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A preview from Activision's tech and upcoming presentation at GDC.
Director of R&D Jorge Jimenez's blog
Bald guy Nvidia head demo returns
More pics at his blog and teaser slides.
Looks pretty damned good. Eye shader on/off is a stark difference.
Our talk in GDC 2013, Next-Generation Character Rendering, is a few hours away. On it, we will present what represents to us the culmination of many years of work in photorealistic characters.
We believe this technology will bring current generation characters, into next generation life. At 180 fps in a Geforce GTX 680.
We will show it running in our two-year old laptop, in live.
Director of R&D Jorge Jimenez's blog
Bald guy Nvidia head demo returns
More pics at his blog and teaser slides.
Looks pretty damned good. Eye shader on/off is a stark difference.
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