To be fair not really detailed any specs apart from 8 core and some form of ssd.
If it was just a leak we would be saying mostly buzz words with zen and navi thrown in which was expected.
That's why I put "specs" inside quotation marks.
To be fair not really detailed any specs apart from 8 core and some form of ssd.
If it was just a leak we would be saying mostly buzz words with zen and navi thrown in which was expected.
And the earth is flat according to you I guess?software, it doesn't support fixed function units.
That's a pretty disappointing response Ike; at least to target me to be flat Earther is just about the lowest we can go.And the earth is flat according to you I guess?
Everthing is ran on the GPU. It's HW. no matter what new definition of HW support you might come up with.
Software support has always meant running on the CPU. <<-- that's the convention and has always been for more than 3 decades.
The lines are more blurred than in the past.And the earth is flat according to you I guess?
Everthing is ran on the GPU. It's HW. no matter what new definition of HW support you might come up with.
Software support has always meant running on the CPU. <<-- that's the convention and has always been for more than 3 decades.
Taking advantage of HBCC?Nothing else makes sense since they’re claiming higher bandwidth than PC drives. Unless there’s a proprietary interconnect. Zen 2 is known to support 4.0.
I’d say it comes down to physical area and pJ/bit. If PCIe 4.0 is superior on those, why not use it?
Taking advantage of HBCC?
The earth being flat is also a fact according to those who believe it... (not saying you do... At least I hope not! ).That's a pretty disappointing response Ike; at least to target me to be flat Earther is just about the lowest we can go.
I'm really just following convention here.
You can have software running over GPU.
By that definition a software renderer on the CPU is all running in hardware. 'Hardware support' means hardware dedicated to a fairly optimal execution of a DX feature. If the hardware has to jump through hoops to execute a DX feature, let's say run a load of complicated stuff through the driver to emulate a feature, that's notably slower than if were natively supported in hardware, it's not a hardware feature.Everthing is ran on the GPU. It's HW. no matter what new definition of HW support you might come up with.
I changed the text to avoid confusion.I'm just pointing out that it's not confirmed, unlike everything else you pulled out, which is a bit misleading. We finally have solid facts, let's enjoy those for a while and keep the speculation as it's own thing.
In the case of RT there's no hoops or any other shenigans. Everthing is donne on the GPU. There's seriously nothing complicated to understand or even argue about here. HW support means running entirely on the GPU.By that definition a software renderer on the CPU is all running in hardware. 'Hardware support' means hardware dedicated to a fairly optimal execution of a DX feature. If the hardware has to jump through hoops to execute a DX feature, let's say run a load of complicated stuff through the driver to emulate a feature, that's notably slower than if were natively supported in hardware, it's not a hardware feature.
I would hope so. Any more complications than that will just draw backlash.Do we know how BC work when we have digital games ? We will have to download them again, simple as that ?
Separate memory types became a necessity after the three main DRAM makersI thought separate memory types was a thing of the past. Feels very 2005.
So... DXR support on Pascal GPUs is what exactly? Hardware or Software?