My parents bought a 360... game recommendations?

The identify of the following user has been kept confidential... but I wanted to post this because (A) I got a good laugh out of it and (B) I think it is typical of the bantar that goes into these sort of decisions. But I thought some dialogue on such would be good because it addresses some of the issues and offers some insight, that indeed my parents aren't crazy--only the perception people have of the 360.

It is NOT an FPS only console or only for the hardcore. My points will show this.

your parents are crazy ... lol. I'm not going to post this in the thread because it'll just be considered flaming again.

For all type of people that I least expected to benefit from a 360 out of the three, parents like yours would be one of them. From your description, it's even worse.

If the "least" they get out of the 360 is more than the "best" they would get out of the Wii or PS3, then it is still the better option for them. But that isn't really up to you or me, but them. They made the purchase on their own. I didn't even know about it! We don't talk games or consoles to be quite honest. I mentioned some writing I had done on the processors in the 360 and PS3 a long while ago (my dad was surprised to know they had 3 and 8 processors, respectively, and a half GB of memory and modern GPUs far faster than his PC... this was back in early 2005 when we had this discussion). I had mentioned I wasn't going to get a Wii "just because it was Nintendo" like I did NES-SNES-N64-GCN because of the 3rd party situation and no-HD. And that is about it really. They know my best friend has an Xbox and 360 and I have mentioned wanting to do more stuff with him (he is in Seattle as well).

As a HD TV showoff, the PS3 would have been a lot better, with its out of the box BluRay and DVD upscaling

Not really.

They have on-demand HD movies as well as HD Cable and have had this available for years. They stopped renting movies like... 5 years ago? Everything with them is digital. They get all the new releases right over the cable. And they have a huge networked box for "tivod" stuff.

Some of us really have moved into the digital age. The idea of disks is quite... antiquated. They are outdated and a bother. And they will soon die, at least in some areas.

This is why I have always been much higher on digital distribution over BDR/HD DVD. I have already seen the future in regards to distribution. I was skeptical myself... until I saw how easy and painless it was. A couple clicks and bang! New release right on the TV. No going to the store or video rental place. No late fees, no hoping a new release is in, etc. BDR and HD DVD are doing a wonderful job of getting all this content into the HD format with modern codecs, but this ultimately lends themselves to digital distribution.

Anyhow, my parents have no interest in DVDs anymore, let alone more expensive BDR. They get it all over their cable. Why would they want to invest in a platform that is fragmented, more expensive, and lacks the convenience of their current delivery system?

and your mom if she indeed would have preferred a Wii would still have greatly benefited form the sixaxis, and would still have been able to play Motorstorm (yes, surprisingly, she would enjoy it - I've tested this with many people), Super Rub-a-Dub, Flow (something they can play together very well too, big hit always with guests), the PS Eye stuff, Toy Home, Sudoku, and so on.

The obsession with under-supported niche technologies as a fix-all for the mainstream consumer just makes me shake my head.

Sixaxis is a pretty lame implimentation for motion sensor. Just comparing the Wiimote and Numchuck shows all the issues. You have a traditional gamepad formfactor and are trying to do "intuitive" motion with it? The design doesn't lend itself to such--it is tacked on. And the number of games with poor Sixaxis controls pretty much emphasizes this.

That isn't to say that (A) there aren't titles that use it well or (B) it cannot be put to good use. But the number of great games that rely on it are... yeah.

The PS3 isn't focused on motion control like the Wii. It just isn't, nor does the design lend itself favorably to such. And why would a middleaged woman like Motorstorm? It is a competitive car game where cars explode. I might as well give her Gears of War while I am at it! It is a matter of mating the game with game design. Mario Kart with Sixaxis--yes. I would conceed such. But until my mother shows an affinity to teenage rush factor racers (hint: never has), then controls alone won't be enough to entice her.

The PS3/Sixaxis isn't some answer/replacement to the Wiimote. It a poor implimentation (motion sensing in a gamepad form factor?) that doesn't lend itself to Wiimote style games. And Sony has shown how important the Sixaxis is to the PS3 by the "robust" support it has as the primary and "better" control method for their premier games.

