nAo talks about Heavenly Sword (You need to read this)

Discussion in 'Console Gaming' started by mckmas8808, Jun 23, 2006.

  1. Nite_Hawk

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    I'm not entirely sure what you are trying to say here. The reason I feel World of Warcraft benefits more from a higher resolution than these other games is that it requires a lot of information to be on the screen at once. Especially when you are in a raid situation, you need to be able to see the status of 40 players, have multiple button bars mapped to the edges of the screen, a world map, and other information presented while simultaneously still being able to see what's going on around you in the game. Playing WoW at anything less than 1280x1024 feels cramped, and even at that resolution it can be tough to manage at times. FPS games and Racing games generally don't display as much information. An ingame map and a couple of statistics like weapons/health or speed/direction are all that you generally see in those kinds of games. Certainly any game benefits from the sharper detail that 1080p gives.

    Nite_Hawk
     
  2. mckmas8808

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    So the HP LCD that has a 12ms reponse rate is better than the Sony and it's 8ms reponse rate?
     
  3. kyleb

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    I'm at a loss to see how you pulled that out of what you quoted from him.
     
  4. Platon

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    In reverse, yes...
     
  5. London Geezer

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    No, the opposite! Responde time needs to be LOWER.
    On LCDs, refresh rate is kinda meaningless anyway.
     
  6. kyleb

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    Granted, manufacture often rate their response times with that in mind and often fudge the numbers a bit.. So just becuase one displays specs shows a lower response time than another doesn't mean it will have less ghosting.
     
  7. London Geezer

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    Of course. I think these days all manufacturers quote grey-to-grey transition anyway, which don't tell the whole story, but at least you know that they ALL don't tell the whole story, if you know what i mean... And figure fixing is always going to happen until someone steps in to fine those manufacturers HARD when they are found to be lying about technical specifications.
    Even these silly contrast ratio, especially the Samsung ones (10,000:1 when it's about 100 times lower?!).
     
  8. Nite_Hawk

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    At least grey-to-grey is a better measure than the rise/fall time. What we really need is the average, the std deviation, the min, and the max response times across every possible transition. That's probably too confusing for most people, but it would give us a good idea of what's going on (A histogram would be better of course).

    Nite_Hawk
     
  9. Shifty Geezer

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    All that's needed is a standard series of tests that takes those factors into account and then is summed up in a couple of metrics. The lack of standard tests allows the manufacturers to create whatever reference points they want to sell their product which is utterly incomparable with rivals, except they use the same metric so everyone things they mean the same thing. Like comparing inflation or unemployment between countires, it's impossible when each country has it's own way of meauring those things. And once you have a standard test, you could create a scoring system to describe the set.

    Sometimes I feel the IEEE should run the entire world :p
     
  10. mckmas8808

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    What is a general all around good contrast ratio anyway? 1,000:1? 3,000:1? And what is Samsung doing to fudge their contast ratio numbers up like that? Is their adding different than everybody else?
     
  11. Arwin

    Arwin Now Officially a Top 10 Poster
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    Sorry but aren't we getting a little off-topic here?
     
  12. RavenFox

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    A little is an understatement lol
     
  13. slackpiv

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    Hey i was over at teamxbox.

    Since i heard that NAO or the heavenly sword devs post here. I would like to know if this true because doesn't this violate NDAs? Did a heavenly sword dev really talk to this "Friend"? Or is this just another xbox ****** trying claim that the xenos is superior to the RSX?
     
  14. Hardknock

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    Please don't bring drama like this over here. There was no point in spreading something like this further other than to stir up ****
     
  15. nAo

    nAo Nutella Nutellae
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    c'mon, try harder, I'm smarter than that
     
  16. Acert93

    Acert93 Artist formerly known as Acert93
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    nAo, I read that the PS3 is 2x faster than the Xbox 360 and Next Gen does not begin until Sony says so. I know you're under NDA, but could you maybe wink, nod, or otherwise confirm this?

    Also, could you tell us if Killzone's 2005 E3 showing was CGI?

    Thanks, and as always you are the best.

    xoxox

    Acert93
     
    Laa-Yosh likes this.
  17. nAo

    nAo Nutella Nutellae
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    LOL guys :)
     
  18. Farid

    Farid Artist formely known as Vysez
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    You really had a doubt about the potential answer?

    Now, let's try to get back to topic, which isn't LCD's response times or refresh rates. :wink:
     
  19. Nite_Hawk

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    Nao: I heard from a very reliable friend that Derek Smart invented nao32 for a new sequel to battlecruiser 3000AD. His version actually provides a 57.6% wider color range and uses 3 fewer instructions, but due to time constraints he was never able to release it. The one used in heavenly sword is just a poor immitation stolen from him to besmirch his name. Any truth to this?

    Nite_Hawk
     
    #119 Nite_Hawk, Jun 29, 2006
    Last edited by a moderator: Jun 29, 2006
    Acert93 likes this.
  20. Bigus Dickus

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    lol, now that's just classic.

    Do we still have a SmartMeter(TM) running to see how long it takes for him to show up after his name has been besmirched?
     
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