News & Rumours: Playstation 4/ Orbis *spin*

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Also one might want to actively shape his library and not be at PS+ mercy.
The sheer depth and volume of PS+ means whatever your tastes, it'll likely have you covered. Okay, GTA5 and RDR may be a long time coming, but the less fussy gamer will find plenty to amuse themselves with. As people say, PS+ introduces people to games they would otherwise never play. As everyone has a finite amount of time, if they're playing games they wouldn't otherwise have bought, that has to mean time to spend playing those other games. Something has to give somewhere.
 
The sheer depth and volume of PS+ means whatever your tastes, it'll likely have you covered. Okay, GTA5 and RDR may be a long time coming, but the less fussy gamer will find plenty to amuse themselves with. As people say, PS+ introduces people to games they would otherwise never play. As everyone has a finite amount of time, if they're playing games they wouldn't otherwise have bought, that has to mean time to spend playing those other games. Something has to give somewhere.

Absolutely on all points, I have to say I miss the minis...there were some real gems however recently I tried the Hitman game and quite enjoyed something I never thought I'd try.

And then there's the timeless classics Ico + SotC...how great was it to have those on PS+
 
Out of interest (and I know it's off topic) but 30m gold subs? Really? nearly 50% of all X360s have a gold sub? I'm shocked, surely that stat is that they have had 30m sub at some point...they can't all be active?

It almost seems low considering you have to have it to do much of anything online. I read it more like "wow, 50% of 360 owners dont have gold???"

I had heard for all the praise, PS+ subscription rates were extremely low compared to Gold. That is why online is behind a paywall on PS4.
 
Online is behind a paywall on PS4 because Sony can't cover the costs of PSN, support used games AND not have online passes.
Online paywall trough PS+ is also a better choice than a "standalone" online paywall since you also get some games in the package.
This is a great way to sweeten an otherwise very bitter pill IMO.

Paying just to play online is a "no" for me.
Paying to get: cloud saves, automatic updates, special discounts, executive beta access, games AND online for no extra charge is better.
 
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Online is behind a paywall on PS4 because Sony can't cover the costs of PSN, support used games AND not have online passes.
Online paywall trough PS+ is also a better choice than a "standalone" online paywall since you also get some games in the package.
This is a great way to sweeten an otherwise very bitter pill IMO.

Paying just to play online is a "no" for me.
Paying to get: cloud saves, automatic updates, special discounts, executive beta access, games AND online for no extra charge is better.

apparently automatic updates are also free on PS4
 
It almost seems low considering you have to have it to do much of anything online. I read it more like "wow, 50% of 360 owners dont have gold???"

I had heard for all the praise, PS+ subscription rates were extremely low compared to Gold. That is why online is behind a paywall on PS4.

ok, let me put it another way, there are 46M xbox live accounts (http://www.geekwire.com/2013/micros...sold-xbox-live-reaches-46m-members/)...2/3rds of those are gold? I have 4 accounts on my X360 which are not gold. I wonder how many of this stat are free gold subs or like the recent promo - short term. Be interesting to see the average length of sub.

So where do the stats for PS+ come from anyway? I can't find anything, I do know quite a few in my friends list has PS+ and it seems to be growing quite popular and I guess with PS4 even more so
 
It almost seems low considering you have to have it to do much of anything online. I read it more like "wow, 50% of 360 owners dont have gold???"

I had heard for all the praise, PS+ subscription rates were extremely low compared to Gold. That is why online is behind a paywall on PS4.

Link?
 
The sheer depth and volume of PS+ means whatever your tastes, it'll likely have you covered. Okay, GTA5 and RDR may be a long time coming, but the less fussy gamer will find plenty to amuse themselves with. As people say, PS+ introduces people to games they would otherwise never play. As everyone has a finite amount of time, if they're playing games they wouldn't otherwise have bought, that has to mean time to spend playing those other games. Something has to give somewhere.

We actually got RDR through plus last Summer ... only in Europe I think though. Still have to finish it, but definitely a great title that I would otherwise likely not have played.
 
The sheer depth and volume of PS+ means whatever your tastes, it'll likely have you covered. Okay, GTA5 and RDR may be a long time coming, but the less fussy gamer will find plenty to amuse themselves with. As people say, PS+ introduces people to games they would otherwise never play. As everyone has a finite amount of time, if they're playing games they wouldn't otherwise have bought, that has to mean time to spend playing those other games. Something has to give somewhere.

Nothing has to give. In fact I believe services like PSN+ should be the dominant revenue and profit generator for consoles. It can do it much better than the current model while offering better value to consumers, publishers and console providers.

Every game needs to drop into PSN+ after 6 months. Probably the biggest reason platform providers are struggling to profit wise is because they have been most resistant to moving away from their archaic profit model. For good reason, since they have been handcuffed by physical distribution. With DD that is no longer a barrier.

