Svensk Viking
Regular
Even a small bump in clock speeds would be neat to keep Zelda Botw at stable 30 FPS. Though I'd ideally hope for the new Switch undocked to be able to match old Switch in docked mode.
I’m not quite sure what you mean here. I’m assuming that a new SoC would also mean a logic board redesign, there is no socket on the Switch where you can slot in a new processor. If they were to update the SoC (and again there is no indication of anything more than a supplemental screen supplier in the original rumor that the net runs wild with) I can pretty much see two attractive options:Is that even feasible with the required phys I/O?
I’m not quite sure what you mean here. I’m assuming that a new SoC would also mean a logic board redesign, there is no socket on the Switch where you can slot in a new processor. If they were to update the SoC (and again there is no indication of anything more than a supplemental screen supplier in the original rumor that the net runs wild with) I can pretty much see two attractive options:
One is to make a new SoC design on 7nm that is similar in hardware capabilities to the X1. Lithographic process advancements would give them 3-4 times as many dies/wafer and LPDDR5 would allow them to halve the memory interface width for further savings. They could drastically lower SoC power draw, extending battery life even with a somewhat cheaper and lighter battery, and dispense with active cooling, again saving money/space/weight. Even so, they would probably be able to achieve improvements in performance, particularly in portable mode.
And/or they could keep the form factor and power budget, use a wider interface to LPDDR5 and achieve roughly XB1 performance in portable mode and correspondingly better docked. This would give them not only the hardware power to run all third party software targeting the current generation stationary consoles, but would probably also position them fairly well when it comes to running next gen stationary console software at lower resolution if the CPUs are updated to something reasonably performant. (And would provide additional justification for publishers to support and sell to the existing installed base of stationary consoles.)
But it’s probably just another screen supplier.
Samsung announced that they had started production of LPDDR5 in July this year. It’s simply the next step on the ladder, for the usual reasons and at double the speed of LPDDR4 from the get go. Which means that nintendo could get away with a ridiculously narrow memory bus.Right, so you didn't specify originally if you were changing the memory controller/bus width, hence the question.
Is LPDDR5 even a thing? The latest seems to be LPDDR4X, which seems to just be a power savings effort (perhaps simply owing to using a newer fab process) or to more easily hit the higher end of the freq spectrum.
There have been murmurs about Orin, nVidias next offering after Xavier in the automotive space. More details may actually show up next week. To what extent Orin would have any direct relationship to a new Switch SoC though....There's X2, and there's a Xaviar chip due.
Well Smash and Pokemon are likely to be big system sellers in the immediate future.I guess the other parts of the equation is what Nintendo forecasts the sales to be for the next year, whether they think they will get competition in the form of new consoles, etc.
I would imagine the sales of the Switch have plateaued at best, absent some big games releases, like the next Mario or Zelda games coming out in the next year.
(All redblooded gaming nerds obviously hope they will go the other way, and comission a SoC from nVidia with a 128-bit bus (just like most iPads), and ALU resources to match.) By this time next year, I’d assume that the high end phones will all use it so bulk pricing should be decent.
Correct term would be disappointed saltiness, if you please.I and Totten both argued in 2016 that it might be possible in the final shipping product, which may explain his disappointed venom now.
It was only a GPU clock bump for the OneS.Not sure how much they could do with the CPU clocks, but Microsoft was able to get a bump with the S model, and I do not recall any compatibility issues.
Yeah the cpu clock bump was on regular old one too thru os updateIt was only a GPU clock bump for the OneS.
Yes, it would. But it would cost money.Seeing as how the current Tegra X1 doesnt run at max clock speeds, wouldn't a move to a smaller more energy process be the simplest solution to a more powerful Switch revision?
Most likely they'd just trick all the games into entering docked mode all the time and keep the GPU clocks at 768MHz.If the Tegra X1 could run the 768Mhz in portable mode, this would allow for a new 1080p screen, and run 1Ghz docked.
The XBone runs the games in a virtual machine, which probably helps coping with various SKUs with different CPU clocks without additional work from developers. The Switch almost certainly has no such thing.Not sure how much they could do with the CPU clocks, but Microsoft was able to get a bump with the S model, and I do not recall any compatibility issues.