I thought it would be interesting to speculate on what the new Forzatech engine will incorporate, and just how good it may or may not be.
Turn 10 isn't an overly large studio, with around 180 devs currently, and historically less than 100 when the first forza engine was created.
Forzatech is similar to Idtech in that it is really good at maintaining 60fps at a high fidelity. On top of that it is also a very capable open world engine, as evidenced by Forza Horizon and the new Fable game.
My speculation is that Microsoft is investing in this engine to be the DirectX12 show peice. As shown by Forza Horizon 5, this engine is in no way out of date. It still produces amazing looking games.
To have Turn 10 building a whole new engine from the ground up, as opposed to just adding on some new capabilities here and there, tells me that it's being designed to take full effect of a whole host of new ones. I think the new Forzatech engine will take full effect of Mesh Shaders, SFS, Ray Tracing, ML, and what other tricks and bits Microsoft may have up their sleeves.
So my prediction is that Forzatech is going to be a beast of an engine that MS is putting a heap of stock in as a showcase for DX12 I also predict that the next Forza MS game is going to blow people's minds.
Turn 10 isn't an overly large studio, with around 180 devs currently, and historically less than 100 when the first forza engine was created.
Forzatech is similar to Idtech in that it is really good at maintaining 60fps at a high fidelity. On top of that it is also a very capable open world engine, as evidenced by Forza Horizon and the new Fable game.
My speculation is that Microsoft is investing in this engine to be the DirectX12 show peice. As shown by Forza Horizon 5, this engine is in no way out of date. It still produces amazing looking games.
To have Turn 10 building a whole new engine from the ground up, as opposed to just adding on some new capabilities here and there, tells me that it's being designed to take full effect of a whole host of new ones. I think the new Forzatech engine will take full effect of Mesh Shaders, SFS, Ray Tracing, ML, and what other tricks and bits Microsoft may have up their sleeves.
So my prediction is that Forzatech is going to be a beast of an engine that MS is putting a heap of stock in as a showcase for DX12 I also predict that the next Forza MS game is going to blow people's minds.