OICAspork,
Squiek;
It's a shame you guys aren't quite getting the point I was trying to make.
OICAspork said:
Phil said:
I think the problem is that Nintendo's is holding on to franchises that aren't aging particularly well... They can't age well because they started off generations ago when all game-makers had were pixels on a 2d screen. With hardware becoming more powerful with every generation and gamers wanting more realism as technology progresses, how can you make a comic-character that was based on a few pixels generations ago look realistic/better and still feel right?
Naughty Dog experienced the same thing to an extend with Crash Bandicoot. Despite the huge success, Crash was a character designed around the limitations of the PlayStations's resolution. It was a wise decision to dump Crash as a character and go for Jak and Daxter. I guess Zelda (or should I say Link) isn't as much of a problem that Mario I guess will be... I mean, how much better can Mario look? Mario will always look best with the few colours he was designed with... I can't see him transition too well into next generation when hardware will be that fast that it can do so much more.
I find your reasoning only semi-valid. Are you saying that because Mario will never look like a human being it invalidates the quality and enjoyability of its platforming niche? Personally I think the platforming game market is one in which realism doesn't really blong.
People in this very thread seem to be misguided in believing that I am talking about Mario's / Nintendo's franchises
enjoyability factor, when
in fact I was talking about those games
purely from a graphics/art-direction point of view. Please people, step out into reality and read again what I actually posted.
To recap what my point was: the whole discussion began when Kolgar and Teasy engaged in a conversation about the new Zelda's art-direction, which quite obviously is featuring more mature graphics, arguably targeting an older demographic again. Some of the things Kolgar pointed out that struck me as quite interesting is that the new Zelda still looks cartoony, obviously because he was expecting something darker, more adult (
here). At the very same time, it's also quite obvious that others (i.e. Teasy) seem to have a different opinion, which only concludes that this franchise has been sparking mixed feelings.
The problem, IN MY OPINION, lies in that Nintendo has been holding on to its franchises for a very long time (over 10 years) and that they're not aging very well as expactations seem to vary by a large margin. While some are very happy with the art-direction of the new Zelda, there are undoubtedly others that would prefer something different like "Celda" again and others that clearly expect a more mature, more adult orientated art-direction. There's no way Nintendo will be able to satisfy all gamers and make their old characters still appeal to everyone. One of the other problems I see involved is that many gamers are expecting more realism in games - [ Nintendo buyers might be the exception here, as they are degrading more and more into a niche market of hardcore gamers ] - and IMO Link, Mario, Luigi & Co. weren't designed to be in realistic games. Mario for example is a simple platformer character after all - which he'll always be and stay. What will Nintendo do next generation with Mario? They made him 3d with the N64, now with GC they made him look like Mario should look like in 3d. IMO they can't make him look more realistic... he's already in 3d and the colours are already spot on. How can they evolutionize Mario any further (purely from a artistic-POV) and appeal to those that expect more realism, mature, adult orientated content/appeal? I say they can't - thus the limitation of the character itself. Mario won't get a real mustache, he won't get better looking clothes, no bump mapping on him either.... he's a cartoon character by heart. Hey, I'm sure wherever Nintendo takes him, it will be a fun experience and a game that won't be less fun than all the others - the more relevant question is if he'll be still as loved and enjoyed by as many as he is now. Mario is still Nintendo's strongest franchise (I think?)... I just wonder for how long?
The same would apply to any other character as well (also non Nintendo franchises of course). Crash Bandicoot comes to mind - a character that is cartoon by heart and was designed around the limitations of the PlayStation. Naughty Dog in some interview stated why they gave up the rights and created Jak & Daxter. Think about it: Crash was the PlayStation's best selling franchise - why would they not want to continue him? Maybe, just maybe, they knew that they already took him as far as they could on the PlayStation? Make him look more realistic on PS2? Sure, why not - but then he would become something he was not... a more realistic character appealing to a more adult orientated crowd? I don't think so. Maybe if Nintendo would make new characters based around a more adult orientated theme, maybe less people would expect that from the Mario & Co games?
So before anyone calls me a moron in other threads, my post was merely an observation on my part which was intended to spark some constructive discussion in here - and effort contrary to the default bickering and bitching about why Nintendo is/should/will fail/succeed as so many other threads get degraded to. Just an opinion and something to think about.