I don't work Microsoft or Nintendo but I think both of them played sony when they found that the PS3 was going to be expensive to develop for, biuld and sell.
Microsoft came early immitating sony releasing the PS2 early and getting development support first. This time advantage gave us GeoW when the PS3 came out. In an interview with Gearbox they sad that to get the optimum yields out of PS3 will take 5 years while it will be very quick for Wii.Do we have to wait 5 until PS3 can compete with a more established 360? Alot of publishers didn't want to commit to being exclusive to the more expensive
PS3 platform.I mean come on how practical is that.
Nintendo found out with GC that selling a console exclusively for hardcore gamers (thier base) is not going to work because sony has that market on lock now(Even though they are losing the pop hardcore market to Microsoft by making it impractical to develop for PS3).So they started the DS experiment...and made another NES-like golden egg.They found that marketing to working people with little time to commit to learning complex strats to be good(Example:Streetfighter 3: 3S) games, older gamers (35+) and families and people that haven't played games enough to work a 15 button controller(or be intimidated by it).They marketed it as a "easy to pick up and play" console.I think the when the Wii2 may come out as soon as PS3 matures and they can make it more powerful than PS3(price of a 970GX in 2010? ) but still sell the Wii at a price drop to $99.
I think they all were risking thier lively hood but Sony guessed wrong and Nintendo and Microsoft capitalized on the opportunity.
Microsoft came early immitating sony releasing the PS2 early and getting development support first. This time advantage gave us GeoW when the PS3 came out. In an interview with Gearbox they sad that to get the optimum yields out of PS3 will take 5 years while it will be very quick for Wii.Do we have to wait 5 until PS3 can compete with a more established 360? Alot of publishers didn't want to commit to being exclusive to the more expensive
PS3 platform.I mean come on how practical is that.
Nintendo found out with GC that selling a console exclusively for hardcore gamers (thier base) is not going to work because sony has that market on lock now(Even though they are losing the pop hardcore market to Microsoft by making it impractical to develop for PS3).So they started the DS experiment...and made another NES-like golden egg.They found that marketing to working people with little time to commit to learning complex strats to be good(Example:Streetfighter 3: 3S) games, older gamers (35+) and families and people that haven't played games enough to work a 15 button controller(or be intimidated by it).They marketed it as a "easy to pick up and play" console.I think the when the Wii2 may come out as soon as PS3 matures and they can make it more powerful than PS3(price of a 970GX in 2010? ) but still sell the Wii at a price drop to $99.
I think they all were risking thier lively hood but Sony guessed wrong and Nintendo and Microsoft capitalized on the opportunity.