I'm suprised no one saw this IGN review from last night... not good (7.0)
http://ps3.ign.com/articles/815/815031p1.html
http://ps3.ign.com/articles/815/815031p1.html
he joined just to say that! lol. Anyway they gave GOW2 a 7....they gave Bioshock an 8...so I'll add a couple of points thank you very much.
IGN score for gameplay 6/10 said:As solid as its component parts are, poor design decisions and awful structure mean they never make for a cohesive, satisfying whole.
IGN score for Lasting Appeal 6/10 said:Despite the wealth of combos and extras to unlock, you'll be constnatly battling with tedium on subsequent play-throughs.
I'm suprised no one saw this IGN review from last night... not good (7.0)
http://ps3.ign.com/articles/815/815031p1.html
IGN gave it 7/10 points. Seems the gameplay is what takes the score down in this and other reviews
http://ps3.ign.com/articles/815/815031p2.html
Sigh, this review echos my biggest fears. After playing the demo many many times, I felt that after awhile, combat might get repetitive, and HS seemed to be a very combat heavy game. The videos seemed to show more mini-games, especially the escort mission/rescue sequence with the bow/arrow (reminds me of a great sequence in COD1 where you are trying to stop germans from crossing a bridge and pressing a plunger on dynamite, and you are in a bell tower with a sniper rifle)
One of the hallmarks of GOW/GOW2 was not only the amazingly good "flow" of the story line, in and out of action, with almost no loading, was the fact that every few minutes, the game switched from "clear all the baddies out of this room", to "how the hell do I open this door?" to nice little mini-platform games, climbing fights across ropes and walls, etc. There was so much variety, you didn't get fatigued from combat, which is still the core of GOW series.
However, all this means is that HS simply isn't going to dethrone GOW and become another classic. There are plenty of games with repetitive gameplay, especially first person shooters (well, once in a while they throw in a sneaking mission, or escort mission, or minor puzzle. Games like System Shock being an exception)
The problem is, HS had such anticipation, it might not be able to live up to people's expectations as the PS3 system seller that everyone dreamed of, but merely, a beautiful looking game with good, but not great, gameplay.
I think every review is going to end up comparing it to GOW, and that's going to be it's problem.
The problem is, HS had such anticipation, it might not be able to live up to people's expectations as the PS3 system seller that everyone dreamed of, but merely, a beautiful looking game with good, but not great, gameplay.
I think every review is going to end up comparing it to GOW, and that's going to be it's problem.
it was posted. FWIW, IGN UK is separate from IGN. IGN UK, IGN and IGN AU all give their own reviews and they're not always similar. for example, IGN UK gave Resistance an 8/10 but IGN gave it a 9.1. IGN UK gave Lost Planet a 7.1 and IGN gave it an 8.5.I'm suprised no one saw this IGN review from last night... not good (7.0)
http://ps3.ign.com/articles/815/815031p1.html
exactly. i trust GS, IGN and GT reviews the most, but i usually go by gamerankings score.This is why we look at averages. Some reviewers just may not like the game type they are reviewing. Picking one 7/10 and writing off HS is plain dumb.
From my point of view, Uncharted and Ratchet are the 2 left in 2007. Am I missing something?
What about everyone who has played the demo nigh on a 100 times and love doing this thing over and over again, since they are finding depth in the combat and perfecting ways of using it effectively?
Kind of a niche title in my opinion. I personally dont class my multiplayer games with high profile story driven ones im looking forward to.