New Heavenly Sword Info (screens included)

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Interview

PSU.com Interview Heavenly Sword Producer Kyle Shubel

PSU: Will there be any type of online mode for Heavenly Sword? If not multiplayer, do you have plans for PlayStation Home? Items, features, ect?

Shubel: Heavenly Sword does not have an online multiplayer mode - this is a single player game. We are in discussions to support HOME with Heavenly Sword content. Hopefully there will be more to announce in the near future....

Nice...
 
I assume he means it'd be hard for them to push anything more than that due to their release date (making the "right now" comment superfluous), but... <shrugs>
 
I assume he means it'd be hard for them to push anything more than that due to their release date (making the "right now" comment superfluous), but... <shrugs>

Well,what I got is that they are trying to maintain the game's resolution and framerate under 720p and 30fps with all the detail they add.

They many times said that the game WILL be 30fps and 720p with all the detail they are adding, instead of aiming at higher resolutions or/and higher framerates with less.

I doubt they ment they might improve the resolution and framerate
 
Well,what I got is that they are trying to maintain the game's resolution and framerate under 720p and 30fps with all the detail they add.

They many times said that the game WILL be 30fps and 720p with all the detail they are adding, instead of aiming at higher resolutions or/and higher framerates with less.

I doubt they ment they might improve the resolution and framerate

Oh...sorry about my statement.I once remember HS would be 720p/60fps/4xAA/nAo32 HDR...;)
 
Stupid question time...

How come NT have a SCEA Santa Monica Studios producer? Not that I'm complaining or anything...
He just one of a multitude, last count I got up to 6 producers and even more associate producers.

There a bit like Agent Smith, and as probably good for mankind :devilish:
 
Stupid question time...

How come NT have a SCEA Santa Monica Studios producer? Not that I'm complaining or anything...
Because SCEA wants to keep close to the project and have its word to say on the project execution, if needed.
 
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