I like motion sensing. I would like to see a PC shooter support it because I think it would actually be fun. And the Sixaxis is decent in a number of titles, like Warhawk, depending on your taste. But the support and focus is totally lacking on the platform and it has failed to marry the "casual gaming" products to it.

The Wii, on the other hand, has robust support for the Wiimote and is totally focused on using it ton distinguish the products, and in some cases make for a better game than without. And this has revolved around the concept of making games accessible to the casual gamer with a rich library of "Mario Party" style games.

I know some of you really love Super Rub-a-Dub, but the typical feedback is: it stinks.

I couldn't in good conscieous suggest someone get a PS3/Sixaxis as a replacement for the Wii when their interest is motion based gaming. And based on the effort by Sony and the library of motion-centric games for casual gamers on the PS3... I just don't see how this would fit this demographic at all.

Ditto the EyeToy. Ok, it has 4 or 5 good games. But what if you only like 1 of those? I am a shooter fan, and of the 10 good-to-great shooters released in 2007 I liked maybe 2. People who buy something for a certain experience need a decent library of options to give the consumer a good selection of style and quality to choose from. Just because I like FPS doesn't mean I will like a Crysis or Halo 3.

Your dad, however, at least can play the C&C game for 360 (and the LoTR equivalent). However, even for him I'd have thought that the onslaught of MMORPGs coming for PS3 by ways of NC Soft as well as SCE themselves would have been a better investment

How many are out now? How many are good? 0, and 0.

The 360 is getting MMOs as well... but seeing as how many MMOs bomb and fail to attract a community (which is essential) I don't think there is any safe bet at this time. The PC is the home of MMOs for now until MS/Sony can prove otherwise. My dad is picky anyhow, a Blizzard fan who didn't get excited about WoW.

not to mention RPGs no doubt ending up 'more comfortable' when played from BluRay rather than 3 or 4 DVDs. He could enjoy Oblivion on both machines, but even that game isn't particularly worse on PS3. ;)

Outside MMOs, he isn't a big RPG guy. He is interested in Mass Effect (due to setting and quality) but that is about it. As for RPGs... you are aware that the 360 is *killing* the PS3 in available RPGs, right? If he wanted RPGs he should get a 360!

On Oblivion... he didn't sound interested... but besides the GotY addition fixing some issues, the reality is of the 3 platforms the PC version is by FAR the best. The 360/PS3 versions are noticably worse! I know if I was picking one of the three I would take the PC version due to the mods. After that it really is a wash seeing as how Bethesda was able to up the resolution to 720p in the GotY addition and add some of the shader fixes to the 360 version.

As for the disk deal... Mass Effect and Oblivion are huge... and one disk. How many 360 games are on 3 or 4 disks.

Exactly.

The multidisk games, benefits of Sixaxis and Eyetoy, etc are all Sony sales points that have to this point really failed to materialize for real consumers.

While I didn't give them buying advice, I find it interesting that 2 years into next gen consoles with hundreds of games and services out in the market we are still debating potential benefits of a platform instead of what they offer to the consumer now, today.

For all I know they could bore of their console in 6 months. What is important is games and services they like today, not potential they may, or may not, experience down the road.

Not to mention that having it in the living room, the PS3's quietness is a great boon, and great-for-visitor games like SingStar and Buzz (PS2 version also works, but PS3 version looks to be really awesome) are also typically better on PS3 so far

And the 360 has Rockband and Scene-It... circular discussion.

not to mention the web-browser being really convenient

Besides having PCs in nearly every room in their house (none in the bathroom... yet) they, like many in their area, have those fancy cell phones with data service to browse the net. They even set up a WMC PC on their HDTV.

I guess if you can only have 1 product to do all these things the PS3 would be in the competition with the PC of various flavours (Windows, Linux, Mac), but as much as I am a fan of browsers, chat, etc with consoles there needs to be proper living room interfaces as well as a platform to leverage such. With Windows you at least can leverage your tools, apps, and current content setup with no adjustments.

Seriously, I would strongly recommend a trade in. But from what I've read so far, I'm sure you yourself would prefer them to have a 360. ;)

And I am sure you recommend the trade in based not on available products and market conditions but on the potential of 100M sales of the PS3 and cool stuff it can do but has yet to materialize for consumers.

