PlayStation 4 gets free to play MMO "War Thunder". Cross-platform online is a possibility.
http://www.forbes.com/sites/jasonev...e-mmo-with-gaijin-entertainments-war-thunder/
What does the PlayStation 4’s hardware bring to the table compared to the PC and Mac versions of War Thunder?
A: PlayStation 4 has amazingly powerful architecture and it is fixed platform. When developing for PC, you always have to provide a lot of settings, some of which will help to increase performance but only on certain configurations. Or for the sake of maintainability PC engineers are sometimes forced to choose a more universal approach when working on the larger amount of configurations rather than the most optimal because most players don’t have top of the line rigs. PlayStation 4 is a fixed platform which allows us to optimize at the highest levels.
Of course, we will still work on PC and Mac versions of the game, as well as the recently announced mobile version.
Q: In adopting the x86 architecture, Sony has also promised that the PS4 will be much easier to develop for than its predecessor. Is that in line with the experience you’ve had working with their development kit?
A: It is not only x86 architecture (which is, technically not x86, since PS4 is 64 bit platform), it is the whole paradigm shift. Sony really made a huge step towards ease of development. PlayStation 3 was very powerful for that generation, but it was much harder to exploit– the power was mostly in
SPU units. We had to spend a lot of time developing code for the PS3.
The PS4, I am happy to say, is much more accessible.
Q: You consider War Thunder an MMO – will there be cross-platform play or interaction between PS4, PC, and Mac users?
A: That’s exactly our goal! And we are very excited about that.
War Thunder will not only likely to be the first online game on PS4, and more over free-to-play game, it is going to be cross-platform.