New interview "console Crysis"

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Outcast is an action-adventure computer game by Belgian developer Appeal, released in 1999 by publisher Infogrames.

The game uses a voxel engine to render its objects and textures. This unique method is purely software-based; it does not rely on any hardware-acceleration via a graphics card. A voxel engine was chosen because there is no performance hit when rendering round or curved surfaces, thus allowing for a much more detailed Landscape. Had the same level of detail seen in Outcast been attempted on a hardware-accelerated polygon engine, there would have been a significant drop in performance.

http://en.wikipedia.org/wiki/Outcast_(game)
http://en.wikipedia.org/wiki/Voxel


Aaahhh... Good old times...


What ever happend to Appeal anyway?
 
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