The reality is they bought it on their own months ago... which is surprising because they just asked the other day what games I would recommend. They live over 2,000 miles away and I don't own a 360 -- so I fail to see the relevance of your dig. Outside of the fact your are a platform evangalist through and through.

They bought what they wanted and are happy with it and using it.

While I still think a Wii would have been better suited for my mother for console games the fact is she is spending ALL her time on XBLA and is really, really enjoying it. It also offers a nice selection of single player and multiplayer games. But as a joint platform I don't think the Wii would have met my parents needs. The non-HD graphics would have been a turn off and there are zero games for my dad. He would play some Wii Sports or something with my mom, and that would be it. And Wii Sports, Mario Party, etc are NOT fun without other humans. And so it would sit... like everyone else who buys there Wii for such use. And as great as MP3, Mario, etc are they aren't her style of games. Mario Kart, yes, very much, but that isn't out yet. The library on the Wii is just too limited right now to make them both happy.

On the 360 they get the XBLA which has a ton of games and continues to grow and will eventually have a kick in the read from XNA. PSN has nothing on XBLA right now.

And as for actual console games the 360 is by far the riches platform for such. It has the most FPS. The most RPGs. The most Racing games. The most RTS games. It has the biggest library, the highest concentration of "good reviewed" games, and the largest budget library. It has the most robust online support, the most demos, and so forth. And the 360 has more exclusives.

Sure, it lacks motion control. But the PS3, although it has it, has very few games that use it well and no major releases that require it as the core experience. It lacks HD optical media--but it also has HD media on demand over Live in the market place. It has less storage space, but that hasn't materialized in games yet. And so far besides having the most games, the multiplatform games are typically the same or better on the 360.

Yes, these are biting points.

But I see no other fair response to the platform evangalism that is so narrow--and to think I preferred their purchase for personal reasons. If that was the case why would I entertain the arguement for the Wii, something I don't have strong plans to get (although over time I am warming to it because I like the Wiimote)?

I went through this same debate last generation with posters here: if I recommend something it is based on the consumer needs. I know some argued strongly you should ONLY recommend the largest platform, which was the PS2. I disagreed. I thought the GCN had a great family lineup and exclusive Nintendo games that made it a compelling buy for that segment of users. Likewise Live made the Xbox a very compelling purchase for gamers looking for online play.

The same rules still apply. The PS3 is a great product if you want an all in one device that does BDR, web browse, and has a good selection of multiplatform games with the promise of some great exclusives in 2008 and beyond. But there are many, many consumers/circumstances as of this time that dictate that consumers looking for motion control casual games, online centric gaming, the biggest library, etc should look elsewhere.

No one show fits one size this gen. And as dominant as the PS2 was, it wasn't the case last generation either.

I think everyone should get the console that meets their criteria. None meet mine as of this time, hence I still haven't bought one. So I don't get where people assume I am rooting for one platform when I haven't even been moved enough myself to hop on a certain side. Heck, I need a PC upgrade which may hold me over to BF3 anyhow (which means my life is over!). Sure, send me a free 360, PS3, Wii--I won't turn it down!

But it won't cloud my recommendations to others. Each platform has compelling sales points... just some more than others to various consumer segments.

/bitter rant

Now someone mail me a console so I can be biased! I know Sony/MS/Nintendo has their shills here, hook me up!! All for a good cause of course--family time with the ol' parents :LOL:
 
Ok, on the non-ranting comical-bitterness entertainment tongue-firmly in cheek posting out of the way...

Seeing as this is my thread and about my family... I feel free to hijack it to expand it to my console purchasing situation :p A small update on why I haven't hopped in. I made a list of things I wanted in a next gen console a long time ago, so how has everyone addressed my specific needs?

1/ Display: HiDef on a VGA Display.

Wii: No support sans modded component cable, and then only in 480p and no resolution for widescreen aspect on 5:4/4:3 displays.

PS3: No true VGA support with all sort of issues with the hacks.

360: VGA support through the VGA cables... lest a couple big name titles don't do the 720p w/letterbox on 1280x1024 displays. So you can use a CRT to squash the image or run in non-720p (i.e. upscaled).

Verdict: The 360 is the only one that meets my needs... barely. I don't own a TV. And while all games working is a must, the fact a couple big 360 games I am interested in don't use the VGA adapter right turns a sales point into a frustration. Getting banned from developer forums when asking about the support isn't nice, either. Great customer support guys!

