Anyone played this yet ? I see many GAF members rave about the game despite its flaws. Looks like it will garner a strong following:
http://www.neogaf.com/forum/showthread.php?t=393288
http://www.neogaf.com/forum/showthread.php?t=393288
Similar to Enterbrain's chart, NieR RepliCant lead the way here. The PS3 version of Square Enix's multiplatform action title from the makers of Drakengard debuted with 60,000 units, enough to finally push New Super Mario Bros. Wii from the top spot.
The Media Create top 30 also lets us see where NieR Gestalt placed. The Xbox 360 equivalent of RepliCant placed at 11.
Got a 70/100 from the site I work for. Ugly as sin basically, but with a heart of gold.
Protip: There's another beach that's not the beach right next to the old dude that gives you the fishing pole. I ended up trying that spot and catching the fish. But by then, the damage was done, and my spirit had been broken, sadly.
Nier is stuffed with ideas. It is first and foremost a role-playing game, but it incorporates elements from hack-and-slash swordfests, top-down shoot-'em-ups, two-dimensional platformers, and puzzle games. These elements coalesce nicely in the four or five concluding hours, when Nier drops interesting plot developments while giving you a chance to unleash powerful attacks on menacing-looking (if pushover) bosses. Unfortunately, the 25 or 30 hours leading up to that finale are abysmally paced and dreadfully boring. You don't feel you are the hero in a grand adventure as much as an ugly errand boy with bad hair and a sick daughter, wandering through the same uninspired environments over and over and coping with long stretches of nothing. That's a shame, because Nier's fantastic final hours and a few other graceful details pack some emotional punch. But in spite of its exciting coda and a bright fanfare or two, this action RPG is mostly a long and plodding symphony with too many rests and too few high notes.
It may not be the prettiest or most polished action-RPG experience available, but Square Enix's Nier is still a fun title in its own right, creatively melding hack-n-slash gameplay with traditional RPG elements, and topped off with a bizarre, yet engrossing story.
In its game-play structure, Nier defies easy categorization. The combat mechanics are basic and easily grasped as you swing swords and sling spells against otherworldly foes (or you can just go kill sheep and wolves in the wilderness for their meat and hides). There are strong role-playing elements in terms of customizing your equipment and abilities. The direction of the main story line is always clear, and yet there is an open (if small) world to explore and several dozen thoroughly optional side quests.
I have not grasped the gameplay yet. Does "hack-n-slash gameplay with traditional RPG elements" = Blizzard's Diablo style ?