winstonsmith1978 said:
I don't think Nicked realizes what consumers actually care about.
Do you think consumers go out a buy games because there "powerful" for the generation the game was released.
When people start downloading old school mario for the virtual NES, do you really think they are going sit there and say to themselves, "the only reason i'm still playing this game is because, when it was released, it was a really "powerful" game."
GTA had bad graphics for this generation, bad AI for this generation, bad physics for this generation, it also had a lot of bugs and was unrefined ------ but it was still one of the best games this generation because of an innovation that had nothing to do with "power."
how about Katamary Damacy, was this a powerful game?
You're subjective concept of "power" is absurd. Some people buy games because they look good, others buy games for other reasons. The Rev will have a more "powerful" controller and games that use it, will be more "powerful."
1) I think I have a better understanding than you. You're totally missing my point and equating "power" = graphics.
2) This is a retarded analogy at best.
2) GTA utilised the "power" in a different way. To fuel a rich 3D world inhabitated by many entities that was not previously possible because of hardware limitations. Trying to argue that GTAs success didn't come about because of increased "power" is silly. Stupid. Fucking insane.
3) Wow
a title that released at $20 achieved a modicum of success. I'm sorry for doubting, because thats
really successful.
Oh, and what a system seller Katamari is. Converting all the masses as it does. Its ~20k units in its first month in the US set the world alight.
(yes it did much better in Japan)
4) Correction: Rev
may have a more powerful controller. And my concept of "power" is far better than yours, if I do say so myself.
OtakingGX said:
You must have some insight into what's going on at Nintendo that we don't. Everyone is saying "2x Gamecube" or "Xbox+" based on what some developers told IGN of their preliminary dev kits. If that were truly the case, then Nintendo would have saved a pile of money on research and development of Revolution and would not have seen profits dip to half of what they were the previous year.
Hey, heres a better idea of what Nintendo was spending their money on.
Smallest console ever perhaps? Oh and Nintendo will want to be able to manufacture the thing very cheap.
OtakingGX said:
YKatamari Damacy has already been brought up. Geometry Wars is by far less technically advanced as any of the Xbox 360 launch lineup, but is regarded by many as the best reason to buy the system. 3DMark really exploits the power of a system, but last I checked nobody was raving about it.
Last I checked no one was actually buying a system
just for Geo Wars. If they were buying a system just to play a $5 game I don't think MS would be too happy. And 3DMark is a program, not a game. And besides, it has thousands of fans.
OtakingGX said:
Most gamers still regard Final Fantasy VII as the best game Square has made. Despite all the improvements that have been made and the better use of "power" this game is still the best because it did something new. Every Final Fantasy since has just attempted to improve that winning recipe. PS3 and Xbox 360 are just better PS2 and Xbox, while Nintendo is trying to capitalize on the new direction paradigm.
What the hell. FFVII may be considered the best because of two reasons: Nostalgia and a kickass character. Why was it successful at the time? It was a fantastic display of the PSOnes power, with gorgeous CGI and one of the biggest marketing campaigns ever. It brought little to the genre though.
I love how you guys are trying to twist a statement about power into this whole "why are old/niche titles doing decently" thing. Point meet missed.