2/ Controls: KB/MS or other intuitive user input.

Wii. I like the Wiimote concept. I do find the Wiimote to be slightly laggy and "skips" a bit from my limited time with it. With a lot of early games not executing well on the Wiimote and throwing the baby out with the bath water (who wants a Madden version with laggy, not 100% accurate controls?!) this was a compromise with some vertical benefits (better input and/or new design ideas), some horizontal (same game, just played differently), and some negative. a GCN controller packed in and letting developers choose what works best would have been a good idea IMO, although that would have dented the whole Wii philosophy. The Wiimote hasn't shown itself to be superior in the titles I am drawn in (shooters, racers, sports namely football).

PS3: Woohoo! Sony supports KB/MS in games... but, but, but... developers have pretty much ignored this with no clear sign this will improve. Sixaxis is like the Wiimote... but worse. The form factor sucks for motion control and adds nothing to shooters, racers, or sporting games. And it isn't the focus of the platform so no one is making "must have!" support for it as a central design point of a killer app. It might as well not exist IMO.

360: Uhhh they got a small thumbboard addon? They didn't address any of my input concerns really. They didn't even try! "The [360 gamepad] is perfect for shooters!" - Mark Rein. Yeaaaah. Right. Gotcha. /me looks at my whithered thumbs... po' wittle thumbs.

Verdict: I am best off with a gamepad (love&hate relationship)... or keeping my rear toasty on my PC where I get the best of both worlds.

3/ Technology: "Next Gen" processing experience.

Wii: There is an entire category for control input, so no bonus points here. I already own a GCN, thank you very much. Now, I do like the included flash memory. The Wii is cute. Uhhh... I own a GCN already?

PS3: FUD aside, the PS3 has really, really nice hardware. I am philosophically opposed to the direction KK and crew took, but there is no denying they are challenging the industry to grow and think in new ways. And there is no debating their hardware has impressive potential. But as long said, that potential comes at the cost of extra work. And the multiplatform games aren't distinguishing themselves (typically the tend to be worse in spite of the theoretical technical advantages) and the exclusives, the few there are, have been hit and miss. But that is more of a software criticism. The PS3 offers what I want: HiDef graphics, great sound, nice physics and AI, and the promise of more and better over the next 4 years. Any criticisms are really nitpicks and more directed at the industry and Sony's own software development.

360: I like the MS hardware philosophy and like the PS3 they offer progressive graphics, AI, physics, sound, etc. The fact a couple more MBs of eDRAM would have saved my eyes from bleeding and/or better libraries and code to do the tiling work for developers is a big annoyance (notably because titles that tend to use non-720p buffers tend to not do VGA 720p well on 1280x1024 displays). So far the disk space concerns have not reared their head. And for being at a theoretical disadvantage it has more than held its own. But those are all pretty much irrelevant because the PS3/360 are basically the "same" in terms of my desires here. Either would make me happy. The poor filtering is YUCK and the warranty/RROD were initial turn offs. The 3 year warranty, while great and negates fears, really doesn't excite me at all. How about a working console for $350?

Verdict: The PS3 and 360 meet my needs well. It all comes down to the software here. Both are great technology that offer the experiences I want. HiDef, great sound, progressive AI and physics, etc. I am inclined to support platforms with models where more emphasis is put into the content creation and design side over and above extracting last-mile performance. I think smart software defines a platform and that, in general, unless there is a magnitude difference in processing power the difference in terms of end user experience is marginal at best. I know for the next consoles I will throw my hate in with whoever is focusing on rapid develop, large common libraries of code, tools, and assets to expedite content creation, leveraging technologies that allow more "low level" coders contribute, and ultimately allow creative people to do more of the creative process. I know Epic, id, Crytek, etc are all hard at work at this very point and for the future of the games I like there needs to be some concessions made. The software and content is what drives the industry and any design should focus around this first (not raw performance). This is only a small factor today, which explains my general approach, but in terms of what I would buy the two main end products both give me what I personally want out of a product so no problems there.

4/ Online: Strong online support as I am an online gamer.

