"Oh please megadrive0088, it's the same damn thing."
Paul, sorry, I totally disagree. the realtime version isnt anywhere NEAR as good. its not the same, not by a long shot.
as jvd said: "You can tell when one model has a million polygons and the other one has a 100k . The diffrence is night and day. Even while running realtime"
plus the prerendered version had tons of FSAA, filters and vastly better lighting, in addition to 10x the geometry.
"Anyone who thinks PS3 cannot do a character from FF the movie in real time is pretty ignorant."
I think PS3 will be able to do all the models from that movie, but not all the fx, fsaa, lighting, etc. if you are expecting FF movie quality in PS3 games, you're going to be disappointed.
"Especially since a Gscube which is 16 ps2 chipsets in one was doing it at 30fps. "
The GSCube was doing the simplest of FF Movie scenes at greatly reduced complexity and image quality. its not the same as "doing FF the movie in realtime". PS3 will be amazing, but lets see it do FFX cut scenes first, before we start talking about such grandios dreams as FF Movie.