amd 7nm vega is what your thinking off. It's the vega instinct card (believe it's called). It's not a gaming gpu, it's a professional workstation class gpu.Ok. From resetera:
https://www.resetera.com/threads/ps...ion-post-e3-2018.49214/page-184#post-13759967
Basically a new "insider" is claiming that the PS4 was delayed because it did not originally include backwards compatibility. There is not, to my knowledge, any confirmation that he actually is an insider. Assuming this is true, 2 more questions:
If backwards compatibility was going to be broken despite the APU being another AMD x86 and an AMD GPU, what, if anything, can be read into the fact that the basic design breaks backwards compatibility? Does this tell us anything about Navi?
I believe AMD just announced a short time ago that their first 7nm product "taped out". Is this not almost certainly a cell phone component and not a console APU? What I believe are called "beta devkits" cannot go out until the APU is actually being produced in some fashion, however low volume/ low yield. Correct?
If that is true the only thing it really tells us is that bc wasn't the highest part of the design decision. It doesn't tell us anything inherently about navi.
It doesn't take a lot to break bc in terms of consoles from an uarch perspective, example removing/changing couple low level functions. Unless a lot of thought had gone into it
Are they saying it was delayed to add bc? That would probably be a lot of software development,