Wii: Pass. Wake me up when there are 3-5 good FPS (relative to the market, not just compared to the Wii) so I can find one or two that fits my tastes. Then we will talk. Online is a joke on the Wii.

PS3: Love/Hate here. Kudos for pushing Microsoft with a free network and improving the PS2 framework. No kudos for not having certain features standard, making developers do even more work on a platform they already have to do a lot of extra work on, and some early games lacking online features. That seems to be ironed out now, though, and games are improving in their featureset. Demos and the marketplace aren't quite as robust--but, again it is free. And hey: the PS3, surprisingly, has more games with dedicated servers.

360: You get what you pay for I guess. $4/mo isn't much, especially for an online gamer. As a PC gamer "who knows what he is doing" I have Vent/TS and we get most of the options of the 360 for free. The problem is a lot of PC gamers don't. The 360 resolves that with with a robust platform where every game has those options. There has been some lag in some new feature support, like some of the clan additions MS has been delaying for almost a year now, but if the 360 has one strength it is robust online gaming. While Sony and Nintendo have shipped their big 1st party games with no online almost all of MS's first party games have online support. Developers have followed this trend. It says a lot when a game like VF5 has online support on the 360. And because of the strong 360 online support has had for years most of my friends are on the 360 and want to play with me online. The online community is huge, which should encourage even more growth here. Hard to argue against that.

Verdict: This could become a 2 horse race, and definately isn't a blow out (i.e. I probably wouldn't cry with a PS3), but right now the general trend is that 360 definately has better online play for online gamers. If I liked Resistance style shooters my tone would be different and the PS3 does offer strong online play. But for someone like me who is pretty much all about online gaming the 360 offers more of everything in general, for only $4/mo. Of course it would only take 1 killer app (like BF3 with KB/MS support?!) on the PS3 to have me singing a different tune. Online gaming is really about the games that appeal to specific gamers. The 360 has more than shooters and racers, but they definately have the best library of shooters and racers online right now.

5/ Games: Robust library support with games that appeal to my core tastes (FPS, Sports, Racing, etc)

Wii: Uhhhmmmm ok, as a Gamecube owner I am not excited. Zelda and RE4 are already on the GCN and I am not a "casual gamer". I have a ton of fun with the traditional, deep, and challenging games. I didn't like Metroid Prime, but MP3 looked great... but no online?! The Wiimote was a double edged sword and Ninny pretty much castrated traditional software support. The library is small and the number of great titles is smaller. Yes, there are a couple really killer apps... just none that appeal to me. Do people even realize that the GCN and Wii have never received a proper sim to compete with the GTs of the world?

PS3: The year delay and difficult hardware ment fewer titles and smaller back library... and also, sadly, a number of rushed inferior multiplatform games. Motorstorm still ranks very high on my wish list (technical complaints aside) and with the new version coming out in 2008 with fixed online and bigger/better everything... killer app! The sporting game situation isn't pretty (either lower framerates or the same framerates with cut fidelity) and the PS3 still lags in general library with most genres having fewer titles. The good news is Sony has resolved a lot of issues and is getting pretty much equal multiplatform support and the products are approaching more parity (with many being nearly identical and some even better) with the 360. Sony has always lacked exclusives that I like (one of the reason I had a PS and not a PS2). Uncharted, HS, R&C are all good examples: good games, but no online play. I like racers, although uber-tuners are a little too deep for me. PD is awesome, but I really wish they would hit the damage model and AI issues in addition to online.

360: The good is the 360 gets a lot of good PC ports that look & run well. Certain genres not withstanding (MMOs and RTS like Total War, Company of Heros, Supreme Commander, etc are all nearly absent... for now). If you are a shooter not named Crysis you are 360 bound as well. The 360 has great sports games and right now the best selection of racing titles. The exclusives, like Halo and Gears, offer the online play I crave... but with no proper-BF style game of good quality and games like CoD4 working ok on my PC the shooters don't have me excited, especially with the lack of KB/MS controls. The racers do excite me... but the DOA FF wheel puts that one up in the air. If Battlefield Bad Company remains PS3/360 exclusive I may get itching really hard, but I can only play so many games at a time.

