256 CUDA cores = 512 flop/cycle (multiply-adds, fp32). At 1 GHz this is 0.5 TFLOP/s. Main memory is 4 GB and bandwidth is 25.6 GB/s.
Xbox One GPU is 3x wider. 768 SIMD lanes = 1536 flop/cycle (multiply-adds, fp32). At 853 MHz this is 1.3 TFLOP/s. Main memory is 8 GB and bandwidth is 68 GB/s. Plus ESRAM of course.
Xbox One raw performance and bandwidth are both roughly 2.5x. Even if we assume that Nvidia's GPU is more efficient, we are looking at roughly 2x difference.
This comparison completely ignores the fast ESRAM memory on Xbox One. It will further increase Xbox One's bandwidth advantage. And Xbox One's main memory BW is already pretty low compared to 176 GB/s of PS4. Double rate 16 bit math will of course help the Nvidia GPU a bit, but this only increases ALU performance (in limited cases) and only helps in cases where you are not texture samping bound (2:1 ALU to TEX rate makes you easily TEX bound) or memory bandwidth bound (25.6 GB/s means that you often are BW bound).
If these specs are true, this console is not fast enough to run Xbox One 900p ports at reduced 720p resolution. Quality also needs to be slightly scaled down. But these are rumoured specs, hopefully the real specs are a bit higher. I would like to see a new Pascal based GPU.
Xbox One GPU is 3x wider. 768 SIMD lanes = 1536 flop/cycle (multiply-adds, fp32). At 853 MHz this is 1.3 TFLOP/s. Main memory is 8 GB and bandwidth is 68 GB/s. Plus ESRAM of course.
Xbox One raw performance and bandwidth are both roughly 2.5x. Even if we assume that Nvidia's GPU is more efficient, we are looking at roughly 2x difference.
This comparison completely ignores the fast ESRAM memory on Xbox One. It will further increase Xbox One's bandwidth advantage. And Xbox One's main memory BW is already pretty low compared to 176 GB/s of PS4. Double rate 16 bit math will of course help the Nvidia GPU a bit, but this only increases ALU performance (in limited cases) and only helps in cases where you are not texture samping bound (2:1 ALU to TEX rate makes you easily TEX bound) or memory bandwidth bound (25.6 GB/s means that you often are BW bound).
If these specs are true, this console is not fast enough to run Xbox One 900p ports at reduced 720p resolution. Quality also needs to be slightly scaled down. But these are rumoured specs, hopefully the real specs are a bit higher. I would like to see a new Pascal based GPU.