The US theatrical market is worth $10 billion annual and the US DVD market for the most part until recently have been close to that annual figure as well. The US pay TV market is worth close to $100 billion.

Console providers are just getting around to doing what cable companies have been doing for 30 years. Streaming large volumes of content straight to your home using a subscription model to drive revenues and profits. The content of the Pay TV market is wider and deeper. You couldn't come close to generating that type of revenue with theatrical release even if DVDs and cable TVs disappeared. Millions of people aren't going to go the movies multiple times every week to catch full seasons of their favorite TV shows. Do you think reality TV content would work distributed strictly by movie theaters. The current delivery model is probably the biggest instigator of the lack diversity we all complained about loudly.

Publishers shouldn't back away from PSN+ or Xbox Live for that matter because of their potential to affect new game sales. They and Sony and MS should be encouraged to push those subscription services as the potential value for MS/Sony, pubs and gamers is probably a lot greater than the current model.
 
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It will be interesting to see how well F2P games work on PS4 vs PS+.

I don't think Sony can do a Netflix-like service for Gaikai at the beginning. Very curious how they intend to phase it.
 
It will be interesting to see how well F2P games work on PS4 vs PS+.

I don't think Sony can do a Netflix-like service for Gaikai at the beginning. Very curious how they intend to phase it.

They have Video Unlimited. Isn't it the same?
 
@patsu

Publishers can decide if their F2P games require PS+.
So far no F2P I know of requires it and I am not expecting any F2P require it in the future anyway.

Or you mean something else?
 
I flipped the idea around a few times. It sounds too expensive. ^_^

Have they rolled VU into the PS Video Store ? I haven't seen it yet.

In any case, VU is simple to stream out. You only need to handle CPU streaming load. For Gaikai, you need to run the entire game on the CPU and GPU, in addition to streaming the screen output.
 
I think it would be neat if there were a F2P game that straddled both sides of the paywall.
PS+ could bring some content as a bonus to the game, and certain purchases in the game could put a fraction of the payment towards PS+.

I haven't thought this through enough to know if it is workable, but it would be the kind of soft sell where you can encourage greater adoption of a game via PS+ and make PS+ appear to be cheaper.

For online multiplayer, it might even soften the blow of putting it behind the paywall in some cases.
 
@patsu

Publishers can decide if their F2P games require PS+.
So far no F2P I know of requires it and I am not expecting any F2P require it in the future anyway.

Or you mean something else?

I meant how a F2P gamer would behave if he had a huge PS+ backlog at the same time. The dude can always switch to play other games instead of getting nickel-and-dimed in the F2P games. I guess it's not so different compared to iOS's huge free games library. In the iOS case, the freemium games rely on social relationships to rope and keep gamers around. But on consoles, they need to compete with traditional, more "direct" console gaming experience.

Also I am curious whether some of these PC MMO games are really suitable for the livingroom. FFXIV is one such example.
 
I think it would be neat if there were a F2P game that straddled both sides of the paywall.
PS+ could bring some content as a bonus to the game, and certain purchases in the game could put a fraction of the payment towards PS+.

I haven't thought this through enough to know if it is workable, but it would be the kind of soft sell where you can encourage greater adoption of a game via PS+ and make PS+ appear to be cheaper.

For online multiplayer, it might even soften the blow of putting it behind the paywall in some cases.

I think they said it's going to be case by case. I can't think of a good reason why a F2P game needs to be behind PS+.

If it's a bulk discount, then the game should be playable without PS+ as well.

If it's for PS+ users only, then they are gonna want part of that monthly PS+ revenue, which makes them non-F2P.
 
Yes, but it needs to work for both parties at the end of the day. Locking a f2p game behind PS+ will shrink the user base.
 
Contest: PS4 Bloggers Wanted
http://blog.us.playstation.com/2013/07/03/contest-ps4-bloggers-wanted/

Today, I’m pleased to reveal a new competition ... that will offer winners the chance to become PlayStation 4 insiders, gain access to PS4 games and hardware, and file reports based on their experiences.

...

You must be 18 or older and a legal resident of the US to enter. The contest will be open from Tuesday, July 2nd until Monday, August 12th and no entries will be accepted after the closing date. Winners will be announced on August 21st.

We can’t wait to see your entries, so get cracking — greatness awaits!

Here’s a quick summary of what the five winners will receive – you can get all the specifics on the MOFILM contest launch page:

• A trip to PAX in Seattle, WA from August 29 – September 2nd, 2013, to check out games and secure video coverage. Includes $1,000 in spending money.

• A trip for you and a guest to the Consumer Electronics Show in Las Vegas, NV, currently scheduled for January 2014.

• Access to upcoming PlayStation games and news. You will be part of the PlayStation community blogging team until January 2014, so get ready to create videos and blog about the coolest and most exclusive PlayStation activity.

• Opportunities to attend select PlayStation events.

I would take up the challenge if I were still single and bored. :p
 
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