Verdict: For my tastes definately 360 > PS3 > Wii. I am still kind of waiting for a killer app can motivate me over the price-ache. The 360 has a large bargin bin with a lot of selection, multiplatform games tend to run a little better or have more features, and has more exclusives at this time (not to be more American centric which meets my shooter/racer/sport hunger). I am still waiting for that "it" game. Gears had a lot going for it (4v4, graphics, coop) but the confined game design and gorish art make me pause. The lack of a team/class/objective based online FPS with a good infintry/vehicle mix is surprising and is what I really want. Is it really that hard to clone BF1942? PGR4/Motorstorm 2 are high on my list of wants, as is a truly next gen football game to play online with friends.

6/ Price. Family man who works who goes to school... blogs for gaming fun!

Wii: Affordable! Surprising when you are talking about Nintendo's most expensive console ever. And you get a set of minigames for $10 when you buy another controller :p After a game and cheapo / low quality component to VGA adapter the total bill is right under $400.

PS3: With the $400 price tag you get a Blu-ray player (worthless to me, but still), HDD, and a next gen system, free online play... even a game and some free movies! The PS3 is really a great deal. As time goes on it becomes more and more enticing to be quite honest, with a couple caveats and "killers" (like VGA support). The extras get you though... some work around for (crappy) VGA support, extra controller, a new game you want... gulp. Hello $600! To play 1 new game I want? Ouch.

360: The VGA support is the one area the 360 really differentiates itself from the PS3, but that also costs about $50 after shipping. Sure it comes with 2 games (FM2, which I would begrudgenly like... I disliked Turn10 devs essentially calling me a liar) and almost all my friends have one. And $4/mo for a robust online featureset isn't too bad. But a 360 ($350), VGA cables ($50), Live with Vision Camera ($70, two months free; might as well get the camera to see my mom in Uno!), extra controller ($50), and a new game I want ($60) puts me right up there in $600 land.

Verdict: Crap! These things are expensive!

Serisouly, I bought my GCN at $150 with Madden ($50) and modded component cables ($60). My US N64 I got for $200 and paid about $50 for GoldenEye. I eventually got extra controllers for friends but right now I only play with people (SP stinks!)

Wild Card: My PC is aging and seeing as it makes me a little cash here and there, a $300 core part upgrade gets me a nice C2D @ 3Ghz, 2GB fast memory. That is a fair upgrade for a device I have a huge library of software for and use daily... then sell my old parts to cover the cost of a gaming GPU and for under $300 out of packet I can do some PC gaming. I already have CoD4, which could hold me over a while... until a killer app/real price drop happens on the consoles.

Now only if more console games did cross-platform online gaming I could just stick on the PC, but that isn't happening. Right now the big traditional PC titles are dieing and a lot of great titles are ending up console bound, even neglecting the PC :(

Personally, I kind of find it funny how I have distinct "desires" but separate them as unique from the general flow of the industry. Joshua != the industry by any means. What works for me won't for others and vice versa (all the people who love SP games is a great example). It is quite neat that gaming is able to cater to so many different consumers. Yet I am still miffed that the powers that be don't see people like me someone worth catering too. Us 25-35 males who grew up on Atari, the NES, SNES, etc and dig the pros of all consoles, who really PUSHED for online play on consoles, yet cannot seem to get a break in regards to something as simple as KB/MS or the equivalent and how publishers are "Afraid" complex games like Battlefield are "over the head" and too difficult for the console masses... I feel for the console consumers. I also resent the fact no one is going out of their way to entreat us. I guess the fact we are such a small demographic and stupid enough to buy $500 GPUs every 9-18 months explains that though...

Anyhow, a real price drop and 65nm are two guns I have stuck too. I would have thought 65nm CPU/GPU and a real competitive price drop would have happened by now. So seeing as no titles set my panties on fire enough to ignore the 65nm/price demand, I sit on the fence. Some lesser men (coughLaaYoshcough) settled for $50 and half 65nm... :p

I guess I get the benefit of another E3 to see what is shaping up in terms of software. But with my best friends and parents having 360s as well as having strong PC support and the only real VGA solution I am definately leaning that way. There is something to be said about gaining an install base and peer pressure. When all your friends have a game on a specific platform and say, "Play me on live!" that does have an impact. It takes a truly killer app to overcome such pressures. For Some people that is the Wiimote, others BDR. Every consumer is different.
 
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