the western publishers, the more likely they are to come around. It's kind of like needing a loan, the less you really need one, the more likely the bank is to give you one.Multiple SKUs? Perhaps the 200 pounder doesn't include everything?
Well the Switch is gimmicky, it sits in between an home and a handheld console, it splits into three pieces, etc.I most certainly hope that Nintendo has no plans for VR with this thing. They need to go one generation without any gimmicks.
Spending at least twice as much, since you'd need to purchase two consoles...Well the Switch is gimmicky, it sits in between an home and a handheld console, it splits into three pieces, etc.
Had Nintendo quit gimmick for good we would have a "psp" type of handheld (if they wanted to put the DS concept to rest) and a matching home console both running the same games at different resolutions and different max asset quality.
You know the price of the system already? Or how much dedicated systems would have costed? Even trickier how well the switch will double down as a mobile system and home console?Spending at least twice as much, since you'd need to purchase two consoles...
You would save on games though, but not sure it would be that interesting, more money spent on games instead, I would think they are more profitable than hardware.
Well the Switch is gimmicky, it sits in between an home and a handheld console, it splits into three pieces, etc.
Had Nintendo quit gimmick for good we would have a "psp" type of handheld (if they wanted to put the DS concept to rest) and a matching home console both running the same games at different resolutions and different max asset quality.
Screens are hard to properly capture live. Superinposing in post is standard practice even for functioning devices.The entire promotional video was done with non-functional devices. There are scenes where it's very easy to tell they super-imposed graphics overlay of a game onto the device. I still have reservations as to how it'll function in reality, since they had to resort to tricks to even make the promo video this close to retail release.
Since I know people in the movie CGI industry I can tell you they talk about "pixel fucking" when a few pixels are changed in still frames of the movie because some high up guy think it doesn't look good enough, even though in motion it would be hardly if at all, noticable...I had to look like 30 seconds to spot the screen is a little bit over the woman's shirt. Would anybody have really noticed with the trailer running instead of a still picture?
Its the same with movies where some people are going through it frame by frame and spot all kind of stuff like equipment or crew but 99,999% of the people watching don't notice a thing
It is easier to do it in post than to make sure there is no ugly reflection on the screen at such a hard angle during shooting.I'm just really surprised that they had to do it for this simple scene and that they did such a poor job of it too.
http://www.eurogamer.net/articles/2016-10-24-behind-the-scenes-of-nintendos-switch-reveal-video
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So no anti-reflective coating confirmedIt is easier to do it in post than to make sure there is no ugly reflection on the screen at such a hard angle during shooting.
Even if this was that easy we would not need publishers. Even indies sign up with publishers nowadays.Not releasing a game that runs on the target already seems stupid, you can either help getting a new source of income or just do nothing but watch & prey to get it, guess which one is smarter ?
[And if it runs already there's likely not too much work for porting and so it should be profitable with few copies sold.]
So I am pretty optimistic that we could see 256 Pascal cores running at 1Ghz portable, and 1.5Ghz docked. Pretty darn good performance for a tablet like device that will retail for no more than $300.