Megadrive1988
Veteran
Tekken Tag on PS2 was using ~10,000 polygons per model-- while Tekken 4 used roughly ~7,000 polygons per model, IIRC. Tekken 5 and Tekken 5 DR might have upped the polygon count somewhat, but probably not to the 10k level like TTT.
Tekken 6, can't tell what kind of poly-count the models have but yeah, and it does seem like Namco is using the same decade-old Tekken 3 animation from 1996-1997.
Tekken 6, can't tell what kind of poly-count the models have but yeah, and it does seem like Namco is using the same decade-old Tekken 3 animation from 1996-1997.
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