RT on next gen console is not viable in my opinion, there's just too much to do if we're still prioritize a traditional graphical leap. You will leave no room for RT once you hit a decent res and a suitable set of next gen effects, not to mention 60fps like some are hoping to mainstream. If Scarlett incorporates RT then it's well and truly silicons wasted, I doubt most people or even early adopters would down res to 1080p just to have it on. You just haven't seen the amount of batshit crazy effects afforded by traditional rendering on a 12 tf machine yet, once the trailers start to roll out you might very well think otherwise .sky's the limit I guess if you want to look at it that way.
Something to consider is that the 2070 is actually slower than a 1080TI and the 1080TI has 11.5TF of power.
Why this is an important consideration is because Nvidia has dedicated silicon for RT, and it only exists in the RTX line which is 2070+.
So in theory it's possible that PS5 (have something greater than 11.5 TF) could come out and only have its eyes set at a solid 4K machine, but that's all it would be able to do, and it's clear that nvidia is willing to give that crown up once it started walking down the RT path.
Not entirely sure if having more FLOPs is the answer here is all i'm saying.
I'm definitely leaning heavily towards next gen having some RT capabilities, at the very least, I expect this for Xbox Scarlett.
Maybe PS5 Pro or PS6 would give us a more RT friendly environment.
Seems like a 12-14tf console is very doable then without breaking the bank. Hope this rumor turns out true.Of course, the usual grain of salt for WCCFTech rumors.
Vega 64 achieves 12.665 TF in 486 mm^2, giving a TF/mm^2 of 0.026.
These numbers would be a TF/mm^2 of 0.062, which is a growth of 2.39x.
TSMC has a shrinking factor of 70% for 16nm->7nm. Keep in mind this is likely 16FF+ to 7nm SoC, not 7nm HPC. 2.39x is a roughly 58% area reduction, iso clock, so these numbers seem plausible to me.
Say a next gen APU has 200mm^2 available for graphics and memory controller. That gives 12.44TF, assuming they can hit the same clock. This also assumes Navi has a similar density to Vega. GloFo 14nm and TSMC 16FF+ are pretty close from what I remember.
Yeah that was awhile ago like the link below, we used to think it's a Xfire config but it could well be that 7nm machine.Weren't there rumors of PS5 SDKs containing 20TF GPUs?