People here are out of their goddamn minds.
Next gen console will launch at $499 and like the past generation it is highly unlikely they will be sold at a loss.
The console vendors will need to produce a system with CPU/GPU, DRAM, Storage, PSU and a controller and sell it at the same price as a RTX 2070 8GB.
There is zero, ZERO!!!, chance , that we will see a 64 CU GPU in next gen consoles; 1.) the cost of the die is too large, 2.) the power consumption is too large, 3.) the bandwidth demand on the memory subsystem, and consequently price, is too large.
Both MS and Sony are going to compete against console as a service-providers next gen, that puts tremendous downward pressure on the purchasing price of physical consoles.
I would expect a 48CU GPU die, with only 40 active to ensure as many usable dies as possible. I would expect MS to pair hot GPU dies with cool CPU dies to maximize the power/yield point. If they can hit 1.7GHz, then that's 8.7TFlops with FP32 and 17.4TFlops using packed FP16. I would expect it to be paired with 16GB GDDR6 on a 256bit bus running either 13 or 14GHz (~400GB/s bandwidth).
What Lockhart is/isn't is just speculation at this point, every thing I've read originates from a Reddit post in february AFAICT. If it isn't just a SKU with gimped storage (no optical, half the SSD), it might be a client to MS' console-in-the-cloud service. It could be an APU with limited capability. Enough to play existing XB1 titles, but everything more demanding would be streamed from a server.
Cheers